Player Matchup

Nemesis
Nemesis
ExcuseMyOwnage
Nemesis
Level 66
God Stats
1W - 2L
1,516 SR
Queue Stats
287W - 324L
1,367 Elo+
Solo
Gilgamesh
Gilgamesh
Squadly
Gilgamesh
Level 44
God Stats
2W - 4L
1,201 SR
Queue Stats
138W - 170L
1,459 Elo+
Party 1
Discordia
Discordia
TomyDC21222
Discordia
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 63L
1,388 Elo+
Solo
Amaterasu
Amaterasu
Zeuslightning47
Amaterasu
Level 29
God Stats
0W - 3L
1,188 SR
Queue Stats
207W - 324L
1,312 Elo+
Solo
Yemoja
Yemoja
saltyari
Yemoja
Level 101
God Stats
3W - 4L
1,474 SR
Queue Stats
343W - 405L
1,431 Elo+
Party 1
Team Averages
Level 70
1,376 SR
1,391 Elo+

VS

Team Averages
Level 103
1,402 SR
1,366 Elo+
Chiron
Chiron
ASnipersHiss
Chiron
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
114W - 127L
1,335 Elo+
Solo
Thanatos
Thanatos
Digitalhazard401
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 101L
1,196 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Logananom
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,294 SR
Queue Stats
39W - 30L
1,478 Elo+
Solo
Yemoja
Yemoja
teeeeeeebrraaaaa
Yemoja
Level 121
God Stats
1W - 2L
1,220 SR
Queue Stats
212W - 200L
1,373 Elo+
Solo
Shiva
Shiva
zaboomafoo369
Shiva
Level 109
God Stats
5W - 2L
1,280 SR
Queue Stats
203W - 188L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,917
845
3,794
8,717
4,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Squadly
Gilgamesh
11
4 / 2 / 1
6,217
888
7,354
10,690
10,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
TomyDC21222
Discordia
14
1 / 2 / 5
6,866
981
9,284
6,865
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Zeuslightning47
Amaterasu
8
0 / 4 / 3
5,187
741
2,119
7,230
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
saltyari
Yemoja
11
0 / 1 / 4
6,161
880
1,957
7,199
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
3 / 1 / 7
6,508
930
6,975
4,434
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

14
7 / 1 / 4
7,333
1,048
7,806
5,881
2,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morgan Le Fay
Logananom
Morgan Le Fay
11
1 / 2 / 10
6,017
860
12,107
7,061
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 11
6,276
897
2,959
5,752
3,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 9
6,198
885
5,265
6,580
5,126
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
6
Kills
12
12
Deaths
6
16
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chiron
3
1
7
6.5
W
7
1
4
9
L
1
3
3
0.83
W
Morgan Le Fay
Logananom
Morgan Le Fay
1
2
10
3
L
Gilgamesh
Squadly
Gilgamesh
4
2
1
2.25
L
Discordia
TomyDC21222
Discordia
1
2
5
1.75
L
Amaterasu
Zeuslightning47
Amaterasu
0
4
3
0.38
L
Yemoja
saltyari
Yemoja
0
1
4
2
W
0
1
11
5.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,508
Damage
35,112
40,701
Taken
29,708
27,840
Mitigated
15,632
15,389
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
6,975
1,783
1,328
1,092
4,434
1,509
96
1,284
2,898
0
14,155
W
7,806
1,703
184
4,238
5,881
2,539
0
2,216
3,381
0
13,085
L
3,794
1,500
1,190
1,868
8,717
4,878
0
2,594
5,925
0
6,996
W
Morgan Le Fay
Logananom
Morgan Le Fay
12,107
992
442
1,053
7,061
2,713
0
2,648
3,966
17,128
0
L
Gilgamesh
Squadly
Gilgamesh
7,354
1,925
534
2,681
10,690
10,599
0
2,567
7,959
0
10,462
L
Discordia
TomyDC21222
Discordia
9,284
1,284
309
1,867
6,865
2,689
0
3,452
3,243
26,548
0
L
Amaterasu
Zeuslightning47
Amaterasu
2,119
271
0
755
7,230
4,970
0
2,454
4,572
0
2,782
L
Yemoja
saltyari
Yemoja
1,957
550
4,507
1,678
7,199
4,704
21
2,928
3,936
5,040
0
W
2,959
953
4,490
1,854
5,752
3,745
0
2,519
3,109
5,907
0
W
5,265
621
334
847
6,580
5,126
34
2,574
3,566
0
11,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
32,332
68
Minions Killed
59
0
Camps Cleared
0
664,515
Distance Traveled
687,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,508
930
20
3
0
120,731
0
W
Thanatos
7,333
1,048
12
2
0
166,549
0
L
Nemesis
5,917
845
12
2
0
145,371
0
W
Morgan Le Fay
6,017
860
9
1
0
144,687
0
L
Gilgamesh
6,217
888
7
1
0
142,268
0
L
Discordia
6,866
981
43
6
0
129,249
0
L
Amaterasu
5,187
741
3
0
0
110,365
0
L
Yemoja
6,161
880
3
0
0
137,262
0
W
Yemoja
6,276
897
6
1
0
132,860
0
W
Shiva
6,198
885
12
2
0
122,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role