Player Matchup

Janus
Janus
HOOLIDANDER
Janus
Level 26
God Stats
37W - 41L
1,331 SR
Queue Stats
104W - 138L
1,315 Elo+
Party 1
Hades
Hades
MrToby2325
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,413 Elo+
Party 3
Gilgamesh
Gilgamesh
PUTUINMYBLUNT
Gilgamesh
Level 43
God Stats
2W - 4L
1,500 SR
Queue Stats
137W - 128L
1,413 Elo+
Solo
Thanatos
Thanatos
ProDefiance
Thanatos
Level 43
God Stats
35W - 42L
1,373 SR
Queue Stats
357W - 386L
1,364 Elo+
Party 1
Ishtar
Ishtar
YoSoyXS
Ishtar
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,413 Elo+
Party 3
Team Averages
Level 34
1,441 SR
1,384 Elo+

VS

Team Averages
Level 33
1,459 SR
1,221 Elo+
Ares
Ares
Ivonete
Ares
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,214 Elo+
Party 2
Hachiman
Hachiman
Jumputsai
Hachiman
Level 20
God Stats
2W - 9L
1,244 SR
Queue Stats
6W - 15L
1,109 Elo+
Party 2
Nemesis
Nemesis
LipeStrano
Nemesis
Level 24
God Stats
0W - 2L
1,170 SR
Queue Stats
1W - 13L
1,009 Elo+
Party 2
Gilgamesh
Gilgamesh
MrWitty
Gilgamesh
Level 48
God Stats
6W - 2L
1,724 SR
Queue Stats
112W - 109L
1,477 Elo+
Solo
Persephone
Persephone
PowerLineMan0418
Persephone
Level 38
God Stats
5W - 4L
1,655 SR
Queue Stats
36W - 52L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 5
9,789
515
10,305
9,326
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
15
5 / 4 / 15
9,589
505
15,617
12,805
7,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
PUTUINMYBLUNT
Gilgamesh
15
2 / 3 / 8
9,211
485
5,047
13,093
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ProDefiance
Thanatos
16
11 / 3 / 8
11,089
584
10,383
19,086
8,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
YoSoyXS
Ishtar
17
10 / 2 / 10
11,252
592
14,106
13,577
6,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ivonete
Ares
12
1 / 8 / 4
8,680
457
5,660
18,010
17,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Jumputsai
Hachiman
14
3 / 5 / 2
8,959
472
7,492
12,596
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
LipeStrano
Nemesis
12
1 / 9 / 2
7,921
417
4,119
16,441
6,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
MrWitty
Gilgamesh
14
4 / 5 / 4
9,479
499
15,748
18,649
20,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
PowerLineMan0418
Persephone
15
4 / 6 / 3
10,191
536
13,131
12,319
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
28
33
Kills
13
14
Deaths
33
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Ares
Ivonete
Ares
1
8
4
0.38
L
Hachiman
Jumputsai
Hachiman
3
5
2
0.8
L
Nemesis
LipeStrano
Nemesis
1
9
2
0.22
W
Hades
5
4
15
3.13
L
Gilgamesh
MrWitty
Gilgamesh
4
5
4
1.2
W
Gilgamesh
PUTUINMYBLUNT
Gilgamesh
2
3
8
2
L
Persephone
PowerLineMan0418
Persephone
4
6
3
0.92
W
Thanatos
ProDefiance
Thanatos
11
3
8
5
W
Ishtar
YoSoyXS
Ishtar
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,458
Damage
46,150
67,887
Taken
78,015
36,601
Mitigated
52,608
22,481
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,305
373
0
1,250
9,326
3,872
273
4,061
5,265
67,513
0
L
Ares
Ivonete
Ares
5,660
591
0
2,825
18,010
17,603
184
6,134
11,832
23,405
0
L
Hachiman
Jumputsai
Hachiman
7,492
4,942
0
1,761
12,596
4,541
1,535
6,019
6,543
0
47,281
L
Nemesis
LipeStrano
Nemesis
4,119
1,337
0
274
16,441
6,001
0
4,517
11,708
0
54,071
W
Hades
15,617
1,252
521
4,564
12,805
7,180
610
2,690
10,115
45,451
0
L
Gilgamesh
MrWitty
Gilgamesh
15,748
2,674
0
1,587
18,649
20,243
0
4,226
14,381
3,496
65,015
W
Gilgamesh
PUTUINMYBLUNT
Gilgamesh
5,047
2,059
0
2,584
13,093
10,477
0
2,478
10,615
0
43,146
L
Persephone
PowerLineMan0418
Persephone
13,131
478
0
2,138
12,319
4,220
0
4,526
7,497
57,562
0
W
Thanatos
ProDefiance
Thanatos
10,383
2,886
0
11,628
19,086
8,740
441
6,196
12,890
0
65,685
W
Ishtar
YoSoyXS
Ishtar
14,106
6,725
0
1,934
13,577
6,332
5,798
5,536
8,041
0
82,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,930
Gold Earned
45,230
428
Minions Killed
362
0
Camps Cleared
0
1,793,640
Distance Traveled
1,752,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,789
515
113
6
0
374,863
0
L
Ares
8,680
457
27
1
0
347,211
1
L
Hachiman
8,959
472
77
4
0
365,922
0
L
Nemesis
7,921
417
79
4
0
417,947
0
W
Hades
9,589
505
37
2
0
337,808
0
L
Gilgamesh
9,479
499
83
4
0
307,326
0
W
Gilgamesh
9,211
485
71
4
0
322,694
0
L
Persephone
10,191
536
96
5
0
314,307
0
W
Thanatos
11,089
584
84
4
0
419,809
0
W
Ishtar
11,252
592
123
6
0
338,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role