Player Matchup

Maui
Maui
 
Maui
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
FieseSophie
Shiva
Level 69
God Stats
6W - 2L
1,644 SR
Queue Stats
123W - 122L
1,455 Elo+
Party 1
Kukulkan
Kukulkan
dae_liebe_jung
Kukulkan
Level 86
God Stats
1W - 1L
1,373 SR
Queue Stats
1W - 3L
1,192 Elo+
Solo
Jing Wei
Jing Wei
llGoticoCulonll
Jing Wei
Level 143
God Stats
4W - 1L
1,689 SR
Queue Stats
72W - 38L
1,659 Elo+
Solo
Ne Zha
Ne Zha
someonetokmyname
Ne Zha
Level 146
God Stats
17W - 14L
1,523 SR
Queue Stats
488W - 467L
1,495 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,460 Elo+

VS

Team Averages
Level 129
1,551 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Leboss1012847
Ra
Level 143
God Stats
4W - 7L
1,672 SR
Queue Stats
232W - 221L
1,451 Elo+
Solo
Set
Set
SnuggleBestYmir
Set
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 69L
1,585 Elo+
Solo
Bastet
Bastet
YtbZenox13
Bastet
Level 49
God Stats
4W - 8L
1,367 SR
Queue Stats
235W - 258L
1,351 Elo+
Solo
Sol
Sol
teamrocket-Jim
Sol
Level 155
God Stats
1W - 1L
1,715 SR
Queue Stats
91W - 82L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 0 / 3
5,395
490
3,271
6,919
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 2 / 0
6,954
632
6,699
11,837
5,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
0 / 0 / 1
5,514
501
1,891
3,517
1,371
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
13
3 / 0 / 1
7,303
664
4,967
6,965
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 1
6,787
617
2,543
11,109
4,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 0 / 0
6,417
583
6,657
7,923
6,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 0
6,195
563
2,807
5,891
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 0
6,943
631
6,008
8,192
4,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
YtbZenox13
Bastet
7
0 / 2 / 1
4,815
438
2,269
5,400
1,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,412
492
3,496
6,312
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
3
3
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
0
3
1.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
3
2
0
1.5
L
1
2
0
0.5
L
2
1
0
2
L
Bastet
YtbZenox13
Bastet
0
2
1
0.25
W
Kukulkan
0
0
1
0.5
W
Jing Wei
3
0
1
3.5
W
1
1
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
21,237
40,347
Taken
33,718
18,631
Mitigated
17,206
14,762
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,271
774
0
1,992
6,919
4,787
0
3,587
3,332
8,569
0
L
Baron Samedi
 
Baron Samedi
6,657
91
180
3,823
7,923
6,729
444
3,397
4,526
34,816
0
W
6,699
987
165
3,974
11,837
5,816
0
794
11,043
0
44,520
L
2,807
38
120
2,067
5,891
2,219
0
132
5,759
42,051
0
L
6,008
2,434
0
2,999
8,192
4,459
0
694
7,498
0
52,899
L
Bastet
YtbZenox13
Bastet
2,269
521
0
846
5,400
1,568
0
821
4,579
0
18,115
W
Kukulkan
1,891
21
0
172
3,517
1,371
0
2,483
972
31,657
0
W
Jing Wei
4,967
4,879
0
3,949
6,965
2,342
511
3,464
3,371
0
56,566
W
2,543
772
0
4,510
11,109
4,315
0
2,037
8,907
0
67,594
L
3,496
1,429
0
2,014
6,312
2,231
138
118
6,194
30,689
4,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,953
Gold Earned
29,782
329
Minions Killed
304
0
Camps Cleared
0
1,153,771
Distance Traveled
990,307
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,395
490
10
1
0
241,033
7
L
Baron Samedi
6,417
583
41
4
0
223,871
3
W
Shiva
6,954
632
64
6
0
218,610
0
L
Ra
6,195
563
71
6
0
152,988
0
L
Set
6,943
631
93
8
0
247,312
4
L
Bastet
4,815
438
35
3
0
172,121
1
W
Kukulkan
5,514
501
59
5
0
220,558
3
W
Jing Wei
7,303
664
90
8
0
214,569
2
W
Ne Zha
6,787
617
106
10
0
259,001
1
L
Sol
5,412
492
64
6
0
194,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role