Player Matchup

Thor
Thor
DragonArc1415
Thor
Level 46
God Stats
3W - 4L
1,426 SR
Queue Stats
35W - 34L
1,509 Elo+
Party 2
Jing Wei
Jing Wei
OLyrical
Jing Wei
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
OtakuGodZeno
Bellona
Level 23
God Stats
3W - 4L
1,466 SR
Queue Stats
22W - 17L
1,586 Elo+
Party 2
Kuzenbo
Kuzenbo
Siickxn
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,467 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
oorteR
Morgan Le Fay
Level 163
God Stats
3W - 1L
2,004 SR
Queue Stats
72W - 59L
1,553 Elo+
Party 2
Team Averages
Level 77
1,579 SR
1,523 Elo+

VS

Team Averages
Level 122
1,562 SR
1,512 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlackLightningKG
Danzaburou
Level 146
God Stats
3W - 1L
1,480 SR
Queue Stats
370W - 321L
1,565 Elo+
Party 1
Anubis
Anubis
KingZephyruz
Anubis
Level 109
God Stats
5W - 3L
1,760 SR
Queue Stats
212W - 193L
1,547 Elo+
Party 1
Ares
Ares
PhilDagirth
Ares
Level 67
God Stats
3W - 2L
1,568 SR
Queue Stats
14W - 16L
1,462 Elo+
Solo
Kali
Kali
jlugo2023
Kali
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 137L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,019
585
6,433
11,187
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
OLyrical
Jing Wei
10
1 / 2 / 1
6,218
518
2,150
6,446
1,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bellona
OtakuGodZeno
Bellona
10
1 / 4 / 1
5,768
481
2,306
10,604
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Siickxn
Kuzenbo
8
0 / 1 / 1
5,523
460
4,219
9,380
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
oorteR
Morgan Le Fay
11
3 / 1 / 1
6,633
553
6,785
6,732
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 2 / 1
7,514
626
5,970
4,743
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BlackLightningKG
Danzaburou
12
2 / 2 / 2
7,531
628
7,582
8,228
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
13
4 / 2 / 0
8,398
700
8,207
8,932
3,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 2
6,519
543
3,999
7,247
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
11
0 / 1 / 4
6,523
544
4,693
11,216
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
10
10
Deaths
7
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
1
1.25
W
Danzaburou
BlackLightningKG
Danzaburou
2
2
2
1.5
L
2
2
4
2
W
Anubis
4
2
0
2
L
Jing Wei
OLyrical
Jing Wei
1
2
1
0.75
L
Bellona
OtakuGodZeno
Bellona
1
4
1
0.38
W
2
0
2
3
L
Kuzenbo
Siickxn
Kuzenbo
0
1
1
0.5
W
Kali
0
1
4
2
L
Morgan Le Fay
oorteR
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
30,451
44,349
Taken
40,366
22,870
Mitigated
19,233
12,423
Healing
13,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,970
73
0
0
4,743
1,948
0
2,779
1,846
57,389
0
W
Danzaburou
BlackLightningKG
Danzaburou
7,582
3,376
0
2,680
8,228
3,259
470
1,827
6,375
0
50,720
L
6,433
1,862
0
5,433
11,187
3,956
0
2,140
9,047
0
50,271
W
Anubis
8,207
666
0
4,919
8,932
3,960
727
316
8,582
70,183
0
L
Jing Wei
OLyrical
Jing Wei
2,150
1,565
0
1,887
6,446
1,904
0
959
5,487
0
28,525
L
Bellona
OtakuGodZeno
Bellona
2,306
761
0
2,381
10,604
6,386
0
7,330
3,274
0
17,103
W
3,999
424
0
2,353
7,247
5,641
0
2,855
4,275
23,338
0
L
Kuzenbo
Siickxn
Kuzenbo
4,219
2,213
0
1,958
9,380
7,892
0
4,726
4,654
16,845
0
W
Kali
4,693
1,445
0
3,664
11,216
4,425
0
2,828
8,284
0
55,340
L
Morgan Le Fay
oorteR
Morgan Le Fay
6,785
371
0
764
6,732
2,732
0
3,021
3,711
44,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,161
Gold Earned
36,485
284
Minions Killed
420
0
Camps Cleared
0
1,256,236
Distance Traveled
1,199,709
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,514
626
116
10
0
232,907
3
W
Danzaburou
7,531
628
90
8
0
235,603
0
L
Thor
7,019
585
86
7
0
267,548
3
W
Anubis
8,398
700
118
10
0
221,100
2
L
Jing Wei
6,218
518
60
5
0
236,743
1
L
Bellona
5,768
481
24
2
0
232,292
2
W
Ares
6,519
543
19
2
0
210,654
3
L
Kuzenbo
5,523
460
22
2
0
258,382
4
W
Kali
6,523
544
77
6
0
299,445
7
L
Morgan Le Fay
6,633
553
92
8
0
261,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role