Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cerfn
Bellona
Level 125
God Stats
34W - 15L
1,700 SR
Queue Stats
140W - 120L
1,457 Elo+
Party 3
Neith
Neith
Fiois
Neith
Level 104
God Stats
3W - 4L
1,311 SR
Queue Stats
104W - 88L
1,472 Elo+
Party 3
Anubis
Anubis
GiuseppeSTK
Anubis
Level 29
God Stats
3W - 2L
1,692 SR
Queue Stats
52W - 77L
1,311 Elo+
Party 3
Kali
Kali
asap23
Kali
Level 41
God Stats
4W - 6L
1,500 SR
Queue Stats
96W - 107L
1,390 Elo+
Party 3
Team Averages
Level 68
1,540 SR
1,426 Elo+

VS

Team Averages
Level 44
1,454 SR
1,448 Elo+
Persephone
Persephone
Cyro1144
Persephone
Level 87
God Stats
19W - 19L
1,549 SR
Queue Stats
363W - 320L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
MrToby2325
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 2
Skadi
Skadi
REGGIEJONES21
Skadi
Level 46
God Stats
4W - 7L
1,475 SR
Queue Stats
97W - 98L
1,454 Elo+
Solo
Izanami
Izanami
YoSoyXS
Izanami
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,496 Elo+
Party 2
Maman Brigitte
Maman Brigitte
jasonlnwa
Maman Brigitte
Level 27
God Stats
4W - 5L
1,246 SR
Queue Stats
54W - 59L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
11 / 3 / 2
10,864
604
11,302
16,153
6,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Cerfn
Bellona
17
6 / 0 / 6
11,325
629
11,406
16,112
21,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
Fiois
Neith
16
7 / 2 / 12
10,308
573
10,815
12,594
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
16
6 / 7 / 3
10,651
592
11,628
18,154
8,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
asap23
Kali
18
10 / 3 / 8
11,587
644
14,384
22,334
9,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cyro1144
Persephone
15
6 / 8 / 2
10,135
563
16,081
12,752
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
MrToby2325
Cthulhu
12
3 / 7 / 3
7,679
427
9,688
16,416
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 7 / 0
7,681
427
5,600
12,150
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
YoSoyXS
Izanami
13
3 / 10 / 2
8,482
471
11,977
16,449
5,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maman Brigitte
jasonlnwa
Maman Brigitte
14
1 / 8 / 4
8,552
475
8,025
18,720
7,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
40
Kills
14
15
Deaths
40
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
3
2
4
W
Bellona
Cerfn
Bellona
6
0
6
9
L
Persephone
Cyro1144
Persephone
6
8
2
0.88
W
Neith
Fiois
Neith
7
2
12
6.5
W
Anubis
6
7
3
1.07
L
Cthulhu
MrToby2325
Cthulhu
3
7
3
0.64
L
1
7
0
0.14
L
Izanami
YoSoyXS
Izanami
3
10
2
0.4
W
Kali
asap23
Kali
10
3
8
4.67
L
Maman Brigitte
jasonlnwa
Maman Brigitte
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,535
Damage
51,371
85,347
Taken
76,487
50,152
Mitigated
34,298
39,381
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
11,302
4,818
0
7,555
16,153
6,751
874
4,001
11,754
0
82,861
W
Bellona
Cerfn
Bellona
11,406
3,885
0
6,628
16,112
21,122
714
5,449
10,663
595
76,732
L
Persephone
Cyro1144
Persephone
16,081
1,265
0
1,250
12,752
4,098
228
5,400
7,298
71,059
0
W
Neith
Fiois
Neith
10,815
5,771
0
6,433
12,594
4,724
0
4,569
7,557
0
45,215
W
Anubis
11,628
906
0
8,356
18,154
8,061
1,683
12,361
5,707
83,398
0
L
Cthulhu
MrToby2325
Cthulhu
9,688
1,038
203
1,350
16,416
12,932
0
1,461
14,955
23,243
0
L
5,600
3,398
0
230
12,150
4,454
0
811
11,339
0
35,991
L
Izanami
YoSoyXS
Izanami
11,977
8,375
0
2,241
16,449
5,540
712
445
16,004
0
59,537
W
Kali
asap23
Kali
14,384
8,867
0
10,409
22,334
9,494
0
8,847
13,401
0
79,337
L
Maman Brigitte
jasonlnwa
Maman Brigitte
8,025
736
0
3,457
18,720
7,274
0
3,839
14,881
64,219
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,735
Gold Earned
42,529
508
Minions Killed
357
0
Camps Cleared
0
1,713,816
Distance Traveled
1,500,023
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,864
604
112
6
0
368,116
0
W
Bellona
11,325
629
134
7
0
351,515
0
L
Persephone
10,135
563
101
6
0
273,481
1
W
Neith
10,308
573
53
3
0
319,275
0
W
Anubis
10,651
592
132
7
0
291,047
0
L
Cthulhu
7,679
427
30
2
0
319,046
0
L
Skadi
7,681
427
46
3
0
244,380
0
L
Izanami
8,482
471
94
5
0
300,549
0
W
Kali
11,587
644
77
4
0
383,863
0
L
Maman Brigitte
8,552
475
86
5
0
362,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role