Player Matchup

Geb
Geb
 
Geb
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DinosaurusRexx
Surtr
Level 69
God Stats
10W - 7L
1,486 SR
Queue Stats
151W - 113L
1,579 Elo+
Party 3
Sol
Sol
Halarino
Sol
Level 46
God Stats
5W - 3L
1,328 SR
Queue Stats
92W - 62L
1,524 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HinaMiko
Ah Muzen Cab
Level 67
God Stats
9W - 8L
1,543 SR
Queue Stats
335W - 356L
1,457 Elo+
Party 2
Bastet
Bastet
justin1771
Bastet
Level 48
God Stats
5W - 1L
1,439 SR
Queue Stats
50W - 22L
1,607 Elo+
Party 3
Team Averages
Level 66
1,459 SR
1,533 Elo+

VS

Team Averages
Level 80
1,621 SR
1,456 Elo+
Scylla
Scylla
Dr Mazi420
Scylla
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 15L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Dr WhipSicle
Baron Samedi
Level 127
God Stats
3W - 3L
1,414 SR
Queue Stats
60W - 62L
1,434 Elo+
Party 1
Artemis
Artemis
JoacoVzl
Artemis
Level 48
God Stats
20W - 11L
1,733 SR
Queue Stats
126W - 153L
1,433 Elo+
Solo
Charon
Charon
STRAPPED PHD
Charon
Level 100
God Stats
7W - 5L
1,869 SR
Queue Stats
48W - 59L
1,458 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
Level 118
God Stats
1W - 3L
1,590 SR
Queue Stats
10W - 11L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 0 / 12
7,309
1,462
4,148
4,277
4,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 8
6,915
1,383
4,778
6,341
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 8
7,653
1,531
10,468
4,252
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
HinaMiko
Ah Muzen Cab
12
2 / 0 / 7
6,588
1,318
4,304
3,764
1,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
justin1771
Bastet
12
2 / 1 / 11
6,774
1,355
7,075
5,590
2,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

394

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dr Mazi420
Scylla
10
0 / 7 / 1
5,747
1,149
454
7,582
2,750
Baron Samedi
Dr WhipSicle
Baron Samedi
11
1 / 2 / 1
6,476
1,295
5,759
6,117
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
JoacoVzl
Artemis
10
0 / 0 / 0
5,368
1,074
1,010
295
165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charon
12
0 / 2 / 2
6,315
1,263
4,313
8,797
7,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
10
1 / 4 / 1
6,268
1,254
8,873
11,893
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
15
Kills
2
2
Deaths
15
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
0
12
9
W
3
1
8
7
L
Scylla
Dr Mazi420
Scylla
0
7
1
0.07
L
Baron Samedi
Dr WhipSicle
Baron Samedi
1
2
1
0.75
W
5
0
8
9
W
Ah Muzen Cab
HinaMiko
Ah Muzen Cab
2
0
7
5.5
L
Artemis
JoacoVzl
Artemis
0
0
0
0
L
Charon
0
2
2
0.5
W
Bastet
justin1771
Bastet
2
1
11
7.5
L
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,773
Damage
20,409
24,224
Taken
34,684
15,071
Mitigated
21,948
6,008
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,148
399
0
480
4,277
4,549
0
1,139
3,008
9,982
0
W
4,778
1,616
0
2,140
6,341
3,927
0
3,266
3,030
298
17,488
L
Scylla
Dr Mazi420
Scylla
454
268
0
0
7,582
2,750
0
3,804
3,778
2,564
0
L
Baron Samedi
Dr WhipSicle
Baron Samedi
5,759
173
734
880
6,117
3,402
0
2,134
3,983
21,844
0
W
10,468
5,306
0
2,105
4,252
2,176
0
1,873
2,249
17,676
1,764
W
Ah Muzen Cab
HinaMiko
Ah Muzen Cab
4,304
1,603
0
502
3,764
1,827
0
1,204
2,382
0
15,496
L
Artemis
JoacoVzl
Artemis
1,010
360
0
18
295
165
0
175
120
0
1,756
L
Charon
4,313
323
0
291
8,797
7,467
0
3,052
5,745
15,202
0
W
Bastet
justin1771
Bastet
7,075
2,995
0
781
5,590
2,592
0
2,561
3,029
0
10,094
L
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
8,873
1,233
0
224
11,893
8,164
0
5,084
6,809
0
19,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
30,174
98
Minions Killed
104
4
Camps Cleared
3
577,226
Distance Traveled
391,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,309
1,462
10
2
0
128,382
0
W
Surtr
6,915
1,383
38
8
1
98,257
0
L
Scylla
5,747
1,149
8
2
0
84,020
0
L
Baron Samedi
6,476
1,295
35
7
0
96,405
0
W
Sol
7,653
1,531
20
4
0
103,447
0
W
Ah Muzen Cab
6,588
1,318
22
4
1
125,149
0
L
Artemis
5,368
1,074
1
0
0
9,717
0
L
Charon
6,315
1,263
30
6
2
97,188
0
W
Bastet
6,774
1,355
8
2
2
121,991
0
L
Cu Chulainn
6,268
1,254
30
6
1
104,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role