Player Matchup

Hercules
Hercules
DeadInsomnia
Hercules
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 181L
1,407 Elo+
Party 1
Sylvanus
Sylvanus
HeresJonnyyyy
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 53L
1,429 Elo+
Solo
Kukulkan
Kukulkan
JinxTheDemon
Kukulkan
Level 120
God Stats
5W - 1L
1,389 SR
Queue Stats
399W - 415L
1,393 Elo+
Party 1
Charybdis
Charybdis
MogieMay0819
Charybdis
Level 83
God Stats
5W - 7L
1,387 SR
Queue Stats
259W - 289L
1,438 Elo+
Solo
Hun Batz
Hun Batz
crownedclown123
Hun Batz
Level 111
God Stats
4W - 1L
1,499 SR
Queue Stats
125W - 161L
1,421 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,418 Elo+

VS

Team Averages
Level 72
1,610 SR
1,423 Elo+
Sol
Sol
IcyFury2012
Sol
Level 108
God Stats
1W - 2L
1,407 SR
Queue Stats
43W - 47L
1,396 Elo+
Solo
Athena
Athena
Vybe_01
Athena
Level 68
God Stats
0W - 2L
1,517 SR
Queue Stats
36W - 31L
1,399 Elo+
Solo
Fenrir
Fenrir
dejek
Fenrir
Level 46
God Stats
1W - 1L
1,809 SR
Queue Stats
16W - 17L
1,401 Elo+
Solo
Terra
Terra
ghostlymma
Terra
Level 66
God Stats
8W - 7L
1,547 SR
Queue Stats
414W - 427L
1,506 Elo+
Solo
Scylla
Scylla
ogbobbyy82
Scylla
Level 73
God Stats
2W - 1L
1,771 SR
Queue Stats
89W - 78L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadInsomnia
Hercules
15
4 / 3 / 19
9,204
837
11,560
16,670
20,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
HeresJonnyyyy
Sylvanus
14
2 / 3 / 18
8,684
789
5,102
11,564
7,162
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
JinxTheDemon
Kukulkan
20
10 / 0 / 20
11,382
1,035
19,160
7,702
3,747
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Charybdis
MogieMay0819
Charybdis
17
10 / 2 / 12
10,562
960
12,036
10,376
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
15
8 / 4 / 15
9,753
887
14,833
13,731
7,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 3
8,942
813
13,310
12,529
4,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Vybe_01
Athena
15
1 / 6 / 7
8,158
742
4,789
17,078
17,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
dejek
Fenrir
13
2 / 8 / 4
7,926
721
8,139
15,277
13,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
12
0 / 7 / 1
6,638
603
2,683
15,277
9,051
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Scylla
ogbobbyy82
Scylla
16
2 / 5 / 3
8,062
733
10,972
9,424
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
28
34
Kills
10
12
Deaths
34
84
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
DeadInsomnia
Hercules
4
3
19
4.5
W
Sylvanus
HeresJonnyyyy
Sylvanus
2
3
18
3.67
L
5
8
3
0.81
W
Kukulkan
JinxTheDemon
Kukulkan
10
0
20
20
W
Charybdis
MogieMay0819
Charybdis
10
2
12
8
L
Athena
Vybe_01
Athena
1
6
7
0.75
W
Hun Batz
8
4
15
3.88
L
Fenrir
dejek
Fenrir
2
8
4
0.5
L
Terra
0
7
1
0.07
L
Scylla
ogbobbyy82
Scylla
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,691
Damage
39,893
60,043
Taken
69,585
43,668
Mitigated
49,685
27,812
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DeadInsomnia
Hercules
11,560
4,132
2,325
6,763
16,670
20,586
237
7,306
9,364
0
18,824
W
Sylvanus
HeresJonnyyyy
Sylvanus
5,102
1,462
4,578
2,693
11,564
7,162
327
6,481
5,083
10,080
0
L
13,310
2,489
0
1,221
12,529
4,734
0
3,270
9,259
21,300
0
W
Kukulkan
JinxTheDemon
Kukulkan
19,160
796
0
1,743
7,702
3,747
858
4,391
3,311
39,745
0
W
Charybdis
MogieMay0819
Charybdis
12,036
6,167
2,144
4,054
10,376
4,365
1,644
5,564
4,812
0
23,818
L
Athena
Vybe_01
Athena
4,789
1,169
149
1,026
17,078
17,777
0
5,449
11,629
10,839
0
W
Hun Batz
14,833
2,324
774
2,738
13,731
7,808
69
8,012
5,719
0
22,369
L
Fenrir
dejek
Fenrir
8,139
997
110
1,987
15,277
13,909
0
7,215
8,062
0
11,953
L
Terra
2,683
586
3,497
1,817
15,277
9,051
0
5,374
9,903
4,207
0
L
Scylla
ogbobbyy82
Scylla
10,972
2,005
761
1,037
9,424
4,214
0
2,954
6,470
24,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,585
Gold Earned
39,726
127
Minions Killed
78
0
Camps Cleared
0
1,024,867
Distance Traveled
913,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,204
837
10
1
0
193,407
0
W
Sylvanus
8,684
789
11
1
0
162,668
0
L
Sol
8,942
813
19
2
0
180,400
0
W
Kukulkan
11,382
1,035
57
5
0
246,110
0
W
Charybdis
10,562
960
30
3
0
227,504
0
L
Athena
8,158
742
9
1
0
196,848
0
W
Hun Batz
9,753
887
19
2
0
195,178
0
L
Fenrir
7,926
721
8
1
0
203,582
0
L
Terra
6,638
603
5
0
0
171,153
0
L
Scylla
8,062
733
37
3
0
161,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role