Player Matchup

Cliodhna
Cliodhna
Gold II
 
Cliodhna
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Ebirdfrm757
Kukulkan
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 116L
1,326 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Smitecreed
Cthulhu
Gold V
Level 83
God Stats
9W - 7L
1,310 SR
Queue Stats
43W - 41L
1,474 MMR
Solo
Chernobog
Chernobog
Silver II
WOLFAbstract
Chernobog
Silver II
Level 48
God Stats
1W - 1L
1,515 SR
Queue Stats
22W - 21L
1,479 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
borntocarnage
Cu Chulainn
Gold IV
Level 154
God Stats
3W - 4L
1,588 SR
Queue Stats
50W - 63L
1,468 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,483 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,526 SR
1,482 MMR
Shiva
Shiva
Gold III
JayromeD14
Shiva
Gold III
Level 110
God Stats
72W - 51L
1,650 SR
Queue Stats
478W - 465L
1,496 MMR
Solo
Awilix
Awilix
Gold V
Koruptsoldier
Awilix
Gold V
Level 63
God Stats
30W - 20L
1,616 SR
Queue Stats
130W - 120L
1,553 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Mono41
Heimdallr
Bronze III
Level 79
God Stats
3W - 2L
1,481 SR
Queue Stats
4W - 3L
1,492 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
funiizer654
Kuzenbo
Gold III
Level 168
God Stats
3W - 7L
1,293 SR
Queue Stats
458W - 472L
1,464 MMR
Solo
Ra
Ra
Silver I
royaltea90
Ra
Silver I
Level 84
God Stats
14W - 4L
1,592 SR
Queue Stats
49W - 44L
1,405 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
2 / 5 / 2
8,648
480
5,373
17,688
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Ebirdfrm757
Kukulkan
12
0 / 5 / 1
7,844
436
4,165
9,526
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Smitecreed
Cthulhu
10
0 / 6 / 0
7,247
403
7,798
21,833
14,509
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
WOLFAbstract
Chernobog
11
0 / 7 / 1
7,380
410
6,251
12,950
4,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
borntocarnage
Cu Chulainn
16
5 / 6 / 1
10,411
578
13,066
20,620
15,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
PeleRaijinAthena

VS

Bans
JanusAtlasMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
5 / 1 / 7
8,867
493
9,992
17,308
15,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
13 / 1 / 4
11,022
612
15,716
13,784
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
Mono41
Heimdallr
15
5 / 0 / 9
10,181
566
12,889
10,946
5,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
funiizer654
Kuzenbo
14
2 / 5 / 7
9,155
509
8,926
18,376
21,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
4 / 0 / 8
10,155
564
13,076
7,291
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
7
Kills
29
29
Deaths
7
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
5
2
0.6
L
Kukulkan
Ebirdfrm757
Kukulkan
0
5
1
0.1
W
Shiva
5
1
7
8.5
W
13
1
4
15
W
Heimdallr
Mono41
Heimdallr
5
0
9
9.5
L
Cthulhu
Smitecreed
Cthulhu
0
6
0
0
L
Chernobog
WOLFAbstract
Chernobog
0
7
1
0.07
L
Cu Chulainn
borntocarnage
Cu Chulainn
5
6
1
0.92
W
Kuzenbo
funiizer654
Kuzenbo
2
5
7
1.1
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,653
Damage
60,599
82,617
Taken
67,705
45,196
Mitigated
52,944
17,611
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,373
281
0
6,909
17,688
7,114
0
2,135
15,462
0
65,809
L
Kukulkan
Ebirdfrm757
Kukulkan
4,165
314
0
476
9,526
4,011
0
1,946
7,521
49,232
0
W
Shiva
9,992
1,632
440
4,447
17,308
15,963
21
3,882
13,340
0
42,748
W
15,716
7,156
0
1,995
13,784
6,601
0
2,365
11,305
0
106,349
W
Heimdallr
Mono41
Heimdallr
12,889
8,402
0
3,400
10,946
5,631
1,863
4,705
6,181
0
74,653
L
Cthulhu
Smitecreed
Cthulhu
7,798
972
1,231
4,475
21,833
14,509
0
5,751
15,899
26,116
0
L
Chernobog
WOLFAbstract
Chernobog
6,251
4,172
0
1,583
12,950
4,363
0
1,399
11,465
0
44,983
L
Cu Chulainn
borntocarnage
Cu Chulainn
13,066
3,354
0
2,937
20,620
15,199
504
9,932
10,268
3,871
87,228
W
Kuzenbo
funiizer654
Kuzenbo
8,926
3,305
0
2,804
18,376
21,101
48
1,411
16,965
58,414
0
W
13,076
1,495
1,357
3,185
7,291
3,648
92
1,405
5,846
101,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
49,380
489
Minions Killed
563
0
Camps Cleared
0
1,723,096
Distance Traveled
1,891,785
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,648
480
99
6
0
432,398
1
L
Kukulkan
7,844
436
119
7
0
339,614
0
W
Shiva
8,867
493
47
3
0
372,173
0
W
Awilix
11,022
612
124
7
0
431,364
2
W
Heimdallr
10,181
566
116
6
0
347,455
9
L
Cthulhu
7,247
403
31
2
0
320,779
7
L
Chernobog
7,380
410
91
5
0
327,682
4
L
Cu Chulainn
10,411
578
149
8
0
302,623
4
W
Kuzenbo
9,155
509
104
6
0
308,362
9
W
Ra
10,155
564
172
10
0
432,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role