Player Matchup

Geb
Geb
AllenDiggsTD
Geb
Level 121
God Stats
5W - 2L
1,661 SR
Queue Stats
190W - 198L
1,495 Elo+
Party 2
Anhur
Anhur
MicroJohn69
Anhur
Level 147
God Stats
1W - 1L
1,695 SR
Queue Stats
116W - 128L
1,429 Elo+
Party 2
Fenrir
Fenrir
ShastaMkNASTy69
Fenrir
Level 157
God Stats
1W - 0L
1,882 SR
Queue Stats
89W - 108L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
ShowMeUr_Tds34
Kukulkan
Level 119
God Stats
8W - 4L
1,600 SR
Queue Stats
403W - 408L
1,424 Elo+
Solo
Nu Wa
Nu Wa
TrumpsBabyHandz
Nu Wa
Level 129
God Stats
9W - 10L
1,547 SR
Queue Stats
612W - 652L
1,452 Elo+
Party 2
Team Averages
Level 135
1,677 SR
1,449 Elo+

VS

Team Averages
Level 96
1,530 SR
1,525 Elo+
Odin
Odin
ImehxFuture
Odin
Level 125
God Stats
2W - 5L
1,396 SR
Queue Stats
215W - 230L
1,527 Elo+
Solo
Erlang Shen
Erlang Shen
Naraes
Erlang Shen
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,683 Elo+
Solo
Danzaburou
Danzaburou
TrimminUrEgo
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,516 Elo+
Party 1
Heimdallr
Heimdallr
mileitoor345
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,402 Elo+
Solo
Zeus
Zeus
xXEKoPXx
Zeus
Level 145
God Stats
1W - 1L
1,756 SR
Queue Stats
98W - 81L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 24
12,308
769
13,812
22,048
24,225
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
12 / 4 / 15
13,630
852
25,289
17,420
9,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 18
11,259
704
10,355
17,221
19,379
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
8 / 2 / 22
12,992
812
24,020
14,803
9,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
8 / 2 / 19
12,972
811
19,532
11,301
5,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 14
10,610
663
10,930
20,962
20,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Naraes
Erlang Shen
19
3 / 6 / 12
11,628
727
14,915
24,522
26,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
TrimminUrEgo
Danzaburou
17
4 / 9 / 7
11,017
689
9,970
19,512
9,448
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
mileitoor345
Heimdallr
16
2 / 9 / 8
10,058
629
9,291
18,473
9,153
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
7 / 6 / 5
12,530
783
26,676
15,353
7,461
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
63
36
Kills
17
18
Deaths
37
98
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
6
24
2.67
L
1
7
14
1.14
W
12
4
15
4.88
L
Erlang Shen
Naraes
Erlang Shen
3
6
12
1.5
W
4
4
18
3.25
W
Kukulkan
8
2
22
9.5
L
Danzaburou
TrimminUrEgo
Danzaburou
4
9
7
0.83
W
8
2
19
8.75
L
Heimdallr
mileitoor345
Heimdallr
2
9
8
0.67
L
Zeus
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,008
Damage
71,782
82,793
Taken
98,822
68,479
Mitigated
73,161
26,508
Healing
19,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,812
478
2,021
2,946
22,048
24,225
344
8,280
13,045
22,845
1,286
L
10,930
1,892
745
3,838
20,962
20,110
93
10,393
10,569
2,968
21,806
W
25,289
14,265
3,297
6,202
17,420
9,833
3,277
6,249
10,709
0
54,719
L
Erlang Shen
Naraes
Erlang Shen
14,915
6,075
2,571
7,840
24,522
26,989
449
14,799
9,723
0
26,964
W
10,355
1,166
2,759
2,630
17,221
19,379
357
5,022
11,750
0
14,493
W
Kukulkan
24,020
2,309
1,272
2,786
14,803
9,356
1,764
4,584
9,804
50,443
0
L
Danzaburou
TrimminUrEgo
Danzaburou
9,970
2,190
1,210
2,025
19,512
9,448
324
10,880
8,632
0
21,703
W
19,532
7,119
895
1,700
11,301
5,686
2,367
3,424
7,553
41,807
0
L
Heimdallr
mileitoor345
Heimdallr
9,291
2,707
0
32
18,473
9,153
826
10,286
8,187
0
33,828
L
Zeus
26,676
1,973
616
845
15,353
7,461
0
9,720
5,633
60,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
55,843
185
Minions Killed
203
0
Camps Cleared
0
1,559,772
Distance Traveled
1,293,626
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,308
769
8
1
0
337,104
0
L
Odin
10,610
663
32
2
0
278,478
0
W
Anhur
13,630
852
81
5
0
302,313
0
L
Erlang Shen
11,628
727
29
2
0
267,887
0
W
Fenrir
11,259
704
5
0
0
297,289
0
W
Kukulkan
12,992
812
50
3
0
332,322
0
L
Danzaburou
11,017
689
28
2
0
260,960
0
W
Nu Wa
12,972
811
41
3
0
290,744
0
L
Heimdallr
10,058
629
37
2
0
242,825
0
L
Zeus
12,530
783
77
5
0
243,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role