Player Matchup

Morgan Le Fay
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
Level 105
God Stats
16W - 8L
1,544 SR
Queue Stats
30W - 17L
1,520 Elo+
Party 2
Anhur
Anhur
PapaYogi
Anhur
Level 89
God Stats
6W - 2L
1,654 SR
Queue Stats
22W - 14L
1,513 Elo+
Party 2
Mulan
Mulan
THETENDERMEAT
Mulan
Level 37
God Stats
1W - 0L
1,488 SR
Queue Stats
23W - 15L
1,515 Elo+
Party 2
Team Averages
Level 77
1,562 SR
1,516 Elo+

VS

Team Averages
Level 69
1,572 SR
1,473 Elo+
He Bo
He Bo
Socialproblem
He Bo
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 442L
1,503 Elo+
Party 1
Charon
Charon
TrenchCAT_2
Charon
Level 56
God Stats
14W - 13L
1,533 SR
Queue Stats
106W - 98L
1,390 Elo+
Solo
Ne Zha
Ne Zha
Zehetsubo
Ne Zha
Level 87
God Stats
2W - 4L
1,684 SR
Queue Stats
380W - 372L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
14
3 / 1 / 6
11,395
760
13,209
6,906
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
PapaYogi
Anhur
15
7 / 1 / 4
12,015
801
9,643
9,482
3,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 8
11,087
739
9,720
14,794
14,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
9,431
629
8,932
13,243
4,358
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
13
1 / 1 / 2
9,338
623
9,010
12,337
10,211
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Zehetsubo
Ne Zha
11
1 / 6 / 2
9,370
625
5,678
12,957
5,631
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
3
1
6
6
W
Anhur
PapaYogi
Anhur
7
1
4
9
L
1
6
2
0.33
W
3
1
8
7
L
Charon
1
1
2
2
L
Ne Zha
Zehetsubo
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,572
Damage
23,620
31,182
Taken
38,537
21,231
Mitigated
20,200
9,084
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CruelEagle73222
Morgan Le Fay
13,209
1,505
0
1,532
6,906
2,856
835
3,611
3,295
59,317
0
W
Anhur
PapaYogi
Anhur
9,643
6,585
86
3,366
9,482
3,614
1,348
5,346
4,136
0
33,775
L
8,932
361
200
2,166
13,243
4,358
0
3,359
9,656
46,340
0
W
9,720
735
0
4,100
14,794
14,761
0
8,673
6,121
0
30,970
L
Charon
9,010
624
0
1,570
12,337
10,211
0
5,128
6,841
26,531
492
L
Ne Zha
Zehetsubo
Ne Zha
5,678
1,257
0
1,606
12,957
5,631
0
4,319
8,362
0
21,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,497
Gold Earned
28,139
173
Minions Killed
100
0
Camps Cleared
0
820,199
Distance Traveled
761,689
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,395
760
79
5
0
291,893
3
W
Anhur
12,015
801
53
4
0
256,483
0
L
He Bo
9,431
629
68
5
0
235,696
0
W
Mulan
11,087
739
41
3
0
271,823
0
L
Charon
9,338
623
12
1
0
269,126
0
L
Ne Zha
9,370
625
20
1
0
256,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role