Player Matchup

Loki
Loki
EAssassinA
Loki
Level 126
God Stats
26W - 12L
1,702 SR
Queue Stats
36W - 28L
1,554 Elo+
Party 3
Olorun
Olorun
RAWR_LENIN_UwU
Olorun
Level 139
God Stats
4W - 1L
1,693 SR
Queue Stats
168W - 163L
1,487 Elo+
Party 1
Anubis
Anubis
SillyUniform35
Anubis
Level 95
God Stats
11W - 6L
1,538 SR
Queue Stats
32W - 26L
1,539 Elo+
Party 3
Hercules
Hercules
SquinTree34
Hercules
Level 106
God Stats
4W - 3L
1,523 SR
Queue Stats
141W - 140L
1,471 Elo+
Party 1
Shiva
Shiva
ndman_21
Shiva
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 70L
1,416 Elo+
Party 1
Team Averages
Level 103
1,591 SR
1,493 Elo+

VS

Team Averages
Level 64
1,554 SR
1,477 Elo+
Medusa
Medusa
Krathos7802
Medusa
Level 40
God Stats
1W - 1L
1,815 SR
Queue Stats
52W - 51L
1,547 Elo+
Solo
Nemesis
Nemesis
LavenderLethal
Nemesis
Level 28
God Stats
7W - 4L
1,526 SR
Queue Stats
144W - 144L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
MdZMan
Baron Samedi
Level 67
God Stats
30W - 17L
1,690 SR
Queue Stats
190W - 196L
1,466 Elo+
Solo
Fafnir
Fafnir
VacatedOdin3737
Fafnir
Level 62
God Stats
1W - 3L
1,238 SR
Queue Stats
81W - 83L
1,459 Elo+
Solo
Vamana
Vamana
ViciousHex0
Vamana
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 117L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
7,488
576
5,146
10,778
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 0 / 0
9,230
710
9,755
9,310
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 3 / 2
8,932
687
12,053
12,053
6,725
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
SquinTree34
Hercules
13
2 / 3 / 0
7,660
589
6,560
13,195
13,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
ndman_21
Shiva
10
0 / 1 / 5
7,036
541
3,882
9,075
7,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 4 / 0
7,208
554
7,113
9,761
3,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
0 / 2 / 2
6,662
512
2,069
11,090
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MdZMan
Baron Samedi
13
6 / 6 / 1
7,777
598
15,444
13,385
5,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
6,239
480
2,868
7,431
6,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
14
2 / 3 / 3
8,578
660
8,269
13,455
9,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
10
11
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Medusa
2
4
0
0.5
L
0
2
2
0.5
L
Baron Samedi
MdZMan
Baron Samedi
6
6
1
1.08
W
7
0
0
7
W
7
3
2
2.67
W
Hercules
SquinTree34
Hercules
2
3
0
0.67
L
0
3
0
0
L
Vamana
2
3
3
1.17
W
Shiva
ndman_21
Shiva
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,396
Damage
35,763
54,411
Taken
55,122
35,473
Mitigated
28,497
19,464
Healing
11,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,146
1,606
0
4,994
10,778
3,889
0
3,188
7,590
0
49,967
L
Medusa
7,113
3,595
0
1,770
9,761
3,376
365
5,955
3,806
0
54,195
L
2,069
370
0
749
11,090
3,539
0
2,781
8,309
0
57,973
L
Baron Samedi
MdZMan
Baron Samedi
15,444
1,442
789
3,671
13,385
5,675
0
7,434
5,951
46,922
0
W
9,755
4,917
424
4,370
9,310
3,800
3,106
2,532
6,778
77,028
10,168
W
12,053
705
0
4,648
12,053
6,725
651
8,668
3,385
68,726
0
W
Hercules
SquinTree34
Hercules
6,560
890
0
2,979
13,195
13,456
0
1,416
11,779
0
58,291
L
2,868
493
0
2,733
7,431
6,259
0
3,877
3,554
17,631
0
L
Vamana
8,269
3,957
0
2,241
13,455
9,648
0
1,709
11,746
0
66,529
W
Shiva
ndman_21
Shiva
3,882
760
122
1,927
9,075
7,603
117
2,508
6,567
0
15,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
36,464
455
Minions Killed
363
0
Camps Cleared
0
1,254,020
Distance Traveled
1,289,418
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,488
576
77
6
0
270,032
0
L
Medusa
7,208
554
85
7
0
232,881
0
L
Nemesis
6,662
512
94
7
0
326,792
0
L
Baron Samedi
7,777
598
54
4
0
249,381
3
W
Olorun
9,230
710
157
12
0
243,817
2
W
Anubis
8,932
687
107
8
0
223,740
0
W
Hercules
7,660
589
93
7
0
263,804
0
L
Fafnir
6,239
480
25
2
0
195,993
0
L
Vamana
8,578
660
105
8
0
284,371
0
W
Shiva
7,036
541
21
2
0
252,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role