Player Matchup

Loki
Loki
Dumb Magic
Loki
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 130L
1,554 Elo+
Solo
Lancelot
Lancelot
Hypnotoadx420
Lancelot
Level 125
God Stats
0W - 1L
1,238 SR
Queue Stats
48W - 48L
1,414 Elo+
Solo
Heimdallr
Heimdallr
JakeW00D
Heimdallr
Level 108
God Stats
1W - 3L
1,399 SR
Queue Stats
142W - 132L
1,469 Elo+
Party 2
Vulcan
Vulcan
NITRO2030
Vulcan
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 40L
1,415 Elo+
Solo
Chang'e
Chang'e
Zonx216
Chang'e
Level 101
God Stats
2W - 1L
1,704 SR
Queue Stats
54W - 53L
1,487 Elo+
Party 2
Team Averages
Level 98
1,468 SR
1,468 Elo+

VS

Team Averages
Level 105
1,479 SR
1,492 Elo+
Osiris
Osiris
Belichick fil A
Osiris
Level 128
God Stats
4W - 2L
1,461 SR
Queue Stats
175W - 181L
1,539 Elo+
Party 1
Charon
Charon
CORNAMENTAHP
Charon
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 68L
1,536 Elo+
Solo
Ullr
Ullr
Scubalive
Ullr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,466 Elo+
Solo
Terra
Terra
TyrelleSmooth
Terra
Level 105
God Stats
1W - 0L
1,295 SR
Queue Stats
50W - 50L
1,417 Elo+
Party 1
Sun Wukong
Sun Wukong
r3aper11
Sun Wukong
Level 76
God Stats
9W - 5L
1,641 SR
Queue Stats
550W - 538L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 3
9,781
652
11,244
16,732
14,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Hypnotoadx420
Lancelot
14
1 / 7 / 3
9,634
642
10,538
22,559
20,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JakeW00D
Heimdallr
16
2 / 4 / 2
9,358
624
19,736
15,892
9,234
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
NITRO2030
Vulcan
15
0 / 5 / 3
8,597
573
21,003
13,956
7,396
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Zonx216
Chang'e
16
1 / 3 / 2
9,078
605
8,299
16,812
12,898
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 14
10,787
719
11,200
21,752
22,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
17
1 / 2 / 22
11,338
756
21,294
19,461
26,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ullr
16
1 / 2 / 17
9,866
658
11,959
12,184
8,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
6 / 1 / 14
11,949
797
12,067
21,756
23,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
r3aper11
Sun Wukong
19
8 / 2 / 14
11,342
756
19,555
20,444
30,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
6
Kills
23
23
Deaths
9
13
Assists
81
Player
Kills
Deaths
Assists
KDA
W
7
2
14
7
W
Charon
1
2
22
6
L
2
4
3
0.88
L
Lancelot
Hypnotoadx420
Lancelot
1
7
3
0.36
L
Heimdallr
JakeW00D
Heimdallr
2
4
2
0.75
L
Vulcan
NITRO2030
Vulcan
0
5
3
0.3
W
Ullr
1
2
17
4.75
W
6
1
14
13
L
Chang'e
Zonx216
Chang'e
1
3
2
0.67
W
Sun Wukong
r3aper11
Sun Wukong
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,820
Damage
76,075
85,951
Taken
95,597
64,519
Mitigated
111,656
35,225
Healing
43,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,200
3,676
2,351
6,174
21,752
22,161
651
5,588
15,816
0
22,557
W
Charon
21,294
2,524
2,949
2,744
19,461
26,489
110
6,382
12,839
39,233
0
L
11,244
3,159
2,760
3,132
16,732
14,325
0
5,889
10,607
0
28,250
L
Lancelot
Hypnotoadx420
Lancelot
10,538
823
879
2,997
22,559
20,666
0
6,857
15,332
0
17,628
L
Heimdallr
JakeW00D
Heimdallr
19,736
7,060
567
891
15,892
9,234
373
7,448
8,296
0
42,583
L
Vulcan
NITRO2030
Vulcan
21,003
9,971
484
348
13,956
7,396
483
5,794
8,056
34,315
0
W
Ullr
11,959
6,763
1,416
1,850
12,184
8,845
4,738
2,062
10,026
0
35,674
W
12,067
1,775
11,797
7,578
21,756
23,722
519
8,018
13,472
23,189
0
L
Chang'e
Zonx216
Chang'e
8,299
950
15,446
7,721
16,812
12,898
472
7,373
9,286
15,252
0
W
Sun Wukong
r3aper11
Sun Wukong
19,555
2,174
2,463
3,846
20,444
30,439
1,044
5,827
14,142
0
43,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,448
Gold Earned
55,282
148
Minions Killed
153
0
Camps Cleared
0
1,350,897
Distance Traveled
1,505,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,787
719
16
1
0
359,457
0
W
Charon
11,338
756
27
2
0
288,665
0
L
Loki
9,781
652
29
2
0
266,777
0
L
Lancelot
9,634
642
8
1
0
286,274
0
L
Heimdallr
9,358
624
51
3
0
246,561
0
L
Vulcan
8,597
573
39
3
0
272,772
0
W
Ullr
9,866
658
43
3
0
253,482
0
W
Terra
11,949
797
22
1
0
307,239
0
L
Chang'e
9,078
605
21
1
0
278,513
0
W
Sun Wukong
11,342
756
45
3
0
296,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role