Player Matchup

Fenrir
Fenrir
Diabolic Bomba
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Persephone
Persephone
Quaqua954051
Persephone
Level 102
God Stats
71W - 91L
1,509 SR
Queue Stats
473W - 472L
1,495 Elo+
Solo
Chaac
Chaac
Stanklynn
Chaac
Level 47
God Stats
0W - 3L
1,412 SR
Queue Stats
5W - 26L
1,162 Elo+
Solo
Jing Wei
Jing Wei
karmaow
Jing Wei
Level 50
God Stats
0W - 1L
1,865 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Janus
Janus
ogzentyc
Janus
Level 47
God Stats
2W - 4L
1,705 SR
Queue Stats
37W - 35L
1,453 Elo+
Solo
Team Averages
Level 65
1,598 SR
1,357 Elo+

VS

Team Averages
Level 112
1,584 SR
1,554 Elo+
Maman Brigitte
Maman Brigitte
Baalhuman
Maman Brigitte
Level 45
God Stats
9W - 5L
1,721 SR
Queue Stats
25W - 23L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
BaneMcflurry36
Gilgamesh
Level 107
God Stats
31W - 22L
1,503 SR
Queue Stats
360W - 336L
1,465 Elo+
Solo
Janus
Janus
HonkGoesTheGoose
Janus
Level 140
God Stats
8W - 5L
1,468 SR
Queue Stats
134W - 79L
1,609 Elo+
Party 1
Neith
Neith
SKellingtondude
Neith
Level 155
God Stats
3W - 1L
1,728 SR
Queue Stats
148W - 86L
1,645 Elo+
Party 1
Jormungandr
Jormungandr
dankman408
Jormungandr
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
170W - 85L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
7,830
712
4,703
12,715
6,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Quaqua954051
Persephone
13
0 / 3 / 2
8,170
743
7,377
7,099
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chaac
Stanklynn
Chaac
15
0 / 3 / 2
8,106
737
5,786
10,990
9,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
karmaow
Jing Wei
13
0 / 6 / 1
7,549
686
5,423
12,070
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
ogzentyc
Janus
15
3 / 3 / 0
8,674
789
5,523
10,215
4,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Baalhuman
Maman Brigitte
17
5 / 2 / 3
9,689
881
6,590
7,898
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
BaneMcflurry36
Gilgamesh
16
5 / 0 / 10
9,463
860
10,209
11,379
11,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
4 / 2 / 9
9,446
859
8,172
5,366
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 0 / 5
9,576
871
10,139
7,524
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
dankman408
Jormungandr
16
2 / 1 / 16
9,393
854
10,446
10,332
9,410
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
5
Kills
22
21
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
Baalhuman
Maman Brigitte
5
2
3
3.25
W
Gilgamesh
BaneMcflurry36
Gilgamesh
5
0
10
10
L
2
6
1
0.42
W
4
2
9
4.25
L
Persephone
Quaqua954051
Persephone
0
3
2
0.33
W
6
0
5
8.5
L
Chaac
Stanklynn
Chaac
0
3
2
0.33
W
Jormungandr
dankman408
Jormungandr
2
1
16
10
L
Jing Wei
karmaow
Jing Wei
0
6
1
0.08
L
Janus
ogzentyc
Janus
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,812
Damage
45,556
53,089
Taken
42,499
28,589
Mitigated
29,643
6,324
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
Baalhuman
Maman Brigitte
6,590
276
0
2,139
7,898
3,383
0
2,167
5,609
38,707
0
W
Gilgamesh
BaneMcflurry36
Gilgamesh
10,209
1,916
0
1,165
11,379
11,269
0
2,537
8,568
0
27,056
L
4,703
2,033
0
755
12,715
6,154
0
6,896
5,390
0
10,481
W
8,172
281
0
1,028
5,366
2,230
368
2,460
2,756
29,606
0
L
Persephone
Quaqua954051
Persephone
7,377
333
0
498
7,099
2,882
0
4,280
2,539
23,354
0
W
10,139
3,722
0
2,256
7,524
3,351
1,195
2,224
5,049
0
31,832
L
Chaac
Stanklynn
Chaac
5,786
555
0
2,416
10,990
9,761
390
2,943
7,751
898
25,172
W
Jormungandr
dankman408
Jormungandr
10,446
1,561
349
708
10,332
9,410
0
3,544
6,403
22,186
0
L
Jing Wei
karmaow
Jing Wei
5,423
4,227
0
995
12,070
5,183
0
6,323
5,440
0
13,609
L
Janus
ogzentyc
Janus
5,523
314
0
1,660
10,215
4,609
0
4,233
5,769
24,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
47,567
159
Minions Killed
241
0
Camps Cleared
0
1,114,318
Distance Traveled
1,174,269
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,689
881
65
6
0
237,386
0
W
Gilgamesh
9,463
860
31
3
0
263,843
0
L
Fenrir
7,830
712
13
1
0
217,250
0
W
Janus
9,446
859
69
6
0
230,821
0
L
Persephone
8,170
743
35
3
0
221,795
0
W
Neith
9,576
871
50
5
0
209,641
0
L
Chaac
8,106
737
44
4
0
241,257
0
W
Jormungandr
9,393
854
26
2
0
232,578
0
L
Jing Wei
7,549
686
11
1
0
204,314
0
L
Janus
8,674
789
56
5
0
229,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role