Player Matchup

Awilix
Awilix
CaeFinesix9
Awilix
Level 144
God Stats
1W - 3L
1,659 SR
Queue Stats
46W - 47L
1,480 Elo+
Solo
Sol
Sol
Trey0057
Sol
Level 72
God Stats
5W - 10L
1,555 SR
Queue Stats
35W - 61L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
Whackho
Cthulhu
Level 93
God Stats
3W - 7L
1,507 SR
Queue Stats
31W - 56L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
ZaddyP1
Danzaburou
Level 49
God Stats
13W - 16L
1,498 SR
Queue Stats
14W - 23L
1,384 Elo+
Party 2
Bellona
Bellona
lonegrunt_44
Bellona
Level 89
God Stats
2W - 3L
1,502 SR
Queue Stats
28W - 45L
1,440 Elo+
Party 2
Team Averages
Level 89
1,544 SR
1,431 Elo+

VS

Team Averages
Level 102
1,607 SR
1,509 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Idogalpha
Pele
Level 67
God Stats
4W - 1L
1,854 SR
Queue Stats
88W - 100L
1,489 Elo+
Solo
Neith
Neith
Queenofgods0012
Neith
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,528 Elo+
Party 1
Horus
Horus
StarBlazeSpirit
Horus
Level 82
God Stats
10W - 4L
1,613 SR
Queue Stats
24W - 14L
1,533 Elo+
Party 1
Hera
Hera
changguito
Hera
Level 167
God Stats
44W - 39L
1,568 SR
Queue Stats
555W - 560L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
5
1 / 4 / 0
3,766
538
1,945
5,811
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,547
650
919
4,990
1,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Whackho
Cthulhu
7
1 / 2 / 0
4,360
623
4,887
7,686
3,242
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
ZaddyP1
Danzaburou
5
0 / 4 / 0
3,461
494
2,854
5,720
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
lonegrunt_44
Bellona
8
1 / 2 / 0
4,575
654
3,007
6,632
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 0
5,152
736
4,190
5,697
3,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
9
2 / 0 / 1
5,109
730
1,110
5,103
1,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
4 / 1 / 2
4,783
683
6,871
5,919
2,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
2 / 1 / 5
4,963
709
3,659
7,590
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
6 / 0 / 1
6,198
885
3,597
2,216
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
15
16
Deaths
3
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
1
0
1
L
Awilix
1
4
0
0.25
W
Pele
2
0
1
2.5
W
4
1
2
5
W
2
1
5
4.5
L
0
4
0
0
L
Cthulhu
Whackho
Cthulhu
1
2
0
0.5
L
Danzaburou
ZaddyP1
Danzaburou
0
4
0
0
W
6
0
1
6.5
L
Bellona
lonegrunt_44
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,612
Damage
19,427
30,839
Taken
26,525
12,565
Mitigated
11,981
5,595
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,190
1,018
0
1,728
5,697
3,657
0
0
5,697
31,388
0
L
Awilix
1,945
942
0
500
5,811
1,741
5
1,581
4,180
0
13,255
W
Pele
1,110
398
0
1,110
5,103
1,627
0
476
4,627
0
30,821
W
6,871
4,282
0
1,610
5,919
2,036
0
2,072
3,847
0
26,028
W
3,659
1,855
1,215
2,168
7,590
4,004
0
2,496
5,094
0
10,334
L
919
464
0
1,021
4,990
1,418
0
2,079
2,741
28,591
0
L
Cthulhu
Whackho
Cthulhu
4,887
461
191
1,955
7,686
3,242
0
0
7,686
21,140
0
L
Danzaburou
ZaddyP1
Danzaburou
2,854
1,961
214
881
5,720
1,508
0
0
5,720
0
13,174
W
3,597
578
0
1,225
2,216
657
695
762
1,454
34,661
0
L
Bellona
lonegrunt_44
Bellona
3,007
910
0
833
6,632
4,656
0
3,907
2,725
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,709
Gold Earned
26,205
175
Minions Killed
230
0
Camps Cleared
0
723,942
Distance Traveled
741,294
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,152
736
49
7
0
132,446
3
L
Awilix
3,766
538
21
3
0
125,504
0
W
Pele
5,109
730
53
8
0
186,602
0
W
Neith
4,783
683
46
7
0
135,295
0
W
Horus
4,963
709
9
1
0
135,323
0
L
Sol
4,547
650
54
8
0
151,943
2
L
Cthulhu
4,360
623
38
5
0
168,846
3
L
Danzaburou
3,461
494
15
2
0
125,607
0
W
Hera
6,198
885
73
10
0
151,628
2
L
Bellona
4,575
654
47
7
0
152,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role