Player Matchup

Cthulhu
Cthulhu
DarbyDeuce
Cthulhu
Level 163
God Stats
3W - 0L
1,807 SR
Queue Stats
99W - 89L
1,490 Elo+
Party 1
Hercules
Hercules
Jesus99999
Hercules
Level 157
God Stats
11W - 4L
1,857 SR
Queue Stats
292W - 292L
1,554 Elo+
Party 1
Mercury
Mercury
Johnson x OG
Mercury
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 108L
1,451 Elo+
Solo
Cernunnos
Cernunnos
TH1S GUY U KNOW
Cernunnos
Level 159
God Stats
4W - 3L
1,402 SR
Queue Stats
279W - 281L
1,516 Elo+
Party 1
Geb
Geb
insanep0tter
Geb
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,477 Elo+
Party 1
Team Averages
Level 146
1,613 SR
1,498 Elo+

VS

Team Averages
Level 133
1,562 SR
1,504 Elo+
Bellona
Bellona
ALL HAIL HYDRAE
Bellona
Level 148
God Stats
1W - 7L
1,331 SR
Queue Stats
233W - 238L
1,485 Elo+
Party 2
Skadi
Skadi
AxMAYTAGxA
Skadi
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 188L
1,514 Elo+
Party 3
Thor
Thor
HandysBehindDQ
Thor
Level 104
God Stats
3W - 4L
1,508 SR
Queue Stats
220W - 240L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
MutomboPT
Danzaburou
Level 107
God Stats
1W - 1L
1,971 SR
Queue Stats
244W - 242L
1,524 Elo+
Solo
Neith
Neith
axhydexa
Neith
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 62L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarbyDeuce
Cthulhu
19
3 / 3 / 14
11,433
762
16,725
19,466
33,714
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Jesus99999
Hercules
20
8 / 2 / 7
12,218
815
17,345
25,758
43,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Johnson x OG
Mercury
16
4 / 7 / 9
10,637
709
10,331
15,437
17,015
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
TH1S GUY U KNOW
Cernunnos
20
9 / 3 / 6
13,160
877
21,422
20,507
20,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 10
10,021
668
10,740
16,872
21,639
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 9
11,235
749
17,959
31,901
35,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
16
3 / 6 / 9
9,922
661
15,115
15,255
7,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
3 / 5 / 8
10,078
672
11,500
13,359
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
MutomboPT
Danzaburou
19
5 / 4 / 12
12,370
825
23,379
15,207
8,991
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
axhydexa
Neith
18
4 / 4 / 11
10,674
712
15,177
11,461
6,076
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
67
24
Kills
18
18
Deaths
24
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
5
9
1.5
L
Skadi
3
6
9
1.25
W
Cthulhu
DarbyDeuce
Cthulhu
3
3
14
3.33
L
3
5
8
1.4
W
Hercules
Jesus99999
Hercules
8
2
7
5.75
W
Mercury
Johnson x OG
Mercury
4
7
9
1.21
L
Danzaburou
MutomboPT
Danzaburou
5
4
12
2.75
W
Cernunnos
TH1S GUY U KNOW
Cernunnos
9
3
6
4
L
Neith
axhydexa
Neith
4
4
11
2.38
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,563
Damage
83,130
98,040
Taken
87,183
137,270
Mitigated
64,630
30,643
Healing
29,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,959
5,206
838
14,035
31,901
35,339
0
8,310
23,591
0
35,978
L
Skadi
15,115
6,350
333
1,753
15,255
7,553
654
5,038
10,217
0
25,710
W
Cthulhu
DarbyDeuce
Cthulhu
16,725
176
2,939
1,421
19,466
33,714
0
0
19,466
35,592
787
L
11,500
184
1,037
1,249
13,359
6,671
290
4,986
8,373
0
15,312
W
Hercules
Jesus99999
Hercules
17,345
2,822
2,457
9,853
25,758
43,961
365
0
25,758
0
22,431
W
Mercury
Johnson x OG
Mercury
10,331
3,866
926
319
15,437
17,015
0
0
15,437
0
16,088
L
Danzaburou
MutomboPT
Danzaburou
23,379
13,261
492
5,111
15,207
8,991
1,106
4,138
11,069
0
44,628
W
Cernunnos
TH1S GUY U KNOW
Cernunnos
21,422
8,347
470
7,506
20,507
20,941
4,199
0
20,507
0
49,169
L
Neith
axhydexa
Neith
15,177
6,351
1,595
2,584
11,461
6,076
0
4,206
7,255
0
25,967
W
10,740
1,069
1,226
3,526
16,872
21,639
624
0
16,872
23,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,469
Gold Earned
54,279
167
Minions Killed
144
0
Camps Cleared
0
1,375,065
Distance Traveled
1,357,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,235
749
32
2
0
306,254
0
L
Skadi
9,922
661
22
1
0
268,540
0
W
Cthulhu
11,433
762
41
3
0
280,494
0
L
Thor
10,078
672
7
0
0
232,982
0
W
Hercules
12,218
815
20
1
0
300,963
0
W
Mercury
10,637
709
14
1
0
264,370
0
L
Danzaburou
12,370
825
55
4
0
270,348
0
W
Cernunnos
13,160
877
63
4
0
235,044
0
L
Neith
10,674
712
28
2
0
279,863
0
W
Geb
10,021
668
29
2
0
294,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role