Player Matchup

Lancelot
Lancelot
Gold I
NotKayJay
Lancelot
Gold I
Level 165
God Stats
2W - 2L
1,659 SR
Queue Stats
339W - 333L
1,552 MMR
Party 2
Khepri
Khepri
Silver III
RELIX16
Khepri
Silver III
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,417 MMR
Party 2
Chronos
Chronos
Gold IV
Yurxchi
Chronos
Gold IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,603 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
miguelrogelis100
Sun Wukong
Gold III
Level 125
God Stats
14W - 17L
1,637 SR
Queue Stats
82W - 77L
1,473 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
zZenix
Ao Kuang
Silver I
Level 153
God Stats
2W - 2L
1,894 SR
Queue Stats
120W - 100L
1,376 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,638 SR
1,484 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 156
1,484 SR
1,485 MMR
Fafnir
Fafnir
Bronze III
DITRECE 117
Fafnir
Bronze III
Level 123
God Stats
1W - 1L
1,373 SR
Queue Stats
59W - 64L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Spankyourmonkey
Hun Batz
Gold III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,497 MMR
Solo
Chernobog
Chernobog
Gold I
WifeBad
Chernobog
Gold I
Level 176
God Stats
6W - 6L
1,565 SR
Queue Stats
215W - 209L
1,594 MMR
Party 3
Ah Puch
Ah Puch
Gold III
adddyz
Ah Puch
Gold III
Level 139
God Stats
2W - 3L
1,461 SR
Queue Stats
275W - 275L
1,487 MMR
Solo
Nox
Nox
Gold IV
webbygayle
Nox
Gold IV
Level 186
God Stats
82W - 80L
1,523 SR
Queue Stats
431W - 489L
1,346 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NotKayJay
Lancelot
18
5 / 3 / 6
11,021
580
14,662
18,425
9,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
RELIX16
Khepri
14
0 / 1 / 6
9,354
492
3,939
10,629
9,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
Yurxchi
Chronos
17
0 / 2 / 4
10,621
559
9,890
14,803
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
miguelrogelis100
Sun Wukong
18
3 / 0 / 1
11,777
620
16,094
14,555
13,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
zZenix
Ao Kuang
18
9 / 2 / 1
11,433
602
14,778
15,394
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CharonBakasuraAphroditeSusano

VS

Bans
Maman BrigitteMulanPeleArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
11
0 / 1 / 6
8,286
436
3,384
15,518
15,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
16
4 / 3 / 1
9,601
505
10,218
18,733
8,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
WifeBad
Chernobog
16
4 / 6 / 2
10,597
558
16,506
19,829
9,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
adddyz
Ah Puch
14
0 / 5 / 0
8,465
446
8,979
23,266
15,830
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 2
9,544
502
3,093
5,641
2,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
8
8
Deaths
17
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
6
3
W
Lancelot
NotKayJay
Lancelot
5
3
6
2.67
W
Khepri
RELIX16
Khepri
0
1
6
3
L
Hun Batz
4
3
1
1.5
L
Chernobog
WifeBad
Chernobog
4
6
2
0.83
W
Chronos
Yurxchi
Chronos
0
2
4
1
L
Ah Puch
adddyz
Ah Puch
0
5
0
0
W
Sun Wukong
miguelrogelis100
Sun Wukong
3
0
1
3.5
L
0
2
2
0.5
W
Ao Kuang
zZenix
Ao Kuang
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,363
Damage
42,180
73,806
Taken
82,987
45,272
Mitigated
51,836
22,081
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,384
531
2,088
3,514
15,518
15,917
0
7,160
8,358
16,394
0
W
Lancelot
NotKayJay
Lancelot
14,662
3,752
0
1,750
18,425
9,473
0
3,224
15,201
0
112,747
W
Khepri
RELIX16
Khepri
3,939
410
2,402
2,092
10,629
9,474
70
1,479
9,150
28,401
0
L
Hun Batz
10,218
2,479
0
1,885
18,733
8,286
0
5,105
13,628
0
95,816
L
Chernobog
WifeBad
Chernobog
16,506
10,658
0
3,656
19,829
9,241
960
11,571
8,258
0
83,660
W
Chronos
Yurxchi
Chronos
9,890
4,217
0
5,515
14,803
6,255
2,580
1,251
13,552
96,511
0
L
Ah Puch
adddyz
Ah Puch
8,979
895
0
13,072
23,266
15,830
0
2,548
20,718
72,607
0
W
Sun Wukong
miguelrogelis100
Sun Wukong
16,094
3,476
0
4,127
14,555
13,001
707
7,613
6,942
0
108,265
L
3,093
1,039
0
2,446
5,641
2,562
498
2,223
3,418
91,392
0
W
Ao Kuang
zZenix
Ao Kuang
14,778
4,137
0
6,195
15,394
7,069
0
2,598
12,796
80,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
46,493
620
Minions Killed
575
0
Camps Cleared
0
1,906,869
Distance Traveled
1,830,503
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,286
436
20
1
0
389,250
0
W
Lancelot
11,021
580
135
7
0
437,568
5
W
Khepri
9,354
492
27
1
0
385,042
1
L
Hun Batz
9,601
505
114
6
0
418,194
2
L
Chernobog
10,597
558
142
7
0
330,328
2
W
Chronos
10,621
559
160
8
0
347,299
3
L
Ah Puch
8,465
446
110
6
0
338,794
1
W
Sun Wukong
11,777
620
186
10
0
361,334
0
L
Nox
9,544
502
189
10
0
353,937
0
W
Ao Kuang
11,433
602
112
6
0
375,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role