Player Matchup

Ne Zha
Ne Zha
Chintock
Ne Zha
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
34W - 48L
1,483 Elo+
Party 1
Skadi
Skadi
Kiwi Sk0rpi0n
Skadi
Level 58
God Stats
19W - 24L
1,542 SR
Queue Stats
21W - 34L
1,478 Elo+
Party 1
Baron Samedi
Baron Samedi
Preownedmilk
Baron Samedi
Level 105
God Stats
2W - 1L
1,836 SR
Queue Stats
228W - 186L
1,491 Elo+
Party 3
Gilgamesh
Gilgamesh
R4VENCL3W
Gilgamesh
Level 108
God Stats
4W - 5L
1,591 SR
Queue Stats
656W - 592L
1,516 Elo+
Solo
Da Ji
Da Ji
xXPaxtonXx
Da Ji
Level 129
God Stats
0W - 2L
1,323 SR
Queue Stats
172W - 146L
1,478 Elo+
Party 3
Team Averages
Level 110
1,609 SR
1,489 Elo+

VS

Team Averages
Level 108
1,529 SR
1,538 Elo+
Cernunnos
Cernunnos
Edgecutioner
Cernunnos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 110L
1,555 Elo+
Party 2
Sol
Sol
K0k0pelly
Sol
Level 120
God Stats
37W - 21L
1,634 SR
Queue Stats
148W - 130L
1,545 Elo+
Party 2
Thanatos
Thanatos
Pepypie
Thanatos
Level 87
God Stats
19W - 20L
1,468 SR
Queue Stats
48W - 53L
1,465 Elo+
Party 2
Achilles
Achilles
YoboBites
Achilles
Level 121
God Stats
5W - 7L
1,548 SR
Queue Stats
48W - 53L
1,521 Elo+
Solo
Sobek
Sobek
mateoREX2
Sobek
Level 104
God Stats
15W - 14L
1,497 SR
Queue Stats
267W - 204L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chintock
Ne Zha
11
0 / 8 / 2
6,593
507
7,289
13,443
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 0
6,590
507
3,778
7,721
2,329
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Preownedmilk
Baron Samedi
10
3 / 5 / 0
6,659
512
7,171
10,655
7,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
R4VENCL3W
Gilgamesh
13
2 / 1 / 0
7,988
614
9,209
13,239
11,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Da Ji
11
1 / 6 / 2
6,380
491
7,706
16,570
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Edgecutioner
Cernunnos
13
3 / 0 / 4
7,818
601
6,543
9,614
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
10 / 0 / 7
8,938
688
15,507
8,052
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Pepypie
Thanatos
13
4 / 3 / 6
7,912
609
6,971
12,678
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
YoboBites
Achilles
13
2 / 1 / 1
7,937
611
7,634
13,944
13,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
mateoREX2
Sobek
12
5 / 2 / 10
8,260
635
5,051
12,951
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
6
Kills
24
24
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Chintock
Ne Zha
0
8
2
0.13
W
Cernunnos
Edgecutioner
Cernunnos
3
0
4
5
W
10
0
7
13.5
L
0
4
0
0
W
Thanatos
Pepypie
Thanatos
4
3
6
2.33
L
Baron Samedi
Preownedmilk
Baron Samedi
3
5
0
0.6
L
Gilgamesh
R4VENCL3W
Gilgamesh
2
1
0
2
W
Achilles
YoboBites
Achilles
2
1
1
2.5
W
Sobek
mateoREX2
Sobek
5
2
10
5
L
Da Ji
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
41,706
61,628
Taken
57,239
35,745
Mitigated
38,729
17,581
Healing
29,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Chintock
Ne Zha
7,289
1,113
0
3,196
13,443
7,190
0
6,025
7,418
0
47,639
W
Cernunnos
Edgecutioner
Cernunnos
6,543
3,088
0
6,780
9,614
4,195
922
2,640
6,974
0
61,737
W
15,507
5,928
0
6,085
8,052
2,977
1,316
1,812
5,898
53,557
5,294
L
3,778
2,511
0
1,292
7,721
2,329
492
1,435
6,286
0
39,028
W
Thanatos
Pepypie
Thanatos
6,971
1,811
0
8,624
12,678
4,607
0
166
12,260
0
39,828
L
Baron Samedi
Preownedmilk
Baron Samedi
7,171
487
555
3,135
10,655
7,441
0
5,174
5,481
32,448
0
L
Gilgamesh
R4VENCL3W
Gilgamesh
9,209
2,325
0
3,211
13,239
11,967
403
0
13,239
0
59,361
W
Achilles
YoboBites
Achilles
7,634
1,343
0
3,347
13,944
13,924
0
0
13,944
0
49,856
W
Sobek
mateoREX2
Sobek
5,051
506
0
5,048
12,951
13,026
218
3,239
9,494
17,624
0
L
Da Ji
7,706
1,676
0
6,192
16,570
6,818
0
7,087
9,483
0
45,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,210
Gold Earned
40,865
387
Minions Killed
348
0
Camps Cleared
0
1,329,342
Distance Traveled
1,338,887
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,593
507
85
7
0
261,786
0
W
Cernunnos
7,818
601
91
7
0
231,235
0
W
Sol
8,938
688
87
7
0
249,948
0
L
Skadi
6,590
507
78
6
0
259,930
0
W
Thanatos
7,912
609
60
5
0
300,359
1
L
Baron Samedi
6,659
512
55
4
0
242,434
2
L
Gilgamesh
7,988
614
107
8
0
284,605
0
W
Achilles
7,937
611
88
7
0
284,131
1
W
Sobek
8,260
635
22
2
0
273,214
3
L
Da Ji
6,380
491
62
5
0
280,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role