Player Matchup

Da Ji
Da Ji
Gold V
Azurlen
Da Ji
Gold V
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,677 MMR
Party 3
Ah Puch
Ah Puch
Gold III
KayaFiend
Ah Puch
Gold III
Level 139
God Stats
9W - 6L
1,543 SR
Queue Stats
417W - 420L
1,627 MMR
Party 2
Agni
Agni
Gold III
Reppin4oh2
Agni
Gold III
Level 127
God Stats
15W - 18L
1,615 SR
Queue Stats
139W - 145L
1,567 MMR
Party 2
Ishtar
Ishtar
Gold III
Soduma
Ishtar
Gold III
Level 105
God Stats
48W - 42L
1,564 SR
Queue Stats
356W - 363L
1,583 MMR
Solo
Bacchus
Bacchus
Silver II
WOLFAbstract
Bacchus
Silver II
Level 48
God Stats
2W - 2L
2,039 SR
Queue Stats
22W - 21L
1,479 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,652 SR
1,587 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 152
1,568 SR
1,586 MMR
Ganesha
Ganesha
Gold III
Buddha_Senpai_
Ganesha
Gold III
Level 205
God Stats
6W - 12L
1,286 SR
Queue Stats
220W - 221L
1,591 MMR
Solo
Chiron
Chiron
Gold II
Conxty
Chiron
Gold II
Level 160
God Stats
4W - 2L
1,767 SR
Queue Stats
135W - 150L
1,584 MMR
Solo
Fenrir
Fenrir
Gold II
FafnirAteFenrir
Fenrir
Gold II
Level 147
God Stats
11W - 9L
1,602 SR
Queue Stats
99W - 90L
1,512 MMR
Party 1
Scylla
Scylla
Gold I
densegod
Scylla
Gold I
Level 121
God Stats
4W - 1L
1,680 SR
Queue Stats
29W - 20L
1,670 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
malyyki
Morgan Le Fay
Gold I
Level 127
God Stats
2W - 1L
1,507 SR
Queue Stats
72W - 67L
1,574 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Azurlen
Da Ji
16
1 / 4 / 3
9,572
504
9,499
18,816
8,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
KayaFiend
Ah Puch
17
1 / 1 / 0
10,519
554
10,019
14,940
11,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 3 / 1
9,526
501
8,388
12,379
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Soduma
Ishtar
17
2 / 2 / 1
10,446
550
13,736
15,914
7,341
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
WOLFAbstract
Bacchus
10
2 / 5 / 1
8,123
428
3,819
14,828
16,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Maman BrigitteArachneAresAthenaAo Kuang

VS

Bans
JanusRaijinBaba YagaPeleThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 11
10,280
541
6,408
13,865
14,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
Conxty
Chiron
16
0 / 1 / 2
9,622
506
8,628
13,379
4,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
9 / 3 / 4
11,716
617
17,073
21,742
11,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
densegod
Scylla
17
6 / 1 / 3
10,868
572
12,298
7,054
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
malyyki
Morgan Le Fay
18
0 / 1 / 2
11,307
595
7,147
13,105
8,978
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
15
15
Deaths
8
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Azurlen
Da Ji
1
4
3
0.63
W
0
2
11
2.75
W
Chiron
Conxty
Chiron
0
1
2
1
W
9
3
4
3.67
L
Ah Puch
KayaFiend
Ah Puch
1
1
0
1
L
2
3
1
0.83
L
Ishtar
Soduma
Ishtar
2
2
1
1.25
L
Bacchus
WOLFAbstract
Bacchus
2
5
1
0.5
W
Scylla
densegod
Scylla
6
1
3
7.5
W
Morgan Le Fay
malyyki
Morgan Le Fay
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,461
Damage
51,554
76,877
Taken
69,145
47,716
Mitigated
42,437
21,699
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Azurlen
Da Ji
9,499
2,336
0
3,482
18,816
8,501
0
3,084
15,732
0
100,685
W
6,408
427
0
3,428
13,865
14,237
150
5,841
8,024
28,019
0
W
Chiron
Conxty
Chiron
8,628
3,052
495
3,479
13,379
4,775
0
0
13,379
0
81,393
W
17,073
6,073
0
6,085
21,742
11,472
0
6,595
15,147
0
100,916
L
Ah Puch
KayaFiend
Ah Puch
10,019
239
0
8,749
14,940
11,193
0
6,599
8,341
87,287
0
L
8,388
583
0
1,574
12,379
4,592
0
5,170
7,209
79,705
0
L
Ishtar
Soduma
Ishtar
13,736
8,238
0
5,734
15,914
7,341
1,235
2,773
13,141
0
108,516
L
Bacchus
WOLFAbstract
Bacchus
3,819
634
0
2,160
14,828
16,089
0
8,677
6,151
15,964
0
W
Scylla
densegod
Scylla
12,298
852
0
1,808
7,054
2,975
470
2,969
4,085
90,967
0
W
Morgan Le Fay
malyyki
Morgan Le Fay
7,147
851
0
8,852
13,105
8,978
252
6,821
6,284
95,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,186
Gold Earned
53,793
592
Minions Killed
644
0
Camps Cleared
0
1,811,470
Distance Traveled
1,994,675
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,572
504
120
6
0
411,411
2
W
Ganesha
10,280
541
3
0
0
412,866
6
W
Chiron
9,622
506
156
8
0
369,641
0
W
Fenrir
11,716
617
128
7
0
449,793
4
L
Ah Puch
10,519
554
161
8
0
322,830
3
L
Agni
9,526
501
129
7
0
371,247
2
L
Ishtar
10,446
550
161
8
0
368,636
0
L
Bacchus
8,123
428
21
1
0
337,346
3
W
Scylla
10,868
572
176
9
0
398,004
6
W
Morgan Le Fay
11,307
595
181
10
0
364,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role