Player Matchup

Cthulhu
Cthulhu
BigHittman98
Cthulhu
Level 133
God Stats
2W - 0L
1,776 SR
Queue Stats
196W - 199L
1,548 Elo+
Party 1
Skadi
Skadi
Cooderbandit
Skadi
Level 112
God Stats
22W - 11L
1,668 SR
Queue Stats
557W - 555L
1,551 Elo+
Party 1
Fenrir
Fenrir
Neproxis
Fenrir
Level 135
God Stats
5W - 4L
1,394 SR
Queue Stats
538W - 542L
1,503 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Real BigKatz
Tsukuyomi
Level 87
God Stats
1W - 1L
1,298 SR
Queue Stats
184W - 164L
1,510 Elo+
Party 1
Thor
Thor
TwigNberys4u
Thor
Level 163
God Stats
4W - 3L
1,357 SR
Queue Stats
138W - 149L
1,458 Elo+
Party 1
Team Averages
Level 126
1,498 SR
1,514 Elo+

VS

Team Averages
Level 118
1,582 SR
1,487 Elo+
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
DlishusHippie
Khepri
Level 136
God Stats
1W - 1L
1,798 SR
Queue Stats
35W - 38L
1,508 Elo+
Party 2
Hera
Hera
Itsy_Bitsy_Spyda
Hera
Level 93
God Stats
5W - 2L
1,612 SR
Queue Stats
195W - 212L
1,399 Elo+
Party 3
Merlin
Merlin
JoeSolo88
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigHittman98
Cthulhu
17
2 / 4 / 10
10,563
1,056
5,859
14,099
12,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 4 / 5
8,692
869
5,443
8,701
3,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Neproxis
Fenrir
15
2 / 2 / 9
9,627
963
5,531
9,318
5,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Real BigKatz
Tsukuyomi
13
1 / 3 / 11
8,433
843
6,492
9,963
6,882
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 7
9,663
966
12,252
7,866
4,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 3 / 5
9,374
937
10,334
11,711
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
 
Tyr
18
3 / 3 / 7
9,360
936
7,539
16,996
16,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 1
2,710
271
0
70
13
16
5 / 8 / 4
9,018
902
6,952
10,246
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
JoeSolo88
Merlin
5
0 / 0 / 1
5,687
569
0
227
29

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
14
Kills
13
15
Deaths
14
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
3
5
2.5
L
Tyr
 
Tyr
3
3
7
2.17
W
Cthulhu
BigHittman98
Cthulhu
2
4
10
1.75
W
5
4
5
1.88
L
0
0
1
0.5
L
5
8
4
0.88
L
Merlin
JoeSolo88
Merlin
0
0
1
0.5
W
Fenrir
Neproxis
Fenrir
2
2
9
3.25
W
Tsukuyomi
Real BigKatz
Tsukuyomi
1
3
11
2.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,577
Damage
24,825
49,947
Taken
39,250
32,009
Mitigated
25,648
10,577
Healing
11,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,334
2,312
284
4,262
11,711
5,880
0
2,453
9,258
0
30,499
L
Tyr
 
Tyr
7,539
394
220
6,649
16,996
16,653
0
2,235
14,761
0
17,039
W
Cthulhu
BigHittman98
Cthulhu
5,859
326
1,670
1,101
14,099
12,816
321
1,165
12,934
22,461
172
W
5,443
2,264
1,043
820
8,701
3,020
4,439
881
7,820
0
22,283
L
0
0
0
0
70
13
0
0
70
0
0
L
6,952
1,296
0
0
10,246
3,073
0
999
9,247
18,629
0
L
Merlin
JoeSolo88
Merlin
0
0
0
0
227
29
0
0
227
0
0
W
Fenrir
Neproxis
Fenrir
5,531
960
568
1,809
9,318
5,232
1,066
2,127
7,191
0
14,102
W
Tsukuyomi
Real BigKatz
Tsukuyomi
6,492
954
396
505
9,963
6,882
1,342
1,643
8,320
0
12,171
W
12,252
647
1,019
1,646
7,866
4,059
1,755
1,136
6,730
0
25,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,978
Gold Earned
36,149
105
Minions Killed
84
0
Camps Cleared
0
968,926
Distance Traveled
544,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,374
937
42
4
0
178,985
0
L
Tyr
9,360
936
19
2
0
209,695
0
W
Cthulhu
10,563
1,056
43
4
0
179,310
0
W
Skadi
8,692
869
13
1
0
184,517
0
L
Khepri
2,710
271
0
0
0
0
0
L
Hera
9,018
902
23
2
0
155,823
0
L
Merlin
5,687
569
0
0
0
0
0
W
Fenrir
9,627
963
18
2
0
218,528
0
W
Tsukuyomi
8,433
843
14
1
0
193,894
0
W
Thor
9,663
966
17
2
0
192,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role