Player Matchup

Cliodhna
Cliodhna
AccursedBrick51
Cliodhna
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 89L
1,526 Elo+
Party 1
Ishtar
Ishtar
BilboHackinz
Ishtar
Level 84
God Stats
3W - 1L
1,829 SR
Queue Stats
31W - 33L
1,576 Elo+
Party 1
Merlin
Merlin
CinSinNative
Merlin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,533 Elo+
Solo
Vamana
Vamana
OhLyln
Vamana
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
mattypus
Cthulhu
Level 34
God Stats
3W - 2L
1,743 SR
Queue Stats
95W - 113L
1,460 Elo+
Party 1
Team Averages
Level 66
1,614 SR
1,531 Elo+

VS

Team Averages
Level 59
1,517 SR
1,491 Elo+
Rama
Rama
AbigailNormal
Rama
Level 48
God Stats
34W - 32L
1,546 SR
Queue Stats
64W - 63L
1,487 Elo+
Party 2
Persephone
Persephone
PumpkinMonique
Persephone
Level 68
God Stats
8W - 7L
1,524 SR
Queue Stats
67W - 68L
1,490 Elo+
Party 2
Shiva
Shiva
macadell1c
Shiva
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 65L
1,448 Elo+
Solo
Khepri
Khepri
xxPervysagexx
Khepri
Level 68
God Stats
25W - 24L
1,515 SR
Queue Stats
76W - 70L
1,494 Elo+
Party 2
Cernunnos
Cernunnos
zxcat
Cernunnos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 27L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
2 / 6 / 2
7,432
1,239
9,412
11,434
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
12
0 / 5 / 3
6,894
1,149
8,895
9,443
3,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
12
0 / 1 / 4
6,620
1,103
4,860
4,127
1,727
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
OhLyln
Vamana
12
1 / 4 / 2
6,984
1,164
7,698
15,105
14,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
mattypus
Cthulhu
12
1 / 4 / 2
7,356
1,226
8,503
11,671
10,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

248

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 12
8,131
1,355
9,592
7,911
3,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
PumpkinMonique
Persephone
14
1 / 0 / 11
7,919
1,320
8,752
4,391
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
13
6 / 2 / 9
8,536
1,423
11,853
11,924
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 14
7,983
1,331
5,224
11,607
11,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
zxcat
Cernunnos
13
10 / 1 / 7
9,255
1,543
11,820
7,263
3,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
73
4
Kills
20
20
Deaths
4
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
Cliodhna
2
6
2
0.5
L
Ishtar
0
5
3
0.3
L
Merlin
0
1
4
2
L
Vamana
OhLyln
Vamana
1
4
2
0.5
W
Persephone
PumpkinMonique
Persephone
1
0
11
6.5
W
Shiva
6
2
9
5.25
L
Cthulhu
mattypus
Cthulhu
1
4
2
0.5
W
0
1
14
7
W
Cernunnos
zxcat
Cernunnos
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,368
Damage
47,241
51,780
Taken
43,096
35,797
Mitigated
32,128
4,297
Healing
4,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,592
8,551
0
960
7,911
3,350
0
3,404
4,341
0
15,589
L
Cliodhna
9,412
1,875
114
1,139
11,434
4,721
0
1,679
9,662
0
19,969
L
Ishtar
8,895
7,367
0
1,622
9,443
3,974
0
2,371
6,729
0
19,620
L
Merlin
4,860
426
0
189
4,127
1,727
0
1,650
2,384
13,176
0
L
Vamana
OhLyln
Vamana
7,698
3,771
0
524
15,105
14,719
0
4,471
10,356
0
12,912
W
Persephone
PumpkinMonique
Persephone
8,752
1,002
0
1,294
4,391
2,015
0
976
3,330
28,150
0
W
Shiva
11,853
2,181
350
1,121
11,924
12,608
0
3,303
8,031
0
20,078
L
Cthulhu
mattypus
Cthulhu
8,503
612
97
612
11,671
10,656
0
3,805
7,621
18,035
0
W
5,224
527
0
480
11,607
11,120
0
2,459
8,780
13,760
0
W
Cernunnos
zxcat
Cernunnos
11,820
6,810
0
73
7,263
3,035
0
2,504
4,582
0
16,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,286
Gold Earned
41,824
114
Minions Killed
124
3
Camps Cleared
4
557,161
Distance Traveled
641,580
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,131
1,355
22
4
2
127,455
0
L
Cliodhna
7,432
1,239
19
3
3
123,874
0
L
Ishtar
6,894
1,149
33
6
0
102,454
0
L
Merlin
6,620
1,103
19
3
0
71,789
0
L
Vamana
6,984
1,164
13
2
0
138,336
0
W
Persephone
7,919
1,320
61
10
1
122,872
0
W
Shiva
8,536
1,423
12
2
0
136,434
0
L
Cthulhu
7,356
1,226
30
5
0
120,708
0
W
Khepri
7,983
1,331
18
3
0
138,927
0
W
Cernunnos
9,255
1,543
11
2
1
115,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role