Player Matchup

Odin
Odin
AlmightyLadle
Odin
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,412 Elo+
Party 2
Rama
Rama
ItzRap1dz
Rama
Level 45
God Stats
2W - 2L
1,739 SR
Queue Stats
126W - 143L
1,382 Elo+
Party 2
Bastet
Bastet
Thinks
Bastet
Level 108
God Stats
0W - 1L
1,670 SR
Queue Stats
228W - 246L
1,383 Elo+
Party 2
Scylla
Scylla
diabollock
Scylla
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 71L
1,360 Elo+
Party 2
Sobek
Sobek
hawkeye1842
Sobek
Level 43
God Stats
2W - 5L
1,282 SR
Queue Stats
84W - 106L
1,379 Elo+
Party 2
Team Averages
Level 50
1,538 SR
1,383 Elo+

VS

Team Averages
Level 72
1,559 SR
1,429 Elo+
Chernobog
Chernobog
Daigon28
Chernobog
Level 64
God Stats
36W - 12L
1,627 SR
Queue Stats
66W - 56L
1,428 Elo+
Party 3
Nox
Nox
MothsAlibi
Nox
Level 98
God Stats
15W - 12L
1,564 SR
Queue Stats
117W - 129L
1,490 Elo+
Party 1
Ymir
Ymir
RockyGG2233
Ymir
Level 18
God Stats
5W - 2L
1,537 SR
Queue Stats
26W - 32L
1,367 Elo+
Party 3
King Arthur
King Arthur
cortezboss84
King Arthur
Level 121
God Stats
5W - 3L
1,764 SR
Queue Stats
112W - 122L
1,422 Elo+
Party 1
Thanatos
Thanatos
landonnvk
Thanatos
Level 61
God Stats
10W - 6L
1,305 SR
Queue Stats
90W - 74L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,447
461
2,355
10,445
9,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
11
1 / 4 / 0
6,806
486
4,759
9,092
2,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Thinks
Bastet
13
2 / 1 / 1
7,519
537
5,236
12,812
4,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
diabollock
Scylla
11
1 / 5 / 3
6,725
480
3,274
8,597
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 3 / 1
6,375
455
2,745
15,122
14,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Daigon28
Chernobog
13
3 / 0 / 3
7,836
560
8,861
8,135
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 2
7,476
534
5,871
6,809
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 7
7,324
523
4,350
7,021
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
cortezboss84
King Arthur
13
2 / 0 / 3
7,941
567
8,374
8,877
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
landonnvk
Thanatos
14
8 / 4 / 1
8,218
587
10,687
13,719
5,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Chernobog
Daigon28
Chernobog
3
0
3
4.5
L
Rama
1
4
0
0.25
W
3
2
2
2
W
0
1
7
3.5
L
Bastet
Thinks
Bastet
2
1
1
2.5
W
King Arthur
cortezboss84
King Arthur
2
0
3
3.5
L
Scylla
diabollock
Scylla
1
5
3
0.5
L
0
3
1
0.17
W
Thanatos
landonnvk
Thanatos
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
38,143
56,068
Taken
44,561
33,683
Mitigated
25,552
14,926
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,355
823
0
977
10,445
9,752
0
1,959
8,486
0
27,132
W
Chernobog
Daigon28
Chernobog
8,861
6,242
0
2,657
8,135
3,126
907
1,261
6,874
0
58,650
L
Rama
4,759
3,888
0
2,530
9,092
2,953
228
680
8,412
0
48,836
W
5,871
689
0
500
6,809
2,939
707
1,678
5,131
46,493
0
W
4,350
912
0
2,203
7,021
6,236
0
721
6,300
31,751
0
L
Bastet
Thinks
Bastet
5,236
2,534
0
5,361
12,812
4,601
0
1,814
10,998
0
57,811
W
King Arthur
cortezboss84
King Arthur
8,374
880
0
93
8,877
8,008
0
1,611
7,266
161
53,992
L
Scylla
diabollock
Scylla
3,274
574
0
917
8,597
2,216
686
2,388
6,209
28,454
0
L
2,745
349
0
5,141
15,122
14,161
216
3,541
11,581
15,105
0
W
Thanatos
landonnvk
Thanatos
10,687
3,104
0
9,785
13,719
5,243
0
748
12,971
0
63,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,872
Gold Earned
38,795
302
Minions Killed
366
0
Camps Cleared
0
1,233,844
Distance Traveled
1,305,953
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,447
461
55
4
0
185,377
0
W
Chernobog
7,836
560
94
7
0
274,144
2
L
Rama
6,806
486
102
7
0
228,633
0
W
Nox
7,476
534
67
5
0
251,793
3
W
Ymir
7,324
523
42
3
0
270,595
4
L
Bastet
7,519
537
86
6
0
335,359
1
W
King Arthur
7,941
567
78
6
0
234,914
2
L
Scylla
6,725
480
43
3
0
215,757
0
L
Sobek
6,375
455
16
1
0
268,718
0
W
Thanatos
8,218
587
85
6
0
274,507
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role