Player Matchup

Sylvanus
Sylvanus
DabNDAn
Sylvanus
Level 69
God Stats
3W - 5L
1,207 SR
Queue Stats
62W - 85L
1,219 Elo+
Party 2
Danzaburou
Danzaburou
Dreachu
Danzaburou
Level 13
God Stats
12W - 22L
1,367 SR
Queue Stats
47W - 71L
1,171 Elo+
Party 2
Hades
Hades
OgRezboy182
Hades
Level 91
God Stats
71W - 52L
1,553 SR
Queue Stats
231W - 255L
1,360 Elo+
Solo
Team Averages
Level 58
1,376 SR
1,250 Elo+

VS

Team Averages
Level 70
1,516 SR
1,344 Elo+
Tyr
Tyr
Awesome_Denis
Tyr
Level 63
God Stats
8W - 7L
1,515 SR
Queue Stats
82W - 83L
1,325 Elo+
Party 1
Medusa
Medusa
K3n_Guzm4n
Medusa
Level 29
God Stats
4W - 9L
1,541 SR
Queue Stats
103W - 106L
1,318 Elo+
Party 1
Sol
Sol
Luxlib
Sol
Level 117
God Stats
152W - 152L
1,493 SR
Queue Stats
387W - 400L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DabNDAn
Sylvanus
17
3 / 1 / 14
13,413
745
10,010
27,016
31,196
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Dreachu
Danzaburou
14
1 / 3 / 11
12,526
696
15,783
13,569
6,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
14 / 1 / 3
15,525
863
27,643
21,530
13,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
12,135
674
19,223
33,427
34,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
K3n_Guzm4n
Medusa
15
2 / 11 / 3
11,862
659
18,153
25,045
9,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Luxlib
Sol
11
0 / 1 / 2
11,187
622
8,932
5,118
1,965
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
5
5
Deaths
18
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Sylvanus
DabNDAn
Sylvanus
3
1
14
10
W
Danzaburou
Dreachu
Danzaburou
1
3
11
2.17
L
Medusa
K3n_Guzm4n
Medusa
2
11
3
0.32
L
Sol
Luxlib
Sol
0
1
2
1
W
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,436
Damage
46,308
62,115
Taken
63,590
51,578
Mitigated
45,442
29,842
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,223
4,084
0
5,367
33,427
34,392
0
18,669
14,758
794
45,824
W
Sylvanus
DabNDAn
Sylvanus
10,010
3,297
1,952
11,728
27,016
31,196
1,167
4,463
22,553
26,853
0
W
Danzaburou
Dreachu
Danzaburou
15,783
9,429
0
2,348
13,569
6,582
253
2,689
10,880
0
58,766
L
Medusa
K3n_Guzm4n
Medusa
18,153
11,338
0
2,460
25,045
9,085
0
17,219
7,826
48
48,550
L
Sol
Luxlib
Sol
8,932
1,576
0
1,504
5,118
1,965
40
2,324
2,794
41,462
0
W
27,643
2,789
985
12,829
21,530
13,800
1,325
3,147
18,383
99,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
35,184
199
Minions Killed
170
0
Camps Cleared
0
873,740
Distance Traveled
771,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,135
674
40
2
0
328,288
0
W
Sylvanus
13,413
745
31
2
0
277,864
0
W
Danzaburou
12,526
696
63
4
0
281,207
0
L
Medusa
11,862
659
64
4
0
274,932
0
L
Sol
11,187
622
66
4
0
167,963
3
W
Hades
15,525
863
105
6
0
314,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role