Player Matchup

King Arthur
King Arthur
Lenbuscus
King Arthur
Level 65
God Stats
0W - 1L
1,320 SR
Queue Stats
15W - 17L
1,469 Elo+
Solo
Agni
Agni
Rambeax
Agni
Level 62
God Stats
1W - 3L
1,477 SR
Queue Stats
70W - 70L
1,429 Elo+
Party 1
Charon
Charon
SlimeFreeze
Charon
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 80L
1,421 Elo+
Party 1
Izanami
Izanami
vick3r5
Izanami
Level 63
God Stats
0W - 1L
1,279 SR
Queue Stats
1W - 8L
1,203 Elo+
Solo
Susano
Susano
yvng_hrndz
Susano
Level 65
God Stats
1W - 4L
1,162 SR
Queue Stats
75W - 77L
1,437 Elo+
Party 1
Team Averages
Level 59
1,347 SR
1,392 Elo+

VS

Team Averages
Level 82
1,530 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
DMPERKYPOO
Cu Chulainn
Level 88
God Stats
50W - 38L
1,627 SR
Queue Stats
394W - 373L
1,426 Elo+
Solo
Hercules
Hercules
SentinelClaw
Hercules
Level 85
God Stats
1W - 2L
1,317 SR
Queue Stats
172W - 158L
1,425 Elo+
Solo
Loki
Loki
ZaiIou
Loki
Level 89
God Stats
6W - 3L
1,650 SR
Queue Stats
69W - 69L
1,455 Elo+
Solo
Anubis
Anubis
bloodbath907
Anubis
Level 88
God Stats
29W - 25L
1,608 SR
Queue Stats
51W - 56L
1,492 Elo+
Solo
Ra
Ra
sunsetucs
Ra
Level 62
God Stats
2W - 3L
1,446 SR
Queue Stats
60W - 79L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lenbuscus
King Arthur
13
0 / 5 / 0
8,132
452
6,160
20,447
18,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
Rambeax
Agni
16
3 / 4 / 2
9,579
532
9,631
8,911
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
13
1 / 5 / 4
9,016
501
5,301
16,340
15,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
vick3r5
Izanami
14
2 / 6 / 3
8,429
468
8,999
14,001
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
yvng_hrndz
Susano
13
2 / 6 / 3
8,074
449
7,871
17,115
5,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DMPERKYPOO
Cu Chulainn
17
4 / 0 / 3
11,055
614
10,860
12,785
14,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
SentinelClaw
Hercules
14
3 / 1 / 6
9,023
501
7,705
11,926
10,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
ZaiIou
Loki
16
5 / 1 / 6
10,046
558
5,995
12,611
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
10 / 4 / 3
11,211
623
21,387
14,195
7,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 2
9,181
510
5,194
8,638
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
8
Kills
25
26
Deaths
8
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DMPERKYPOO
Cu Chulainn
4
0
3
5.5
L
King Arthur
Lenbuscus
King Arthur
0
5
0
0
L
Agni
Rambeax
Agni
3
4
2
1
W
Hercules
SentinelClaw
Hercules
3
1
6
6
L
Charon
1
5
4
0.6
W
Loki
ZaiIou
Loki
5
1
6
8
W
Anubis
10
4
3
2.88
W
3
2
2
2
L
Izanami
vick3r5
Izanami
2
6
3
0.58
L
Susano
yvng_hrndz
Susano
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,962
Damage
51,141
76,814
Taken
60,155
48,817
Mitigated
40,949
8,658
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DMPERKYPOO
Cu Chulainn
10,860
2,599
0
4,417
12,785
14,904
0
593
12,144
178
83,559
L
King Arthur
Lenbuscus
King Arthur
6,160
801
0
1,526
20,447
18,644
0
3,344
17,103
0
63,543
L
Agni
Rambeax
Agni
9,631
233
0
925
8,911
3,142
0
3,843
5,042
49,711
0
W
Hercules
SentinelClaw
Hercules
7,705
2,491
1,904
3,048
11,926
10,316
121
5,039
6,791
0
30,918
L
Charon
5,301
1,835
169
1,767
16,340
15,127
462
5,903
10,108
33,294
0
W
Loki
ZaiIou
Loki
5,995
2,036
0
6,312
12,611
5,085
0
1,614
10,905
0
83,125
W
Anubis
21,387
369
0
6,444
14,195
7,153
605
5,209
8,543
100,953
0
W
5,194
260
659
3,279
8,638
3,491
1,002
1,766
6,840
70,814
0
L
Izanami
vick3r5
Izanami
8,999
4,725
0
3,531
14,001
6,231
547
4,479
9,304
0
68,774
L
Susano
yvng_hrndz
Susano
7,871
1,021
0
740
17,115
5,673
0
8,577
8,498
0
43,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,230
Gold Earned
50,516
397
Minions Killed
581
0
Camps Cleared
0
1,610,757
Distance Traveled
1,721,021
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,055
614
138
8
0
327,695
0
L
King Arthur
8,132
452
80
4
0
296,403
0
L
Agni
9,579
532
95
5
0
338,126
0
W
Hercules
9,023
501
48
3
0
354,546
0
L
Charon
9,016
501
24
1
0
304,276
0
W
Loki
10,046
558
127
7
0
403,258
0
W
Anubis
11,211
623
141
8
0
299,537
0
W
Ra
9,181
510
127
7
0
335,985
1
L
Izanami
8,429
468
126
7
0
318,530
0
L
Susano
8,074
449
72
4
0
353,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role