Player Matchup

King Arthur
King Arthur
Cachaplinas123
King Arthur
Level 108
God Stats
32W - 19L
1,641 SR
Queue Stats
667W - 626L
1,531 Elo+
Solo
Yu Huang
Yu Huang
DemonBarber18
Yu Huang
Level 142
God Stats
2W - 0L
1,610 SR
Queue Stats
62W - 56L
1,600 Elo+
Party 1
Anhur
Anhur
DookieCheese
Anhur
Level 128
God Stats
3W - 2L
1,488 SR
Queue Stats
42W - 29L
1,551 Elo+
Party 1
Eset
Eset
Slinkycar22
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,515 Elo+
Solo
Hercules
Hercules
yumbies
Hercules
Level 127
God Stats
16W - 14L
1,703 SR
Queue Stats
965W - 889L
1,535 Elo+
Solo
Team Averages
Level 126
1,588 SR
1,546 Elo+

VS

Team Averages
Level 103
1,599 SR
1,539 Elo+
Anubis
Anubis
DMTheory
Anubis
Level 26
God Stats
128W - 85L
1,633 SR
Queue Stats
215W - 194L
1,550 Elo+
Party 2
Raijin
Raijin
Mingledsnail
Raijin
Level 126
God Stats
5W - 8L
1,433 SR
Queue Stats
475W - 420L
1,553 Elo+
Party 2
He Bo
He Bo
Zelbitz
He Bo
Level 120
God Stats
11W - 11L
1,556 SR
Queue Stats
165W - 139L
1,578 Elo+
Party 2
Xbalanque
Xbalanque
jayIizzIe
Xbalanque
Level 141
God Stats
1W - 3L
1,530 SR
Queue Stats
48W - 64L
1,452 Elo+
Solo
Jormungandr
Jormungandr
jojoerm
Jormungandr
Level 104
God Stats
2W - 1L
1,842 SR
Queue Stats
308W - 292L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cachaplinas123
King Arthur
11
3 / 4 / 8
7,300
487
8,078
16,876
12,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
DemonBarber18
Yu Huang
14
3 / 2 / 8
8,847
590
6,373
6,581
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 5
8,678
579
4,313
6,961
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 5
9,063
604
6,298
10,841
5,085
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
yumbies
Hercules
16
13 / 1 / 4
10,333
689
15,590
10,449
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DMTheory
Anubis
12
2 / 6 / 1
8,053
537
9,390
13,574
6,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
14
4 / 4 / 0
9,190
613
6,542
9,138
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
Zelbitz
He Bo
12
0 / 6 / 4
7,107
474
6,968
11,781
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
jayIizzIe
Xbalanque
12
1 / 1 / 1
7,393
493
3,957
6,898
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
jojoerm
Jormungandr
10
2 / 6 / 4
6,643
443
5,603
14,182
10,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
9
9
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cachaplinas123
King Arthur
3
4
8
1.75
L
Anubis
DMTheory
Anubis
2
6
1
0.42
W
Yu Huang
DemonBarber18
Yu Huang
3
2
8
3.5
W
2
0
5
4.5
L
Raijin
4
4
0
1
W
2
2
5
2.25
L
He Bo
Zelbitz
He Bo
0
6
4
0.33
L
Xbalanque
jayIizzIe
Xbalanque
1
1
1
1.5
L
Jormungandr
jojoerm
Jormungandr
2
6
4
0.67
W
Hercules
yumbies
Hercules
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,652
Damage
32,460
51,708
Taken
55,573
28,210
Mitigated
25,823
12,611
Healing
11,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cachaplinas123
King Arthur
8,078
485
0
1,830
16,876
12,426
10
8,863
7,577
0
34,983
L
Anubis
DMTheory
Anubis
9,390
462
0
4,892
13,574
6,751
699
5,760
7,814
60,800
0
W
Yu Huang
DemonBarber18
Yu Huang
6,373
402
0
750
6,581
2,525
707
3,548
2,627
61,568
0
W
4,313
2,617
0
3,498
6,961
2,943
1,110
2,694
4,094
0
60,020
L
Raijin
6,542
435
0
300
9,138
3,196
0
2,010
7,128
66,118
0
W
6,298
442
93
4,341
10,841
5,085
382
7,134
3,677
66,684
0
L
He Bo
Zelbitz
He Bo
6,968
777
0
3,329
11,781
3,646
0
1,796
9,985
52,848
1,371
L
Xbalanque
jayIizzIe
Xbalanque
3,957
1,560
0
2,316
6,898
2,223
0
0
6,898
0
54,405
L
Jormungandr
jojoerm
Jormungandr
5,603
900
184
977
14,182
10,007
0
3,105
11,077
21,772
0
W
Hercules
yumbies
Hercules
15,590
5,840
0
2,099
10,449
5,231
0
4,605
5,676
0
82,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
38,386
487
Minions Killed
457
0
Camps Cleared
0
1,556,228
Distance Traveled
1,404,063
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,300
487
47
3
0
301,206
0
L
Anubis
8,053
537
98
7
0
251,683
0
W
Yu Huang
8,847
590
114
8
0
290,211
4
W
Anhur
8,678
579
104
7
0
293,798
0
L
Raijin
9,190
613
135
9
0
289,896
4
W
Eset
9,063
604
117
8
0
310,635
0
L
He Bo
7,107
474
90
6
0
319,407
2
L
Xbalanque
7,393
493
104
7
0
240,152
2
L
Jormungandr
6,643
443
30
2
0
302,925
2
W
Hercules
10,333
689
105
7
0
360,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role