Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
KHRemind
Morgan Le Fay
Silver II
Level 129
God Stats
3W - 4L
1,440 SR
Queue Stats
116W - 133L
1,031 MMR
Solo
Skadi
Skadi
Silver II
Lord_Zero-I-
Skadi
Silver II
Level 164
God Stats
1W - 0L
1,549 SR
Queue Stats
141W - 152L
1,066 MMR
Solo
Ne Zha
Ne Zha
Silver I
anunca78
Ne Zha
Silver I
Level 140
God Stats
10W - 8L
1,371 SR
Queue Stats
255W - 249L
1,073 MMR
Solo
Charon
Charon
Silver II
richie0off
Charon
Silver II
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 278L
1,033 MMR
Solo
Sol
Sol
Silver I
thirax
Sol
Silver I
Level 179
God Stats
3W - 1L
1,709 SR
Queue Stats
207W - 215L
1,067 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,514 SR
1,054 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,587 SR
1,159 MMR
Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver I
Emart02
Raijin
Silver I
Level 69
God Stats
9W - 7L
1,425 SR
Queue Stats
94W - 106L
1,093 MMR
Solo
Arachne
Arachne
Silver I
OBS87
Arachne
Silver I
Level 146
God Stats
6W - 8L
1,723 SR
Queue Stats
181W - 199L
1,079 MMR
Solo
Hades
Hades
Gold V
Smegmagician_
Hades
Gold V
Level 158
God Stats
13W - 8L
1,591 SR
Queue Stats
139W - 160L
1,144 MMR
Solo
Chernobog
Chernobog
Silver II
tonyberegi
Chernobog
Silver II
Level 108
God Stats
0W - 2L
1,695 SR
Queue Stats
39W - 58L
981 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KHRemind
Morgan Le Fay
18
2 / 0 / 3
10,733
565
12,141
14,039
10,616
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 3 / 1
10,531
554
12,426
11,133
3,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
anunca78
Ne Zha
16
4 / 3 / 12
10,110
532
14,210
14,965
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
richie0off
Charon
14
2 / 2 / 7
9,108
479
6,515
12,909
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
thirax
Sol
15
4 / 4 / 4
10,153
534
14,403
14,270
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
ThanatosMaman BrigitteKuzenbo

VS

Bans
Ao KuangPeleThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
18
4 / 5 / 3
10,835
570
15,390
20,409
10,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Emart02
Raijin
16
3 / 5 / 4
9,249
487
9,122
14,539
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
OBS87
Arachne
16
5 / 2 / 2
9,857
519
6,254
18,344
7,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 0
9,925
522
9,789
16,421
12,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
tonyberegi
Chernobog
13
0 / 4 / 5
8,130
428
4,304
12,606
4,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
12
12
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
5
3
1.1
L
Raijin
Emart02
Raijin
3
5
4
1
W
Morgan Le Fay
KHRemind
Morgan Le Fay
2
0
3
3.5
W
7
3
1
2.5
L
Arachne
OBS87
Arachne
5
2
2
3
L
0
3
0
0
W
Ne Zha
anunca78
Ne Zha
4
3
12
3.33
W
Charon
richie0off
Charon
2
2
7
2.75
W
Sol
thirax
Sol
4
4
4
1.5
L
Chernobog
tonyberegi
Chernobog
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,695
Damage
44,859
67,316
Taken
82,319
39,467
Mitigated
40,573
22,464
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
15,390
9,030
0
6,557
20,409
10,676
22
4,784
15,625
0
92,824
L
Raijin
Emart02
Raijin
9,122
754
0
2,130
14,539
6,043
0
7,946
6,593
75,460
0
W
Morgan Le Fay
KHRemind
Morgan Le Fay
12,141
1,348
0
8,848
14,039
10,616
0
7,792
6,247
99,487
0
W
12,426
5,093
0
583
11,133
3,618
543
1,307
8,971
0
75,860
L
Arachne
OBS87
Arachne
6,254
3,961
0
4,906
18,344
7,010
227
4,790
13,554
0
68,348
L
9,789
925
140
6,887
16,421
12,037
0
8,667
7,754
86,717
0
W
Ne Zha
anunca78
Ne Zha
14,210
3,923
0
4,796
14,965
5,954
0
2,157
11,631
0
77,428
W
Charon
richie0off
Charon
6,515
1,112
0
2,477
12,909
13,243
58
1,276
10,986
36,397
659
W
Sol
thirax
Sol
14,403
5,568
0
5,760
14,270
6,036
2,204
6,771
7,319
74,015
18,146
L
Chernobog
tonyberegi
Chernobog
4,304
2,113
0
3,780
12,606
4,807
486
5,157
7,449
0
39,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,635
Gold Earned
47,996
601
Minions Killed
568
0
Camps Cleared
0
1,787,251
Distance Traveled
1,900,009
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,835
570
162
9
0
432,445
0
L
Raijin
9,249
487
101
5
0
332,982
7
W
Morgan Le Fay
10,733
565
167
9
0
339,103
6
W
Skadi
10,531
554
119
6
0
365,240
4
L
Arachne
9,857
519
86
5
0
420,168
0
L
Hades
9,925
522
155
8
0
353,576
7
W
Ne Zha
10,110
532
110
6
0
421,225
0
W
Charon
9,108
479
48
3
0
350,641
7
W
Sol
10,153
534
157
8
0
311,042
0
L
Chernobog
8,130
428
64
3
0
360,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role