Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Abzeda
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 1
Nemesis
Nemesis
MrDaN6175
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,500 Elo+
Party 1
Anubis
Anubis
RKK I UnderfloO
Anubis
Level 119
God Stats
3W - 8L
1,272 SR
Queue Stats
246W - 264L
1,449 Elo+
Solo
Chang'e
Chang'e
vazor_3
Chang'e
Level 67
God Stats
1W - 2L
1,306 SR
Queue Stats
155W - 148L
1,526 Elo+
Solo
Team Averages
Level 77
1,416 SR
1,495 Elo+

VS

Team Averages
Level 102
1,462 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DressyGuitar
Osiris
Level 101
God Stats
4W - 9L
1,289 SR
Queue Stats
390W - 392L
1,482 Elo+
Party 2
Horus
Horus
MaXioM
Horus
Level 120
God Stats
1W - 2L
1,487 SR
Queue Stats
140W - 136L
1,547 Elo+
Solo
Mercury
Mercury
TheNaevys
Mercury
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 159L
1,418 Elo+
Party 2
Serqet
Serqet
guncel-fisek
Serqet
Level 159
God Stats
10W - 12L
1,534 SR
Queue Stats
3,303W - 3,410L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 1 / 19
10,867
776
13,307
23,252
26,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Abzeda
Mercury
17
6 / 3 / 12
10,541
753
10,033
12,198
5,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MrDaN6175
Nemesis
18
10 / 4 / 13
11,295
807
19,108
21,946
21,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 1 / 20
10,612
758
14,056
9,460
5,321
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
vazor_3
Chang'e
17
3 / 0 / 17
10,128
723
12,691
10,064
6,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
0 / 5 / 5
8,995
643
17,790
9,867
4,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
3 / 5 / 2
9,656
690
13,501
17,327
21,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
MaXioM
Horus
17
4 / 3 / 4
10,261
733
11,420
19,758
21,680
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
TheNaevys
Mercury
9
0 / 5 / 2
7,326
523
2,443
6,667
2,513
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
14
0 / 8 / 5
8,776
627
6,702
20,041
25,009
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
26
Kills
7
9
Deaths
26
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
19
14.5
L
Poseidon
 
Poseidon
0
5
5
0.5
W
Mercury
Abzeda
Mercury
6
3
12
4
L
Osiris
3
5
2
0.8
L
Horus
MaXioM
Horus
4
3
4
2
W
Nemesis
MrDaN6175
Nemesis
10
4
13
4.13
W
2
1
20
12
L
Mercury
TheNaevys
Mercury
0
5
2
0.2
L
Serqet
0
8
5
0.31
W
Chang'e
vazor_3
Chang'e
3
0
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,195
Damage
51,856
76,920
Taken
73,660
64,499
Mitigated
75,493
42,396
Healing
24,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
13,307
4,311
260
7,202
23,252
26,139
1,028
6,699
15,794
0
20,722
L
Poseidon
 
Poseidon
17,790
2,011
1,437
688
9,867
4,540
0
2,285
7,291
45,637
0
W
Mercury
Abzeda
Mercury
10,033
4,987
1,941
2,315
12,198
5,982
2,445
4,688
7,001
0
25,587
L
Osiris
13,501
2,484
1,152
1,855
17,327
21,751
0
5,899
11,108
0
24,201
L
Horus
MaXioM
Horus
11,420
4,704
5,348
8,294
19,758
21,680
0
8,864
10,469
1,337
19,019
W
Nemesis
MrDaN6175
Nemesis
19,108
8,073
522
2,896
21,946
21,043
645
3,625
17,796
0
27,789
W
14,056
1,054
3,096
2,562
9,460
5,321
955
1,835
7,327
33,942
0
L
Mercury
TheNaevys
Mercury
2,443
1,362
0
180
6,667
2,513
0
1,785
4,882
0
4,753
L
Serqet
6,702
2,001
1,083
4,159
20,041
25,009
0
7,914
11,649
1,928
7,811
W
Chang'e
vazor_3
Chang'e
12,691
1,215
15,730
5,872
10,064
6,014
2,065
2,982
6,669
26,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,443
Gold Earned
45,014
148
Minions Killed
115
0
Camps Cleared
0
1,387,459
Distance Traveled
1,105,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,867
776
10
1
0
282,707
0
L
Poseidon
8,995
643
64
5
0
231,936
0
W
Mercury
10,541
753
35
3
0
286,511
0
L
Osiris
9,656
690
26
2
0
260,051
0
L
Horus
10,261
733
9
1
0
272,239
0
W
Nemesis
11,295
807
28
2
0
256,568
0
W
Anubis
10,612
758
46
3
0
245,228
0
L
Mercury
7,326
523
10
1
0
102,408
0
L
Serqet
8,776
627
6
0
0
238,415
0
W
Chang'e
10,128
723
29
2
0
316,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role