Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Platinum V
CoIossians
Rama
Platinum V
Level 157
God Stats
1W - 4L
1,341 SR
Queue Stats
167W - 159L
1,765 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
IL_LUMINATE
Sun Wukong
Platinum IV
Level 117
God Stats
2W - 1L
1,320 SR
Queue Stats
82W - 68L
1,871 MMR
Solo
Yu Huang
Yu Huang
Platinum I
Meet Kotori
Yu Huang
Platinum I
Level 159
God Stats
4W - 6L
1,519 SR
Queue Stats
140W - 119L
2,097 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
cozybrash
Kuzenbo
Gold I
Level 154
God Stats
24W - 12L
1,639 SR
Queue Stats
557W - 558L
1,649 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,464 SR
1,776 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 120
1,643 SR
1,715 MMR
Artemis
Artemis
Masters
 
Artemis
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold I
Censored Word
Thor
Gold I
Level 119
God Stats
1W - 2L
1,716 SR
Queue Stats
85W - 78L
1,739 MMR
Party 1
Bacchus
Bacchus
Gold II
Hate Lovely
Bacchus
Gold II
Level 84
God Stats
0W - 3L
1,437 SR
Queue Stats
34W - 35L
1,626 MMR
Party 1
Chang'e
Chang'e
Silver II
Invictous
Chang'e
Silver II
Level 184
God Stats
3W - 4L
1,765 SR
Queue Stats
27W - 24L
1,554 MMR
Solo
Raijin
Raijin
Diamond IV
Shoriwebo
Raijin
Diamond IV
Level 146
God Stats
12W - 9L
1,795 SR
Queue Stats
371W - 356L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 1 / 2
6,604
660
3,357
5,044
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 3
6,491
649
3,563
4,542
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
IL_LUMINATE
Sun Wukong
11
0 / 1 / 0
6,338
634
5,339
10,222
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Meet Kotori
Yu Huang
11
1 / 1 / 0
6,437
644
3,549
3,238
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
cozybrash
Kuzenbo
11
1 / 0 / 1
6,566
657
2,255
3,229
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
SusanoGebAthenaCharon

VS

Bans
Ao KuangMaman BrigitteThanatosJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 1 / 0
3,689
369
106
798
168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 1 / 0
5,859
586
2,409
8,320
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Hate Lovely
Bacchus
9
0 / 1 / 1
4,801
480
1,262
5,056
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Invictous
Chang'e
12
2 / 2 / 0
6,437
644
3,497
7,529
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Shoriwebo
Raijin
11
0 / 0 / 1
6,535
654
5,834
7,835
3,334
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
4
4
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
1
2
3
L
Artemis
 
Artemis
0
1
0
0
L
2
1
0
2
W
1
1
3
2.5
L
Bacchus
Hate Lovely
Bacchus
0
1
1
0.5
W
Sun Wukong
IL_LUMINATE
Sun Wukong
0
1
0
0
L
Chang'e
Invictous
Chang'e
2
2
0
1
W
Yu Huang
Meet Kotori
Yu Huang
1
1
0
1
L
Raijin
Shoriwebo
Raijin
0
0
1
0.5
W
Kuzenbo
cozybrash
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
13,108
26,275
Taken
29,538
14,217
Mitigated
13,084
11,170
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,357
246
0
2,788
5,044
2,028
0
1,055
3,989
58,953
0
L
Artemis
 
Artemis
106
106
0
10
798
168
0
33
765
0
579
L
2,409
221
0
931
8,320
3,134
385
3,670
4,650
0
36,708
W
3,563
2,748
0
2,175
4,542
1,696
141
1,538
3,004
0
51,382
L
Bacchus
Hate Lovely
Bacchus
1,262
290
0
1,166
5,056
3,547
0
804
4,252
14,902
0
W
Sun Wukong
IL_LUMINATE
Sun Wukong
5,339
997
0
4,216
10,222
6,335
0
5,834
4,388
0
47,124
L
Chang'e
Invictous
Chang'e
3,497
272
320
2,514
7,529
2,901
0
4,654
2,875
45,244
0
W
Yu Huang
Meet Kotori
Yu Huang
3,549
678
0
736
3,238
1,244
0
1,275
1,963
54,949
0
L
Raijin
Shoriwebo
Raijin
5,834
847
0
5,376
7,835
3,334
0
0
7,835
60,882
0
W
Kuzenbo
cozybrash
Kuzenbo
2,255
1,275
0
1,255
3,229
2,914
71
891
2,338
16,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,436
Gold Earned
27,321
393
Minions Killed
270
0
Camps Cleared
0
1,071,965
Distance Traveled
844,539
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,604
660
91
9
0
235,834
0
L
Artemis
3,689
369
1
0
0
16,168
0
L
Thor
5,859
586
67
7
0
239,187
0
W
Rama
6,491
649
95
10
0
188,970
1
L
Bacchus
4,801
480
19
2
0
190,843
1
W
Sun Wukong
6,338
634
82
8
0
215,465
2
L
Chang'e
6,437
644
81
8
0
208,924
2
W
Yu Huang
6,437
644
104
10
0
207,498
0
L
Raijin
6,535
654
102
10
0
189,417
1
W
Kuzenbo
6,566
657
21
2
0
224,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role