Player Matchup

Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Father Sting
Hachiman
Level 122
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 35L
1,484 Elo+
Party 1
Thanatos
Thanatos
Not Ignitez
Thanatos
Level 89
God Stats
8W - 11L
1,754 SR
Queue Stats
46W - 41L
1,494 Elo+
Party 1
Nike
Nike
Orcrist Ferx
Nike
Level 108
God Stats
5W - 7L
1,340 SR
Queue Stats
19W - 23L
1,473 Elo+
Party 1
Artio
Artio
Thorack V
Artio
Level 64
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Team Averages
Level 94
1,519 SR
1,490 Elo+

VS

Team Averages
Level 96
1,503 SR
1,432 Elo+
Raijin
Raijin
 
Raijin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CocoTaco
Neith
Level 124
God Stats
2W - 2L
1,305 SR
Queue Stats
34W - 35L
1,374 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Gingerbilly92
Maman Brigitte
Level 88
God Stats
3W - 3L
1,570 SR
Queue Stats
129W - 123L
1,483 Elo+
Party 2
Anubis
Anubis
Wolfswift3030
Anubis
Level 87
God Stats
71W - 36L
1,638 SR
Queue Stats
638W - 666L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zolowaawaa
Ah Muzen Cab
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 59L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 3 / 0
5,818
485
5,262
7,454
2,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Father Sting
Hachiman
8
1 / 3 / 2
5,372
448
3,496
10,425
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Not Ignitez
Thanatos
13
6 / 0 / 1
7,514
626
7,295
9,824
4,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 1
6,013
501
4,852
13,250
9,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Thorack V
Artio
8
0 / 3 / 1
5,246
437
1,088
11,007
6,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
3 / 2 / 1
7,905
659
8,436
9,944
4,360
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
CocoTaco
Neith
12
2 / 1 / 1
6,599
550
3,754
6,857
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Maman Brigitte
Gingerbilly92
Maman Brigitte
12
2 / 2 / 2
6,531
544
2,794
10,704
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 0 / 4
7,672
639
9,534
8,693
3,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
zolowaawaa
Ah Muzen Cab
11
2 / 3 / 1
6,942
579
10,334
7,433
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
13
13
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
Raijin
 
Raijin
3
2
1
1.75
W
Neith
CocoTaco
Neith
2
1
1
2.5
L
Hachiman
Father Sting
Hachiman
1
3
2
0.67
W
Maman Brigitte
Gingerbilly92
Maman Brigitte
2
2
2
1.5
L
Thanatos
Not Ignitez
Thanatos
6
0
1
6.5
L
1
4
1
0.38
L
Artio
Thorack V
Artio
0
3
1
0.17
W
4
0
4
6
W
Ah Muzen Cab
zolowaawaa
Ah Muzen Cab
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,993
Damage
34,852
51,960
Taken
43,631
25,960
Mitigated
15,355
21,869
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,262
390
0
3,204
7,454
2,932
0
3,684
3,770
41,421
0
W
Raijin
 
Raijin
8,436
1,151
0
5,394
9,944
4,360
215
61
9,883
60,740
0
W
Neith
CocoTaco
Neith
3,754
1,623
0
2,611
6,857
1,708
718
2,764
4,093
0
39,071
L
Hachiman
Father Sting
Hachiman
3,496
1,706
0
1,944
10,425
3,102
0
2,974
7,451
0
30,922
W
Maman Brigitte
Gingerbilly92
Maman Brigitte
2,794
559
0
450
10,704
3,396
0
414
10,290
46,969
0
L
Thanatos
Not Ignitez
Thanatos
7,295
2,430
0
9,237
9,824
4,156
0
1,264
8,560
0
54,784
L
4,852
878
0
2,495
13,250
9,364
0
8,906
4,344
61
38,435
L
Artio
Thorack V
Artio
1,088
184
1,240
3,749
11,007
6,406
0
3,936
7,071
7,586
0
W
9,534
526
0
5,449
8,693
3,592
435
2,620
6,073
65,870
0
W
Ah Muzen Cab
zolowaawaa
Ah Muzen Cab
10,334
3,844
0
740
7,433
2,299
180
552
6,881
0
48,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
35,649
283
Minions Killed
371
0
Camps Cleared
0
1,032,103
Distance Traveled
1,129,839
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,818
485
66
6
0
153,870
2
W
Raijin
7,905
659
107
9
0
203,757
0
W
Neith
6,599
550
50
4
0
208,729
0
L
Hachiman
5,372
448
54
5
0
182,509
0
W
Maman Brigitte
6,531
544
61
5
0
287,188
0
L
Thanatos
7,514
626
88
7
0
276,699
0
L
Nike
6,013
501
61
5
0
209,642
0
L
Artio
5,246
437
14
1
0
209,383
0
W
Anubis
7,672
639
87
7
0
209,854
0
W
Ah Muzen Cab
6,942
579
66
6
0
220,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role