Player Matchup

Surtr
Surtr
 
Surtr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Betttosky16
Tsukuyomi
Level 34
God Stats
3W - 6L
1,457 SR
Queue Stats
60W - 73L
1,385 Elo+
Party 1
Sol
Sol
EverFreshhhh
Sol
Level 95
God Stats
2W - 1L
1,857 SR
Queue Stats
175W - 163L
1,492 Elo+
Party 1
Janus
Janus
erubiel177
Janus
Level 108
God Stats
20W - 19L
1,360 SR
Queue Stats
218W - 216L
1,465 Elo+
Party 1
Artemis
Artemis
splashdamage1719
Artemis
Level 40
God Stats
11W - 11L
1,664 SR
Queue Stats
74W - 87L
1,451 Elo+
Solo
Team Averages
Level 78
1,568 SR
1,459 Elo+

VS

Team Averages
Level 125
1,488 SR
1,440 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ChiefinAZ
Ah Puch
Level 119
God Stats
1W - 0L
1,192 SR
Queue Stats
2W - 2L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
IAParzival
Cthulhu
Level 89
God Stats
2W - 0L
1,733 SR
Queue Stats
51W - 48L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
Only Kilo
Zhong Kui
Level 174
God Stats
26W - 19L
1,605 SR
Queue Stats
400W - 383L
1,481 Elo+
Party 2
Pele
Pele
Xori Laurel
Pele
Level 115
God Stats
18W - 29L
1,410 SR
Queue Stats
169W - 230L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
1 / 4 / 2
5,522
552
6,919
12,006
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Betttosky16
Tsukuyomi
10
3 / 1 / 1
5,810
581
4,488
8,554
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 1 / 0
6,395
640
4,448
6,193
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
10
0 / 2 / 1
5,793
579
2,430
5,396
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 3 / 4
5,285
529
4,883
7,499
4,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
6 / 3 / 1
5,757
576
8,756
8,068
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
ChiefinAZ
Ah Puch
9
0 / 0 / 2
5,119
512
2,637
3,446
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IAParzival
Cthulhu
8
0 / 2 / 2
4,982
498
2,361
7,042
5,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Only Kilo
Zhong Kui
9
2 / 4 / 6
5,914
591
8,669
11,864
8,317
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 1
5,961
596
3,189
7,243
2,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
7
Kills
11
11
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
2
0.5
W
Bastet
 
Bastet
6
3
1
2.17
L
Tsukuyomi
Betttosky16
Tsukuyomi
3
1
1
3.5
W
Ah Puch
ChiefinAZ
Ah Puch
0
0
2
1
L
3
1
0
3
W
Cthulhu
IAParzival
Cthulhu
0
2
2
0.5
W
Zhong Kui
Only Kilo
Zhong Kui
2
4
6
1.25
W
3
0
1
3.5
L
Janus
0
2
1
0.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,168
Damage
25,612
39,648
Taken
37,663
17,909
Mitigated
19,584
10,897
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
6,919
2,652
0
3,568
12,006
6,516
0
7,432
4,574
382
34,828
W
Bastet
 
Bastet
8,756
2,193
0
1,708
8,068
2,604
0
1,103
6,965
0
24,025
L
Tsukuyomi
Betttosky16
Tsukuyomi
4,488
1,069
0
3,485
8,554
2,767
0
944
7,610
0
35,068
W
Ah Puch
ChiefinAZ
Ah Puch
2,637
0
0
2,071
3,446
1,080
85
670
2,726
34,093
0
L
4,448
2,019
0
2,537
6,193
1,794
846
1,509
4,684
46,339
0
W
Cthulhu
IAParzival
Cthulhu
2,361
477
67
955
7,042
5,002
26
3,307
3,707
22,319
0
W
Zhong Kui
Only Kilo
Zhong Kui
8,669
1,623
0
5,660
11,864
8,317
0
1,258
10,492
38,340
0
W
3,189
1,170
0
2,745
7,243
2,581
0
570
6,611
0
45,130
L
Janus
2,430
102
0
0
5,396
1,928
0
1,716
3,680
39,033
0
L
4,883
1,445
0
1,307
7,499
4,904
0
2,066
5,433
0
11,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,805
Gold Earned
27,733
304
Minions Killed
254
0
Camps Cleared
0
973,417
Distance Traveled
986,968
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,522
552
52
5
0
180,878
0
W
Bastet
5,757
576
31
3
0
215,706
2
L
Tsukuyomi
5,810
581
61
6
0
230,921
0
W
Ah Puch
5,119
512
61
6
0
202,983
0
L
Sol
6,395
640
87
9
0
187,604
0
W
Cthulhu
4,982
498
23
2
0
204,288
0
W
Zhong Kui
5,914
591
65
7
0
149,612
2
W
Pele
5,961
596
74
7
0
214,379
0
L
Janus
5,793
579
94
9
0
199,414
0
L
Artemis
5,285
529
10
1
0
174,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role