Player Matchup

Kukulkan
Kukulkan
Patho6699
Kukulkan
Level 69
God Stats
41W - 50L
1,567 SR
Queue Stats
189W - 215L
1,456 Elo+
Party 4
Anubis
Anubis
TwitchStyleaar
Anubis
Level 89
God Stats
36W - 31L
1,597 SR
Queue Stats
146W - 152L
1,507 Elo+
Party 4
Bacchus
Bacchus
Venske
Bacchus
Level 144
God Stats
4W - 5L
1,609 SR
Queue Stats
216W - 225L
1,500 Elo+
Party 3
Bakasura
Bakasura
Zandreal
Bakasura
Level 48
God Stats
0W - 2L
1,353 SR
Queue Stats
116W - 111L
1,554 Elo+
Party 3
Hachiman
Hachiman
toro_valeroso501
Hachiman
Level 123
God Stats
26W - 30L
1,518 SR
Queue Stats
288W - 284L
1,478 Elo+
Party 4
Team Averages
Level 95
1,529 SR
1,499 Elo+

VS

Team Averages
Level 121
1,514 SR
1,523 Elo+
Mercury
Mercury
DROYDE14
Mercury
Level 158
God Stats
10W - 12L
1,502 SR
Queue Stats
307W - 273L
1,500 Elo+
Party 1
Merlin
Merlin
Glutttony
Merlin
Level 127
God Stats
13W - 5L
1,724 SR
Queue Stats
64W - 59L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Slottth
Sun Wukong
Level 64
God Stats
1W - 3L
1,328 SR
Queue Stats
39W - 32L
1,547 Elo+
Party 2
Xbalanque
Xbalanque
Wrattth
Xbalanque
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,509 Elo+
Party 2
Geb
Geb
YD-juancho1998
Geb
Level 109
God Stats
8W - 8L
1,516 SR
Queue Stats
88W - 91L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Patho6699
Kukulkan
11
1 / 3 / 1
6,437
495
2,324
4,476
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
7,367
567
6,921
7,602
3,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Venske
Bacchus
9
0 / 0 / 3
6,233
479
3,788
7,913
7,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Zandreal
Bakasura
14
3 / 2 / 0
7,623
586
3,678
9,880
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 2
5,631
433
3,685
8,146
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DROYDE14
Mercury
16
3 / 1 / 2
8,797
677
5,947
8,884
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Glutttony
Merlin
13
3 / 1 / 4
8,095
623
6,340
4,214
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Slottth
Sun Wukong
12
1 / 1 / 0
7,154
550
2,872
8,404
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Wrattth
Xbalanque
13
2 / 1 / 2
7,769
598
6,684
7,495
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

10
1 / 0 / 2
6,775
521
1,799
7,930
4,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
10
10
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
DROYDE14
Mercury
3
1
2
4
W
Merlin
Glutttony
Merlin
3
1
4
5
L
Kukulkan
Patho6699
Kukulkan
1
3
1
0.5
W
Sun Wukong
Slottth
Sun Wukong
1
1
0
1
L
0
2
1
0.25
L
Bacchus
Venske
Bacchus
0
0
3
1.5
W
Xbalanque
Wrattth
Xbalanque
2
1
2
3
W
1
0
2
2
L
Bakasura
Zandreal
Bakasura
3
2
0
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,396
Damage
23,642
38,017
Taken
36,927
18,822
Mitigated
16,180
11,295
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DROYDE14
Mercury
5,947
2,944
0
730
8,884
3,234
0
2,115
6,497
0
97,238
W
Merlin
Glutttony
Merlin
6,340
637
0
885
4,214
1,558
724
2,006
2,034
61,322
0
L
Kukulkan
Patho6699
Kukulkan
2,324
435
0
250
4,476
1,581
0
1,491
2,985
46,174
0
W
Sun Wukong
Slottth
Sun Wukong
2,872
242
0
3,006
8,404
3,763
0
4,454
3,934
0
46,362
L
6,921
312
0
4,165
7,602
3,146
0
811
6,791
60,048
0
L
Bacchus
Venske
Bacchus
3,788
454
0
2,536
7,913
7,151
0
2,536
5,377
17,398
0
W
Xbalanque
Wrattth
Xbalanque
6,684
3,182
0
3,329
7,495
2,674
627
1,834
5,566
0
56,815
W
1,799
232
0
2,855
7,930
4,951
52
2,761
4,727
13,862
0
L
Bakasura
Zandreal
Bakasura
3,678
2,487
0
2,054
9,880
4,339
0
1,098
8,782
0
58,464
L
3,685
1,755
0
2,290
8,146
2,605
0
2,203
5,943
0
34,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
38,590
405
Minions Killed
430
0
Camps Cleared
0
1,259,019
Distance Traveled
1,318,980
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,797
677
125
10
0
322,348
0
W
Merlin
8,095
623
105
8
0
230,801
0
L
Kukulkan
6,437
495
92
7
0
249,604
2
W
Sun Wukong
7,154
550
88
7
0
265,454
3
L
Anubis
7,367
567
116
9
0
209,852
6
L
Bacchus
6,233
479
35
3
0
282,291
6
W
Xbalanque
7,769
598
93
7
0
222,952
0
W
Geb
6,775
521
19
1
0
277,425
2
L
Bakasura
7,623
586
111
9
0
328,396
0
L
Hachiman
5,631
433
51
4
0
188,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role