Player Matchup

Cernunnos
Cernunnos
LifelessSoul870
Cernunnos
Level 116
God Stats
35W - 21L
1,607 SR
Queue Stats
213W - 234L
1,400 Elo+
Party 2
Anubis
Anubis
WyvernX032013
Anubis
Level 122
God Stats
6W - 8L
1,464 SR
Queue Stats
270W - 304L
1,310 Elo+
Party 2
Vamana
Vamana
n0iraD
Vamana
Level 69
God Stats
142W - 177L
1,502 SR
Queue Stats
631W - 650L
1,527 Elo+
Solo
Team Averages
Level 102
1,524 SR
1,412 Elo+

VS

Team Averages
Level 52
1,518 SR
1,323 Elo+
Mulan
Mulan
Badmama_kittykat
Mulan
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,304 Elo+
Party 1
Janus
Janus
CokeBear21
Janus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
HowAboutiSlapYa
Cthulhu
Level 97
God Stats
14W - 6L
1,555 SR
Queue Stats
159W - 173L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LifelessSoul870
Cernunnos
13
10 / 2 / 6
11,440
953
19,289
11,995
6,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 12
10,265
855
6,937
6,969
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
n0iraD
Vamana
14
5 / 1 / 10
10,522
877
5,453
10,924
7,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,615
718
4,866
14,797
13,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
11
2 / 7 / 2
9,601
800
9,794
11,243
3,518
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 3
8,793
733
6,564
12,820
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
18
Kills
4
4
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Janus
2
7
2
0.43
L
1
6
3
0.42
W
Cernunnos
LifelessSoul870
Cernunnos
10
2
6
6.5
W
3
1
12
9
W
Vamana
n0iraD
Vamana
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
21,224
29,888
Taken
38,860
17,193
Mitigated
27,925
6,791
Healing
444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,866
1,119
0
366
14,797
13,940
0
1,946
12,851
0
20,120
L
Janus
9,794
329
0
0
11,243
3,518
0
1,235
10,008
32,479
0
L
6,564
102
78
0
12,820
10,467
0
4,279
8,541
21,186
0
W
Cernunnos
LifelessSoul870
Cernunnos
19,289
11,303
155
3,879
11,995
6,447
1,976
6,797
5,198
0
43,437
W
6,937
295
251
448
6,969
3,066
352
5,114
1,855
35,478
0
W
Vamana
n0iraD
Vamana
5,453
2,362
0
2,058
10,924
7,680
563
5,150
5,774
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,227
Gold Earned
27,009
129
Minions Killed
93
0
Camps Cleared
0
688,024
Distance Traveled
616,359
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,615
718
27
2
0
192,588
0
L
Janus
9,601
800
47
4
0
200,133
0
L
Cthulhu
8,793
733
19
2
0
223,638
5
W
Cernunnos
11,440
953
37
3
0
196,260
1
W
Anubis
10,265
855
55
5
0
235,505
3
W
Vamana
10,522
877
37
3
0
256,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role