Player Matchup

Neith
Neith
Gabriel2473
Neith
Level 148
God Stats
34W - 28L
1,613 SR
Queue Stats
164W - 168L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JuJuBnz7
Kumbhakarna
Level 140
God Stats
19W - 12L
1,545 SR
Queue Stats
205W - 216L
1,454 Elo+
Party 2
Nike
Nike
NVO-Bryan
Nike
Level 162
God Stats
5W - 4L
1,545 SR
Queue Stats
495W - 513L
1,499 Elo+
Party 2
Maman Brigitte
Maman Brigitte
RudyVilla366
Maman Brigitte
Level 123
God Stats
5W - 1L
1,942 SR
Queue Stats
280W - 301L
1,532 Elo+
Party 2
Serqet
Serqet
Silver_1318
Serqet
Level 42
God Stats
1W - 2L
1,341 SR
Queue Stats
59W - 89L
1,307 Elo+
Solo
Team Averages
Level 123
1,597 SR
1,460 Elo+

VS

Team Averages
Level 89
1,498 SR
1,460 Elo+
Horus
Horus
Joint Rolla Jay
Horus
Level 141
God Stats
1W - 0L
1,562 SR
Queue Stats
81W - 84L
1,434 Elo+
Party 1
Loki
Loki
SIXTYtheWizard
Loki
Level 92
God Stats
2W - 1L
1,186 SR
Queue Stats
34W - 29L
1,457 Elo+
Party 1
Thoth
Thoth
SKUIIHACK
Thoth
Level 109
God Stats
70W - 44L
1,717 SR
Queue Stats
468W - 410L
1,504 Elo+
Party 3
Neith
Neith
ThePlatinumAngel
Neith
Level 17
God Stats
4W - 3L
1,512 SR
Queue Stats
21W - 23L
1,429 Elo+
Party 1
Sol
Sol
flynhigh214
Sol
Level 86
God Stats
6W - 9L
1,513 SR
Queue Stats
507W - 444L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,546
504
4,584
7,950
2,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
JuJuBnz7
Kumbhakarna
10
0 / 1 / 1
6,267
482
2,802
9,668
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nike
13
5 / 0 / 2
8,149
627
9,792
13,280
12,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
RudyVilla366
Maman Brigitte
11
0 / 2 / 0
6,181
475
1,413
8,463
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
0 / 6 / 0
6,699
515
3,108
13,205
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,263
482
4,017
6,152
4,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
2 / 2 / 2
6,602
508
3,922
9,428
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
SKUIIHACK
Thoth
14
5 / 0 / 0
8,648
665
11,259
4,427
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 1
6,654
512
3,824
11,826
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 0
7,842
603
4,835
4,528
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
7
Kills
9
9
Deaths
7
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
0
0
3
1.5
L
Kumbhakarna
JuJuBnz7
Kumbhakarna
0
1
1
0.5
L
Nike
5
0
2
6
L
Maman Brigitte
RudyVilla366
Maman Brigitte
0
2
0
0
W
2
2
2
1.5
W
Thoth
SKUIIHACK
Thoth
5
0
0
5
L
Serqet
0
6
0
0
W
0
5
1
0.1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,699
Damage
27,857
52,566
Taken
36,361
30,638
Mitigated
15,730
12,799
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,584
1,354
0
2,568
7,950
2,486
0
3,841
3,945
0
53,701
W
4,017
2,000
1,087
2,913
6,152
4,571
0
1,366
4,656
0
15,849
L
Kumbhakarna
JuJuBnz7
Kumbhakarna
2,802
444
0
2,594
9,668
6,477
0
5,209
4,191
20,402
0
L
Nike
9,792
499
0
4,054
13,280
12,923
0
312
12,953
1,900
60,192
L
Maman Brigitte
RudyVilla366
Maman Brigitte
1,413
0
0
1,671
8,463
3,215
135
3,748
4,661
38,859
0
W
3,922
602
0
3,993
9,428
3,468
0
357
8,856
0
43,209
W
Thoth
SKUIIHACK
Thoth
11,259
342
0
1,454
4,427
1,876
0
1,450
2,977
78,182
106
L
Serqet
3,108
1,692
0
1,912
13,205
5,537
0
2,273
10,790
0
66,337
W
3,824
1,531
0
2,686
11,826
4,008
0
354
11,226
0
51,461
W
4,835
2,262
0
2,276
4,528
1,807
1,186
1,301
3,227
62,487
8,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,842
Gold Earned
36,009
388
Minions Killed
426
0
Camps Cleared
0
1,248,991
Distance Traveled
1,330,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,546
504
104
8
0
232,427
0
W
Horus
6,263
482
20
2
0
292,315
0
L
Kumbhakarna
6,267
482
25
2
0
227,734
0
L
Nike
8,149
627
89
7
0
246,161
0
L
Maman Brigitte
6,181
475
66
5
0
250,114
0
W
Loki
6,602
508
68
5
0
310,547
0
W
Thoth
8,648
665
130
10
0
253,301
0
L
Serqet
6,699
515
104
8
0
292,555
0
W
Neith
6,654
512
75
6
0
231,139
0
W
Sol
7,842
603
133
10
0
243,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role