Player Matchup

Ne Zha
Ne Zha
Silver II
KeVerX
Ne Zha
Silver II
Level 107
God Stats
9W - 13L
1,440 SR
Queue Stats
83W - 91L
1,209 MMR
Party 1
Fenrir
Fenrir
Silver I
KrakAtic
Fenrir
Silver I
Level 111
God Stats
0W - 2L
1,453 SR
Queue Stats
42W - 53L
1,231 MMR
Solo
Merlin
Merlin
Gold IV
LyiNox
Merlin
Gold IV
Level 142
God Stats
4W - 9L
1,496 SR
Queue Stats
73W - 73L
1,386 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
RealEsc0bar
Cu Chulainn
Silver I
Level 155
God Stats
17W - 25L
1,436 SR
Queue Stats
426W - 451L
1,180 MMR
Solo
Athena
Athena
Silver II
stroberi44
Athena
Silver II
Level 68
God Stats
9W - 7L
1,682 SR
Queue Stats
53W - 65L
1,250 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,501 SR
1,251 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,571 SR
1,251 MMR
Surtr
Surtr
Gold IV
SKOOBI09
Surtr
Gold IV
Level 65
God Stats
3W - 4L
1,488 SR
Queue Stats
88W - 93L
1,176 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Tobi2131
Hou Yi
Gold IV
Level 159
God Stats
4W - 8L
1,478 SR
Queue Stats
75W - 78L
1,277 MMR
Solo
Anubis
Anubis
Silver I
guesswho754
Anubis
Silver I
Level 155
God Stats
5W - 4L
1,498 SR
Queue Stats
63W - 60L
1,235 MMR
Solo
Eset
Eset
Silver I
juanpatoro0112
Eset
Silver I
Level 154
God Stats
1W - 0L
1,732 SR
Queue Stats
144W - 143L
1,296 MMR
Solo
Ganesha
Ganesha
Gold V
sevensins90
Ganesha
Gold V
Level 146
God Stats
8W - 6L
1,660 SR
Queue Stats
133W - 139L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
KeVerX
Ne Zha
16
6 / 8 / 3
10,619
559
10,584
25,863
10,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KrakAtic
Fenrir
13
3 / 5 / 1
8,660
456
9,525
19,441
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Merlin
LyiNox
Merlin
15
2 / 5 / 3
8,964
472
12,913
13,808
5,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
RealEsc0bar
Cu Chulainn
16
0 / 4 / 0
9,426
496
2,252
14,693
9,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
stroberi44
Athena
13
1 / 4 / 7
8,905
469
7,590
20,184
19,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Ao KuangArachneSun WukongThor

VS

Bans
Maman BrigitteKaliOlorunRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
SKOOBI09
Surtr
18
7 / 3 / 12
11,732
617
20,763
19,744
10,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
Tobi2131
Hou Yi
17
7 / 2 / 2
11,630
612
15,155
12,475
5,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
7 / 1 / 5
13,216
696
14,279
14,963
11,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 3 / 7
10,825
570
13,447
13,963
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
sevensins90
Ganesha
15
0 / 3 / 9
10,030
528
6,815
19,458
17,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
26
26
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
KeVerX
Ne Zha
6
8
3
0.94
L
Fenrir
KrakAtic
Fenrir
3
5
1
0.7
L
Merlin
LyiNox
Merlin
2
5
3
0.7
L
Cu Chulainn
RealEsc0bar
Cu Chulainn
0
4
0
0
W
Surtr
SKOOBI09
Surtr
7
3
12
4.33
W
Hou Yi
Tobi2131
Hou Yi
7
2
2
4
W
Anubis
7
1
5
9.5
W
5
3
7
2.83
W
Ganesha
sevensins90
Ganesha
0
3
9
1.5
L
Athena
stroberi44
Athena
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,864
Damage
70,459
93,989
Taken
80,603
53,092
Mitigated
51,885
16,145
Healing
30,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
KeVerX
Ne Zha
10,584
3,747
0
6,909
25,863
10,146
0
7,821
18,042
0
55,059
L
Fenrir
KrakAtic
Fenrir
9,525
3,975
0
2,486
19,441
8,365
0
3,223
16,218
0
53,369
L
Merlin
LyiNox
Merlin
12,913
1,053
0
2,960
13,808
5,459
0
8,045
5,763
84,611
0
L
Cu Chulainn
RealEsc0bar
Cu Chulainn
2,252
214
0
986
14,693
9,652
0
6,107
8,586
131
76,302
W
Surtr
SKOOBI09
Surtr
20,763
10,402
0
6,098
19,744
10,336
353
3,642
16,102
1,696
99,644
W
Hou Yi
Tobi2131
Hou Yi
15,155
9,674
0
4,568
12,475
5,966
3,446
3,228
9,247
0
102,304
W
Anubis
14,279
641
0
9,517
14,963
11,332
1,602
1,644
13,319
132,555
0
W
13,447
1,071
1,284
2,281
13,963
6,468
312
7,309
6,654
75,896
0
W
Ganesha
sevensins90
Ganesha
6,815
764
2,639
3,807
19,458
17,783
571
6,757
12,701
31,499
0
L
Athena
stroberi44
Athena
7,590
1,546
0
2,804
20,184
19,470
0
10,125
10,059
21,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,574
Gold Earned
57,433
469
Minions Killed
635
0
Camps Cleared
0
1,860,797
Distance Traveled
1,910,427
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,619
559
88
5
0
363,586
1
L
Fenrir
8,660
456
90
5
0
415,215
1
L
Merlin
8,964
472
157
8
0
344,044
3
L
Cu Chulainn
9,426
496
111
6
0
343,869
6
W
Surtr
11,732
617
122
6
0
437,083
8
W
Hou Yi
11,630
612
169
9
0
349,893
4
W
Anubis
13,216
696
194
10
0
345,065
8
W
Eset
10,825
570
139
7
0
377,442
0
W
Ganesha
10,030
528
11
1
0
400,944
0
L
Athena
8,905
469
23
1
0
394,083
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role