Player Matchup

Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
UltranegratorEX
Thoth
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 43L
1,424 Elo+
Party 4
Susano
Susano
Warrior_9765
Susano
Level 32
God Stats
6W - 13L
1,199 SR
Queue Stats
136W - 168L
1,319 Elo+
Party 4
Poseidon
Poseidon
WeakFatigue
Poseidon
Level 47
God Stats
35W - 27L
1,515 SR
Queue Stats
240W - 225L
1,455 Elo+
Party 2
Bacchus
Bacchus
meduelelabolaaaa
Bacchus
Level 42
God Stats
27W - 35L
1,392 SR
Queue Stats
144W - 150L
1,453 Elo+
Party 4
Team Averages
Level 48
1,421 SR
1,430 Elo+

VS

Team Averages
Level 59
1,391 SR
1,432 Elo+
Cu Chulainn
Cu Chulainn
Diego-Sama1703
Cu Chulainn
Level 109
God Stats
1W - 2L
1,304 SR
Queue Stats
25W - 43L
1,425 Elo+
Party 3
Horus
Horus
RendStung
Horus
Level 78
God Stats
0W - 3L
1,275 SR
Queue Stats
217W - 229L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Wafleeer
Nu Wa
Level 7
God Stats
1W - 4L
1,193 SR
Queue Stats
5W - 15L
1,383 Elo+
Party 3
Raijin
Raijin
Yuger1
Raijin
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,129 Elo+
Party 1
Loki
Loki
ZsfozDiosZeuz
Loki
Level 94
God Stats
1W - 2L
1,682 SR
Queue Stats
47W - 56L
1,780 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
5 / 3 / 8
8,922
558
10,515
14,854
9,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 1 / 5
8,741
546
9,997
6,166
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
14
5 / 3 / 5
8,094
506
7,596
13,120
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
WeakFatigue
Poseidon
13
7 / 2 / 7
8,605
538
10,336
6,902
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 3 / 0
9,446
590
10,255
12,641
19,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Diego-Sama1703
Cu Chulainn
13
3 / 5 / 2
8,298
519
10,311
15,917
12,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
RendStung
Horus
13
3 / 2 / 3
8,509
532
5,756
13,925
11,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nu Wa
Wafleeer
Nu Wa
11
2 / 5 / 0
7,024
439
4,146
10,595
3,502
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Yuger1
Raijin
11
0 / 8 / 2
6,806
425
3,703
13,099
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 4
8,094
506
6,591
14,815
5,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
26
Kills
12
12
Deaths
26
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
8
3
L
Cu Chulainn
Diego-Sama1703
Cu Chulainn
3
5
2
0.8
L
Horus
RendStung
Horus
3
2
3
2.25
W
2
1
5
4.5
L
Nu Wa
Wafleeer
Nu Wa
2
5
0
0.4
W
Susano
5
3
5
2.5
W
Poseidon
WeakFatigue
Poseidon
7
2
7
5.25
L
Raijin
Yuger1
Raijin
0
8
2
0.13
L
4
6
4
1
W
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
30,507
53,683
Taken
68,351
39,308
Mitigated
37,933
15,978
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,515
6,225
0
6,189
14,854
9,396
0
2,819
12,035
0
51,423
L
Cu Chulainn
Diego-Sama1703
Cu Chulainn
10,311
2,687
0
530
15,917
12,839
0
7,857
7,057
0
47,495
L
Horus
RendStung
Horus
5,756
2,999
2,377
4,081
13,925
11,829
0
4,991
8,934
69
22,594
W
9,997
436
0
250
6,166
2,484
341
1,831
4,335
65,956
0
L
Nu Wa
Wafleeer
Nu Wa
4,146
758
0
2,125
10,595
3,502
0
6,595
3,949
30,764
0
W
Susano
7,596
1,673
0
4,546
13,120
5,404
0
1,308
11,812
0
46,802
W
Poseidon
WeakFatigue
Poseidon
10,336
1,748
0
1,250
6,902
2,345
443
1,494
5,408
51,038
0
L
Raijin
Yuger1
Raijin
3,703
843
0
1,828
13,099
3,954
616
4,757
8,342
46,043
0
L
6,591
814
0
2,913
14,815
5,809
0
5,534
9,281
0
44,033
W
10,255
1,361
0
3,743
12,641
19,679
160
556
12,085
66,284
189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,808
Gold Earned
38,731
430
Minions Killed
291
0
Camps Cleared
0
1,549,137
Distance Traveled
1,387,301
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,922
558
68
4
0
307,789
3
L
Cu Chulainn
8,298
519
75
5
0
269,584
1
L
Horus
8,509
532
26
2
0
292,674
0
W
Thoth
8,741
546
111
7
0
308,636
0
L
Nu Wa
7,024
439
37
2
0
283,029
0
W
Susano
8,094
506
65
4
0
339,699
0
W
Poseidon
8,605
538
78
5
0
295,607
3
L
Raijin
6,806
425
81
5
0
214,060
0
L
Loki
8,094
506
72
5
0
327,954
0
W
Bacchus
9,446
590
108
7
0
297,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role