Player Matchup

Thor
Thor
 
Thor
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
HausKat
Ra
Level 105
God Stats
11W - 11L
1,555 SR
Queue Stats
16W - 22L
1,488 Elo+
Party 1
Neith
Neith
TehSquidSquid
Neith
Level 89
God Stats
8W - 3L
1,872 SR
Queue Stats
14W - 21L
1,472 Elo+
Party 1
Team Averages
Level 106
1,642 SR
1,486 Elo+

VS

Team Averages
Level 105
1,587 SR
1,524 Elo+
Bacchus
Bacchus
JoeZest
Bacchus
Level 108
God Stats
31W - 32L
1,481 SR
Queue Stats
197W - 191L
1,542 Elo+
Solo
Chiron
Chiron
K1INGSLAYER
Chiron
Level 99
God Stats
27W - 17L
1,621 SR
Queue Stats
41W - 42L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
NBDdefuzE86
Baron Samedi
Level 107
God Stats
59W - 36L
1,660 SR
Queue Stats
110W - 120L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
1 / 3 / 0
6,953
695
4,639
7,543
3,698
Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
6,665
667
2,915
6,653
2,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

9
0 / 1 / 0
6,526
653
6,168
8,193
3,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JoeZest
Bacchus
9
0 / 0 / 5
6,881
688
3,790
6,943
7,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
10
1 / 1 / 5
7,437
744
7,333
7,452
2,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
NBDdefuzE86
Baron Samedi
12
5 / 0 / 1
8,429
843
8,650
4,679
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
6
6
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
0
2
0
0
W
Bacchus
JoeZest
Bacchus
0
0
5
2.5
W
Chiron
1
1
5
3.5
W
Baron Samedi
NBDdefuzE86
Baron Samedi
5
0
1
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,722
Damage
19,773
22,389
Taken
19,074
9,510
Mitigated
13,215
5,009
Healing
7,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,639
355
0
2,039
7,543
3,698
0
3,695
3,622
0
17,520
L
2,915
0
830
1,074
6,653
2,678
0
4,174
2,195
26,277
0
W
Bacchus
JoeZest
Bacchus
3,790
211
257
1,440
6,943
7,573
0
1,977
4,667
12,763
0
W
Chiron
7,333
1,126
709
2,248
7,452
2,527
1,281
632
6,499
0
24,791
W
Baron Samedi
NBDdefuzE86
Baron Samedi
8,650
96
608
2,149
4,679
3,115
0
537
4,071
36,828
0
L
6,168
1,454
0
1,066
8,193
3,134
0
4,116
3,841
0
22,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,144
Gold Earned
22,747
94
Minions Killed
100
0
Camps Cleared
0
489,224
Distance Traveled
569,763
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,953
695
16
2
0
141,194
0
L
Ra
6,665
667
46
5
0
169,604
0
W
Bacchus
6,881
688
16
2
0
192,548
3
W
Chiron
7,437
744
42
4
0
184,475
0
W
Baron Samedi
8,429
843
42
4
0
192,740
4
L
Neith
6,526
653
32
3
0
178,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role