Player Matchup

Anubis
Anubis
 
Anubis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Epic7Ace
Medusa
Level 12
God Stats
15W - 21L
1,555 SR
Queue Stats
66W - 67L
1,340 Elo+
Party 1
Bacchus
Bacchus
Red2fresh
Bacchus
Level 16
God Stats
3W - 6L
1,339 SR
Queue Stats
15W - 30L
1,252 Elo+
Party 1
Olorun
Olorun
SSxYaBoiiGonzo
Olorun
Level 79
God Stats
6W - 3L
1,175 SR
Queue Stats
295W - 288L
1,369 Elo+
Party 1
Bellona
Bellona
get me kushi
Bellona
Level 44
God Stats
3W - 3L
1,355 SR
Queue Stats
59W - 68L
1,431 Elo+
Solo
Team Averages
Level 47
1,385 SR
1,379 Elo+

VS

Team Averages
Level 37
1,466 SR
1,422 Elo+
Horus
Horus
ChowderMain
Horus
Level 72
God Stats
1W - 2L
1,683 SR
Queue Stats
87W - 77L
1,502 Elo+
Party 3
Tiamat
Tiamat
NV0Luke
Tiamat
Level 4
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RipeTomatoSkin
Hou Yi
Level 38
God Stats
2W - 2L
1,495 SR
Queue Stats
67W - 66L
1,377 Elo+
Party 3
Arachne
Arachne
Stole Ur Sister
Arachne
Level 30
God Stats
7W - 10L
1,463 SR
Queue Stats
17W - 24L
1,403 Elo+
Party 2
Fafnir
Fafnir
nardy09
Fafnir
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 122L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 1 / 0
8,063
733
6,609
8,955
4,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Epic7Ace
Medusa
9
2 / 1 / 1
5,997
545
5,644
4,113
1,507
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Red2fresh
Bacchus
10
0 / 2 / 3
6,171
561
3,626
9,461
7,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 3
6,692
608
3,429
6,371
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
get me kushi
Bellona
13
3 / 1 / 1
8,091
736
8,447
12,855
10,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,566
506
4,844
9,227
5,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
NV0Luke
Tiamat
9
0 / 2 / 1
5,109
464
1,442
5,981
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 0
5,097
463
4,422
6,968
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
5,913
538
4,142
12,658
3,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fafnir
nardy09
Fafnir
8
1 / 2 / 1
5,637
512
1,415
9,560
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
8
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
0
7
L
1
3
0
0.33
W
Medusa
Epic7Ace
Medusa
2
1
1
2.5
L
Tiamat
NV0Luke
Tiamat
0
2
1
0.25
W
Bacchus
Red2fresh
Bacchus
0
2
3
0.75
L
1
1
0
1
W
0
3
3
0.5
L
2
4
1
0.63
W
Bellona
get me kushi
Bellona
3
1
1
3.5
L
Fafnir
nardy09
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,755
Damage
16,265
41,755
Taken
44,394
26,486
Mitigated
23,818
13,815
Healing
9,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,609
394
0
6,879
8,955
4,133
0
606
8,349
76,198
0
L
4,844
2,137
0
2,128
9,227
5,542
0
722
8,505
0
31,555
W
Medusa
Epic7Ace
Medusa
5,644
2,652
0
343
4,113
1,507
914
651
3,462
0
35,836
L
Tiamat
NV0Luke
Tiamat
1,442
286
0
596
5,981
2,441
17
5,065
916
23,007
0
W
Bacchus
Red2fresh
Bacchus
3,626
352
0
1,232
9,461
7,981
0
764
8,697
18,136
0
L
4,422
2,794
0
1,800
6,968
2,409
0
2,233
4,735
0
26,237
W
3,429
723
0
656
6,371
2,538
3,350
836
5,535
43,562
0
L
4,142
3,023
0
2,958
12,658
3,890
0
3,885
8,773
0
34,309
W
Bellona
get me kushi
Bellona
8,447
2,648
0
4,705
12,855
10,327
164
0
12,197
0
58,777
L
Fafnir
nardy09
Fafnir
1,415
316
0
2,262
9,560
9,536
0
1,759
7,801
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
27,322
354
Minions Killed
209
0
Camps Cleared
0
1,098,889
Distance Traveled
1,041,283
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,063
733
110
10
0
231,971
2
L
Horus
5,566
506
48
4
0
240,126
0
W
Medusa
5,997
545
47
4
0
218,982
1
L
Tiamat
5,109
464
37
3
0
203,827
0
W
Bacchus
6,171
561
17
2
0
234,448
0
L
Hou Yi
5,097
463
56
5
0
182,814
0
W
Olorun
6,692
608
74
7
0
183,943
0
L
Arachne
5,913
538
50
5
0
233,990
2
W
Bellona
8,091
736
106
10
0
229,545
0
L
Fafnir
5,637
512
18
2
0
180,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role