Player Matchup

Kali
Kali
EAssassinA
Kali
Level 126
God Stats
0W - 2L
1,281 SR
Queue Stats
36W - 28L
1,549 Elo+
Party 1
Maui
Maui
PatMaweini314
Maui
Level 67
God Stats
15W - 12L
1,616 SR
Queue Stats
163W - 138L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
SillyUniform35
Heimdallr
Level 95
God Stats
2W - 4L
1,458 SR
Queue Stats
32W - 26L
1,535 Elo+
Party 1
Lancelot
Lancelot
SoloLaneBestLane
Lancelot
Level 106
God Stats
3W - 3L
1,683 SR
Queue Stats
221W - 176L
1,539 Elo+
Party 2
Merlin
Merlin
lee_keywang_
Merlin
Level 77
God Stats
7W - 7L
1,657 SR
Queue Stats
93W - 83L
1,557 Elo+
Party 2
Team Averages
Level 94
1,539 SR
1,547 Elo+

VS

Team Averages
Level 126
1,498 SR
1,509 Elo+
Atlas
Atlas
 
Atlas
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
Elnando1951
Thor
Level 64
God Stats
20W - 34L
1,412 SR
Queue Stats
120W - 133L
1,539 Elo+
Party 3
Skadi
Skadi
Kitsuu17
Skadi
Level 121
God Stats
13W - 22L
1,618 SR
Queue Stats
24W - 36L
1,472 Elo+
Party 3
Raijin
Raijin
M7z DawnBreaker
Raijin
Level 181
God Stats
11W - 10L
1,510 SR
Queue Stats
125W - 142L
1,532 Elo+
Party 3
Sun Wukong
Sun Wukong
RawnSauce
Sun Wukong
Level 110
God Stats
1W - 2L
1,448 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
4,033
448
1,462
6,314
2,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 2 / 1
4,217
469
1,348
6,443
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
SillyUniform35
Heimdallr
7
1 / 5 / 0
4,140
460
3,323
6,771
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 0
5,417
602
4,882
8,064
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
0 / 0 / 0
4,823
536
1,413
2,050
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
3 / 0 / 3
5,882
654
4,159
5,186
4,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 2
4,966
552
2,124
5,297
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Kitsuu17
Skadi
9
4 / 1 / 2
5,600
622
3,623
4,189
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 1
5,534
615
2,857
4,274
1,469
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
RawnSauce
Sun Wukong
10
1 / 0 / 0
6,124
680
4,970
6,788
4,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
0
3
4.5
L
0
1
0
0
W
0
0
2
1
W
Skadi
Kitsuu17
Skadi
4
1
2
5
W
1
0
1
1.5
L
0
2
1
0.25
W
Sun Wukong
RawnSauce
Sun Wukong
1
0
0
1
L
Heimdallr
SillyUniform35
Heimdallr
1
5
0
0.2
L
0
1
0
0
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,428
Damage
17,733
29,642
Taken
25,734
13,050
Mitigated
13,239
6,678
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,159
1,761
0
2,359
5,186
4,194
0
755
4,431
14,005
0
L
1,462
706
0
797
6,314
2,125
0
1,693
4,621
0
17,648
W
2,124
396
0
2,896
5,297
1,787
0
313
4,984
0
33,723
W
Skadi
Kitsuu17
Skadi
3,623
1,201
0
466
4,189
1,513
266
513
3,676
0
38,724
W
2,857
261
0
2,082
4,274
1,469
0
1,180
3,094
43,636
0
L
1,348
158
0
2,007
6,443
4,273
0
2,596
3,847
7,353
0
W
Sun Wukong
RawnSauce
Sun Wukong
4,970
1,310
0
1,715
6,788
4,276
0
0
6,788
0
45,836
L
Heimdallr
SillyUniform35
Heimdallr
3,323
1,510
0
150
6,771
2,504
0
1,939
4,832
0
17,929
L
4,882
1,199
0
3,224
8,064
3,497
0
0
8,064
0
41,367
L
Merlin
1,413
45
0
500
2,050
651
0
788
1,262
37,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,630
Gold Earned
28,106
218
Minions Killed
294
0
Camps Cleared
0
794,865
Distance Traveled
868,091
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,882
654
16
2
0
174,261
0
L
Kali
4,033
448
34
4
0
157,352
0
W
Thor
4,966
552
63
7
0
177,287
0
W
Skadi
5,600
622
63
7
0
191,196
0
W
Raijin
5,534
615
68
8
0
170,826
0
L
Maui
4,217
469
9
1
0
154,055
2
W
Sun Wukong
6,124
680
84
9
0
154,521
0
L
Heimdallr
4,140
460
23
3
0
156,130
0
L
Lancelot
5,417
602
86
10
0
188,913
0
L
Merlin
4,823
536
66
7
0
138,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role