Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AP0C ACIDIC
Raijin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 260L
1,246 Elo+
Solo
Neith
Neith
KnOwDaWei
Neith
Level 62
God Stats
1W - 2L
1,590 SR
Queue Stats
2W - 5L
1,452 Elo+
Solo
Team Averages
Level 93
1,530 SR
1,399 Elo+

VS

Team Averages
Level 158
1,439 SR
1,464 Elo+
Izanami
Izanami
MXS12
Izanami
Level 129
God Stats
26W - 32L
1,479 SR
Queue Stats
886W - 931L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MajorisCanis
Morgan Le Fay
Level 175
God Stats
2W - 3L
1,430 SR
Queue Stats
42W - 48L
1,433 Elo+
Solo
Geb
Geb
vVBwGn-
Geb
Level 169
God Stats
3W - 2L
1,407 SR
Queue Stats
327W - 365L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 1
7,378
738
6,812
4,036
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
9
0 / 3 / 2
7,018
702
2,758
8,608
4,032
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
KnOwDaWei
Neith
9
1 / 3 / 1
6,926
693
4,026
6,763
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MXS12
Izanami
11
2 / 0 / 4
7,720
772
4,878
7,678
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
MajorisCanis
Morgan Le Fay
11
1 / 0 / 4
7,517
752
7,630
4,621
1,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
11
3 / 2 / 2
7,632
763
4,901
8,158
5,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
2
Kills
6
6
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Raijin
0
3
2
0.33
L
Neith
KnOwDaWei
Neith
1
3
1
0.5
W
Izanami
MXS12
Izanami
2
0
4
4
W
Morgan Le Fay
MajorisCanis
Morgan Le Fay
1
0
4
3
W
Geb
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,596
Damage
17,409
19,407
Taken
20,457
7,882
Mitigated
9,869
6,799
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,812
350
0
1,820
4,036
1,409
56
3,087
949
37,267
0
L
Raijin
2,758
665
0
3,453
8,608
4,032
0
5,244
3,364
19,999
0
L
Neith
KnOwDaWei
Neith
4,026
1,429
0
1,526
6,763
2,441
0
4,339
2,424
0
11,834
W
Izanami
MXS12
Izanami
4,878
2,334
0
3,209
7,678
2,914
1,094
3,317
4,151
0
42,288
W
Morgan Le Fay
MajorisCanis
Morgan Le Fay
7,630
1,604
0
1,629
4,621
1,678
0
2,954
1,491
26,826
0
W
Geb
4,901
517
0
2,175
8,158
5,277
0
3,055
4,961
16,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,322
Gold Earned
22,869
116
Minions Killed
127
0
Camps Cleared
0
538,911
Distance Traveled
582,071
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,378
738
67
7
0
192,906
2
L
Raijin
7,018
702
32
3
0
152,758
0
L
Neith
6,926
693
17
2
0
193,247
4
W
Izanami
7,720
772
75
8
0
173,639
0
W
Morgan Le Fay
7,517
752
39
4
0
214,565
0
W
Geb
7,632
763
13
1
0
193,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role