Player Matchup

Ishtar
Ishtar
BuffaloRanch
Ishtar
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,430 Elo+
Party 2
Baron Samedi
Baron Samedi
DeJDaddy
Baron Samedi
Level 29
God Stats
4W - 2L
1,565 SR
Queue Stats
5W - 2L
1,588 Elo+
Party 2
Athena
Athena
RatBoy9
Athena
Level 24
God Stats
1W - 1L
1,226 SR
Queue Stats
3W - 3L
1,418 Elo+
Party 2
Guan Yu
Guan Yu
Rewcor21
Guan Yu
Level 60
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 2
Pele
Pele
timbstopmer
Pele
Level 16
God Stats
2W - 3L
1,328 SR
Queue Stats
5W - 3L
1,472 Elo+
Party 2
Team Averages
Level 31
1,467 SR
1,477 Elo+

VS

Team Averages
Level 35
1,390 SR
1,291 Elo+
Hercules
Hercules
BigTuna7676
Hercules
Level 29
God Stats
3W - 17L
1,166 SR
Queue Stats
66W - 155L
1,190 Elo+
Party 1
Kali
Kali
Chambo_Kujo
Kali
Level 27
God Stats
2W - 10L
1,505 SR
Queue Stats
62W - 126L
1,158 Elo+
Party 1
Baron Samedi
Baron Samedi
Magnum71g
Baron Samedi
Level 38
God Stats
0W - 4L
1,280 SR
Queue Stats
111W - 203L
1,217 Elo+
Party 1
Neith
Neith
SpamXL
Neith
Level 28
God Stats
0W - 2L
1,334 SR
Queue Stats
63W - 58L
1,429 Elo+
Party 3
Charon
Charon
meowmeowme0w
Charon
Level 53
God Stats
7W - 4L
1,665 SR
Queue Stats
125W - 117L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
5 / 0 / 3
9,550
531
19,790
11,951
5,659
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
DeJDaddy
Baron Samedi
17
5 / 0 / 4
10,733
596
8,651
7,773
4,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
RatBoy9
Athena
14
1 / 3 / 4
8,751
486
6,121
17,526
17,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Rewcor21
Guan Yu
15
1 / 1 / 2
9,623
535
10,539
13,955
20,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
8 / 1 / 3
10,522
585
11,229
13,991
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigTuna7676
Hercules
14
0 / 2 / 1
8,317
462
7,126
17,332
10,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 5 / 0
7,492
416
5,215
16,589
6,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Magnum71g
Baron Samedi
13
1 / 6 / 0
7,796
433
4,965
14,779
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
SpamXL
Neith
13
2 / 3 / 2
8,049
447
12,383
14,771
5,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
12
1 / 4 / 3
7,841
436
8,743
18,258
16,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
5
5
Deaths
20
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BigTuna7676
Hercules
0
2
1
0.25
W
Ishtar
5
0
3
6.5
L
1
5
0
0.2
W
Baron Samedi
DeJDaddy
Baron Samedi
5
0
4
7
L
Baron Samedi
Magnum71g
Baron Samedi
1
6
0
0.17
W
Athena
RatBoy9
Athena
1
3
4
1
W
Guan Yu
Rewcor21
Guan Yu
1
1
2
2
L
Neith
SpamXL
Neith
2
3
2
1
L
Charon
1
4
3
0.63
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,330
Damage
38,432
65,196
Taken
81,729
54,136
Mitigated
45,322
22,083
Healing
22,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BigTuna7676
Hercules
7,126
3,193
0
8,914
17,332
10,261
0
799
16,533
0
51,674
W
Ishtar
19,790
14,199
0
6,913
11,951
5,659
453
3,408
8,543
0
92,291
L
5,215
1,979
0
3,270
16,589
6,395
0
3,057
13,452
0
47,731
W
Baron Samedi
DeJDaddy
Baron Samedi
8,651
422
34
2,430
7,773
4,174
136
3,292
4,211
79,515
0
L
Baron Samedi
Magnum71g
Baron Samedi
4,965
340
354
2,462
14,779
6,404
558
6,205
8,335
45,159
0
W
Athena
RatBoy9
Athena
6,121
2,606
0
3,287
17,526
17,835
0
3,937
13,549
27,390
0
W
Guan Yu
Rewcor21
Guan Yu
10,539
1,552
68
3,600
13,955
20,144
266
865
12,965
3,126
56,770
L
Neith
SpamXL
Neith
12,383
3,093
0
4,087
14,771
5,787
0
2,515
12,256
0
70,360
L
Charon
8,743
1,333
0
3,221
18,258
16,475
0
2,893
15,315
28,885
0
W
11,229
2,140
0
5,751
13,991
6,324
882
1,755
12,220
0
105,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,179
Gold Earned
39,495
557
Minions Killed
370
0
Camps Cleared
0
1,770,581
Distance Traveled
1,668,195
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,317
462
73
4
0
312,391
0
W
Ishtar
9,550
531
160
9
0
333,264
1
L
Kali
7,492
416
66
4
0
377,352
6
W
Baron Samedi
10,733
596
141
8
0
317,580
4
L
Baron Samedi
7,796
433
87
5
0
288,472
1
W
Athena
8,751
486
32
2
0
362,183
6
W
Guan Yu
9,623
535
90
5
0
346,063
2
L
Neith
8,049
447
122
7
0
345,215
0
L
Charon
7,841
436
22
1
0
344,765
6
W
Pele
10,522
585
134
7
0
411,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role