Player Matchup

Jormungandr
Jormungandr
Chaosswarm
Jormungandr
Level 116
God Stats
3W - 2L
1,547 SR
Queue Stats
301W - 317L
1,439 Elo+
Solo
Chiron
Chiron
TiredIron_Giant
Chiron
Level 133
God Stats
8W - 4L
1,808 SR
Queue Stats
58W - 55L
1,330 Elo+
Party 2
Baron Samedi
Baron Samedi
hknight1989
Baron Samedi
Level 123
God Stats
11W - 14L
1,657 SR
Queue Stats
57W - 53L
1,330 Elo+
Party 2
Team Averages
Level 124
1,671 SR
1,366 Elo+

VS

Team Averages
Level 107
1,401 SR
1,535 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
SadisticDuck-
Kukulkan
Level 45
God Stats
0W - 1L
1,230 SR
Queue Stats
2W - 6L
1,684 Elo+
Party 1
Surtr
Surtr
akunooo
Surtr
Level 123
God Stats
10W - 15L
1,471 SR
Queue Stats
95W - 102L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaosswarm
Jormungandr
11
6 / 2 / 6
8,410
841
9,585
10,357
7,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
7 / 0 / 7
9,077
908
11,549
6,409
2,537
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
hknight1989
Baron Samedi
10
2 / 0 / 9
7,739
774
5,844
5,085
2,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 5 / 1
6,674
667
5,740
12,956
11,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
SadisticDuck-
Kukulkan
8
1 / 6 / 1
6,891
689
3,833
6,941
2,883
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
akunooo
Surtr
10
1 / 4 / 1
7,085
709
5,340
11,312
10,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
15
Kills
2
2
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Jormungandr
Chaosswarm
Jormungandr
6
2
6
4.5
L
Kukulkan
SadisticDuck-
Kukulkan
1
6
1
0.25
W
7
0
7
10.5
L
Surtr
akunooo
Surtr
1
4
1
0.38
W
Baron Samedi
hknight1989
Baron Samedi
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,978
Damage
14,913
21,851
Taken
31,209
13,215
Mitigated
24,186
7,143
Healing
1,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,740
86
229
811
12,956
11,179
0
6,485
6,471
22,543
632
W
Jormungandr
Chaosswarm
Jormungandr
9,585
1,537
0
67
10,357
7,771
231
4,014
6,172
31,842
0
L
Kukulkan
SadisticDuck-
Kukulkan
3,833
488
177
280
6,941
2,883
0
3,925
3,016
15,050
0
W
11,549
3,568
693
2,246
6,409
2,537
668
2,682
3,674
0
35,635
L
Surtr
akunooo
Surtr
5,340
1,119
0
495
11,312
10,124
0
5,384
5,928
231
18,880
W
Baron Samedi
hknight1989
Baron Samedi
5,844
133
1,976
2,161
5,085
2,907
184
2,843
2,242
21,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,226
Gold Earned
20,650
121
Minions Killed
82
0
Camps Cleared
0
560,750
Distance Traveled
503,305
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,674
667
31
3
0
180,574
0
W
Jormungandr
8,410
841
32
3
0
178,794
0
L
Kukulkan
6,891
689
19
2
0
145,214
2
W
Chiron
9,077
908
47
5
0
190,981
5
L
Surtr
7,085
709
32
3
0
177,517
0
W
Baron Samedi
7,739
774
42
4
0
190,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role