Player Matchup

Hel
Hel
AuricCalamity
Hel
Level 47
God Stats
4W - 4L
1,427 SR
Queue Stats
295W - 277L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Daddy121211
Morgan Le Fay
Level 63
God Stats
2W - 1L
1,465 SR
Queue Stats
87W - 76L
1,452 Elo+
Solo
Jing Wei
Jing Wei
Ducky6969
Jing Wei
Level 63
God Stats
3W - 2L
1,496 SR
Queue Stats
249W - 269L
1,516 Elo+
Party 2
Bellona
Bellona
LilWeezle
Bellona
Level 21
God Stats
2W - 0L
1,736 SR
Queue Stats
39W - 33L
1,534 Elo+
Solo
Cthulhu
Cthulhu
abe2425
Cthulhu
Level 102
God Stats
8W - 6L
1,609 SR
Queue Stats
469W - 437L
1,520 Elo+
Party 2
Team Averages
Level 59
1,547 SR
1,504 Elo+

VS

Team Averages
Level 47
1,468 SR
1,469 Elo+
Thor
Thor
DayWanOne
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,656 Elo+
Solo
Martichoras
Martichoras
Likingcube7
Martichoras
Level 79
God Stats
2W - 2L
1,304 SR
Queue Stats
122W - 117L
1,483 Elo+
Solo
Chronos
Chronos
Nimbaws
Chronos
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,420 Elo+
Party 1
Yemoja
Yemoja
TenLnTwoWatts
Yemoja
Level 32
God Stats
1W - 3L
1,328 SR
Queue Stats
71W - 61L
1,452 Elo+
Solo
Lancelot
Lancelot
YoshiOG
Lancelot
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 10L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
10,481
749
12,788
10,267
5,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Daddy121211
Morgan Le Fay
18
9 / 2 / 13
11,494
821
18,560
13,556
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
Ducky6969
Jing Wei
19
6 / 3 / 20
11,516
823
15,841
14,948
7,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LilWeezle
Bellona
18
7 / 6 / 13
11,902
850
15,980
19,413
20,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
abe2425
Cthulhu
18
4 / 2 / 16
11,675
834
17,556
17,372
25,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 8 / 3
7,789
556
3,861
14,362
5,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
Likingcube7
Martichoras
16
3 / 5 / 7
10,325
738
18,241
17,767
8,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Nimbaws
Chronos
18
4 / 5 / 6
10,425
745
14,004
17,974
8,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 9
9,586
685
7,505
16,545
9,224
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
YoshiOG
Lancelot
17
4 / 7 / 5
10,027
716
10,174
19,598
15,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
43
29
Kills
13
14
Deaths
29
77
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
15
10.5
W
Morgan Le Fay
Daddy121211
Morgan Le Fay
9
2
13
7.75
L
Thor
0
8
3
0.19
W
Jing Wei
Ducky6969
Jing Wei
6
3
20
5.33
L
Martichoras
Likingcube7
Martichoras
3
5
7
1.3
W
Bellona
LilWeezle
Bellona
7
6
13
2.25
L
Chronos
Nimbaws
Chronos
4
5
6
1.4
L
2
4
9
1.63
L
Lancelot
YoshiOG
Lancelot
4
7
5
0.93
W
Cthulhu
abe2425
Cthulhu
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,725
Damage
53,785
75,556
Taken
86,246
67,631
Mitigated
47,803
35,718
Healing
26,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,788
622
9,421
6,143
10,267
5,891
1,121
3,950
6,317
18,039
0
W
Morgan Le Fay
Daddy121211
Morgan Le Fay
18,560
882
1,130
3,597
13,556
7,949
2,587
4,025
9,531
36,998
0
L
Thor
3,861
535
181
269
14,362
5,925
0
6,649
7,537
0
8,562
W
Jing Wei
Ducky6969
Jing Wei
15,841
12,876
371
516
14,948
7,974
2,557
4,429
10,519
0
35,275
L
Martichoras
Likingcube7
Martichoras
18,241
4,451
1,590
3,728
17,767
8,935
75
10,041
7,450
0
36,646
W
Bellona
LilWeezle
Bellona
15,980
3,356
2,040
3,481
19,413
20,189
699
4,049
15,364
0
26,263
L
Chronos
Nimbaws
Chronos
14,004
4,549
869
2,116
17,974
8,511
590
10,981
6,723
31,453
0
L
7,505
868
10,066
4,203
16,545
9,224
522
9,793
6,561
12,556
0
L
Lancelot
YoshiOG
Lancelot
10,174
1,543
540
3,353
19,598
15,208
813
10,211
9,245
0
21,519
W
Cthulhu
abe2425
Cthulhu
17,556
322
3,971
5,048
17,372
25,628
442
5,056
12,316
35,981
1,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
48,152
159
Minions Killed
119
0
Camps Cleared
0
1,302,045
Distance Traveled
1,027,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,481
749
14
1
0
287,411
0
W
Morgan Le Fay
11,494
821
42
3
0
246,832
0
L
Thor
7,789
556
11
1
0
146,893
0
W
Jing Wei
11,516
823
36
3
0
231,749
0
L
Martichoras
10,325
738
34
2
0
210,563
0
W
Bellona
11,902
850
21
2
0
243,459
0
L
Chronos
10,425
745
45
3
0
220,195
0
L
Yemoja
9,586
685
14
1
0
216,783
0
L
Lancelot
10,027
716
15
1
0
232,609
0
W
Cthulhu
11,675
834
46
3
0
292,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role