Player Matchup

Ullr
Ullr
CommieComrade
Ullr
Level 148
God Stats
15W - 13L
1,511 SR
Queue Stats
239W - 232L
1,471 Elo+
Party 3
Artemis
Artemis
DrippyleHippy
Artemis
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,534 Elo+
Party 1
Bakasura
Bakasura
Faso y Canca
Bakasura
Level 125
God Stats
10W - 3L
1,883 SR
Queue Stats
221W - 197L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
Kxmoyin
Sun Wukong
Level 156
God Stats
5W - 1L
1,888 SR
Queue Stats
154W - 161L
1,540 Elo+
Party 1
Anubis
Anubis
MoistMedussy
Anubis
Level 108
God Stats
14W - 8L
1,673 SR
Queue Stats
300W - 265L
1,573 Elo+
Solo
Team Averages
Level 114
1,691 SR
1,515 Elo+

VS

Team Averages
Level 108
1,376 SR
1,491 Elo+
Hun Batz
Hun Batz
BloodyGargoyle
Hun Batz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 149L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
InvokeHumanoids
Jing Wei
Level 71
God Stats
0W - 5L
1,140 SR
Queue Stats
187W - 161L
1,474 Elo+
Party 2
Cerberus
Cerberus
JayArts
Cerberus
Level 139
God Stats
45W - 31L
1,182 SR
Queue Stats
265W - 219L
1,516 Elo+
Solo
Maman Brigitte
Maman Brigitte
i11usionaLL
Maman Brigitte
Level 144
God Stats
8W - 6L
1,559 SR
Queue Stats
203W - 180L
1,487 Elo+
Party 2
Chaac
Chaac
iinotloyalii
Chaac
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 8L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,068
576
5,795
13,324
7,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
14
2 / 0 / 2
8,323
595
8,222
7,461
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
Faso y Canca
Bakasura
14
1 / 2 / 12
8,570
612
8,068
11,128
4,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Kxmoyin
Sun Wukong
13
3 / 3 / 8
8,481
606
7,450
12,232
9,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
14 / 0 / 2
9,771
698
19,223
10,791
5,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
0 / 8 / 3
6,394
457
5,693
14,287
3,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
1 / 3 / 0
7,028
502
3,255
9,074
3,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
JayArts
Cerberus
10
1 / 3 / 1
6,734
481
4,053
14,512
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
i11usionaLL
Maman Brigitte
13
1 / 6 / 1
7,130
509
9,899
12,489
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 4 / 1
7,445
532
10,251
15,681
9,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
24
Kills
6
7
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
8
3
0.19
W
4
2
3
2.75
W
Artemis
2
0
2
3
W
Bakasura
Faso y Canca
Bakasura
1
2
12
3.5
L
Jing Wei
1
3
0
0.33
L
Cerberus
JayArts
Cerberus
1
3
1
0.5
W
Sun Wukong
Kxmoyin
Sun Wukong
3
3
8
2.33
W
Anubis
14
0
2
15
L
Maman Brigitte
i11usionaLL
Maman Brigitte
1
6
1
0.25
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,758
Damage
33,151
54,936
Taken
66,043
30,525
Mitigated
30,613
19,828
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
5,693
1,328
0
2,674
14,287
3,961
0
5,815
8,038
0
43,030
W
5,795
1,955
0
3,389
13,324
7,109
547
1,575
11,749
0
47,191
W
Artemis
8,222
3,088
0
1,268
7,461
3,363
666
1,164
6,297
0
66,601
W
Bakasura
Faso y Canca
Bakasura
8,068
5,350
0
4,623
11,128
4,735
348
2,165
8,963
0
60,932
L
Jing Wei
3,255
2,534
0
2,247
9,074
3,233
0
0
9,004
0
47,457
L
Cerberus
JayArts
Cerberus
4,053
0
0
5,087
14,512
9,521
0
8,046
5,856
23,391
0
W
Sun Wukong
Kxmoyin
Sun Wukong
7,450
1,560
0
2,366
12,232
9,656
316
4,810
7,422
0
50,560
W
Anubis
19,223
1,639
0
8,182
10,791
5,662
269
4,238
6,553
92,503
0
L
Maman Brigitte
i11usionaLL
Maman Brigitte
9,899
954
0
2,056
12,489
4,722
0
2,939
9,410
64,416
0
L
10,251
1,100
0
4,111
15,681
9,176
0
2,423
12,809
0
52,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
34,731
508
Minions Killed
406
0
Camps Cleared
0
1,416,425
Distance Traveled
1,388,534
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,394
457
62
4
0
265,451
4
W
Ullr
8,068
576
73
5
0
269,865
0
W
Artemis
8,323
595
106
8
0
239,376
3
W
Bakasura
8,570
612
115
8
0
344,005
0
L
Jing Wei
7,028
502
96
7
0
286,265
0
L
Cerberus
6,734
481
55
4
0
266,306
2
W
Sun Wukong
8,481
606
76
5
0
295,681
0
W
Anubis
9,771
698
138
10
0
267,498
0
L
Maman Brigitte
7,130
509
103
7
0
292,049
0
L
Chaac
7,445
532
90
6
0
278,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role