Player Matchup

Merlin
Merlin
Honkformoney1
Merlin
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 141L
1,426 Elo+
Party 3
Mercury
Mercury
LittleJungleBoi
Mercury
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 310L
1,391 Elo+
Party 3
King Arthur
King Arthur
ToastyTugboats
King Arthur
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
broletmein
Danzaburou
Level 65
God Stats
7W - 12L
1,477 SR
Queue Stats
23W - 39L
1,412 Elo+
Party 3
Geb
Geb
chopsuey222
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 59
1,495 SR
1,446 Elo+

VS

Team Averages
Level 64
1,462 SR
1,433 Elo+
Anubis
Anubis
Chobuu
Anubis
Level 23
God Stats
3W - 3L
1,234 SR
Queue Stats
15W - 27L
1,309 Elo+
Party 1
Nemesis
Nemesis
It Is I SEYMOUR
Nemesis
Level 109
God Stats
7W - 5L
1,756 SR
Queue Stats
877W - 829L
1,487 Elo+
Party 2
Chernobog
Chernobog
ItsMaff
Chernobog
Level 65
God Stats
1W - 2L
1,468 SR
Queue Stats
44W - 52L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
MrRavenHD2404
Gilgamesh
Level 100
God Stats
38W - 26L
1,551 SR
Queue Stats
674W - 640L
1,492 Elo+
Party 2
Sobek
Sobek
UziKurt
Sobek
Level 24
God Stats
1W - 2L
1,301 SR
Queue Stats
7W - 13L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,040
504
1,633
5,078
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
4,994
499
2,904
8,469
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ToastyTugboats
King Arthur
6
0 / 3 / 0
4,400
440
1,137
7,059
4,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
broletmein
Danzaburou
7
0 / 3 / 2
4,701
470
4,310
8,254
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 6 / 1
4,966
497
1,701
9,455
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Chobuu
Anubis
10
0 / 0 / 3
5,781
578
5,750
2,801
1,276
10
2 / 0 / 0
5,728
573
2,166
6,519
2,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
ItsMaff
Chernobog
10
8 / 1 / 2
6,908
691
8,362
5,877
2,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
MrRavenHD2404
Gilgamesh
9
3 / 0 / 1
5,793
579
5,223
6,551
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
UziKurt
Sobek
10
1 / 2 / 6
6,363
636
2,874
7,478
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
14
14
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
Chobuu
Anubis
0
0
3
1.5
L
0
1
0
0
W
2
0
0
2
W
Chernobog
ItsMaff
Chernobog
8
1
2
9
L
1
1
0
1
W
Gilgamesh
MrRavenHD2404
Gilgamesh
3
0
1
3.5
L
King Arthur
ToastyTugboats
King Arthur
0
3
0
0
W
Sobek
UziKurt
Sobek
1
2
6
2
L
Danzaburou
broletmein
Danzaburou
0
3
2
0.33
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,685
Damage
24,375
38,315
Taken
29,226
16,678
Mitigated
18,444
6,974
Healing
9,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Chobuu
Anubis
5,750
129
0
2,071
2,801
1,276
582
1,016
1,785
41,672
0
L
1,633
136
0
1,901
5,078
1,356
0
2,874
2,204
34,846
0
W
2,166
465
0
1,535
6,519
2,944
0
302
6,217
0
43,254
W
Chernobog
ItsMaff
Chernobog
8,362
5,524
0
2,116
5,877
2,375
336
818
5,059
0
50,476
L
2,904
862
0
750
8,469
2,316
0
1,563
6,906
0
32,046
W
Gilgamesh
MrRavenHD2404
Gilgamesh
5,223
2,239
0
328
6,551
5,510
518
374
6,177
0
28,827
L
King Arthur
ToastyTugboats
King Arthur
1,137
398
0
0
7,059
4,494
0
0
7,059
0
13,213
W
Sobek
UziKurt
Sobek
2,874
434
0
3,190
7,478
6,339
121
824
6,654
12,730
0
L
Danzaburou
broletmein
Danzaburou
4,310
1,869
0
3,856
8,254
2,415
0
1,966
6,288
0
26,269
L
1,701
340
0
467
9,455
6,097
0
2,221
7,234
12,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
30,573
178
Minions Killed
287
0
Camps Cleared
0
1,006,492
Distance Traveled
1,033,338
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,781
578
77
8
0
186,114
0
L
Merlin
5,040
504
68
7
0
188,640
0
W
Nemesis
5,728
573
71
7
0
225,895
0
W
Chernobog
6,908
691
88
9
0
199,929
4
L
Mercury
4,994
499
46
5
0
259,729
0
W
Gilgamesh
5,793
579
32
3
0
207,638
0
L
King Arthur
4,400
440
10
1
0
171,712
0
W
Sobek
6,363
636
19
2
0
213,762
0
L
Danzaburou
4,701
470
34
3
0
181,832
3
L
Geb
4,966
497
20
2
0
204,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role