Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
RuthlessSally
Scylla
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
61W - 57L
1,547 Elo+
Solo
Surtr
Surtr
de nice354
Surtr
Level 153
God Stats
5W - 4L
1,491 SR
Queue Stats
348W - 336L
1,454 Elo+
Party 1
Team Averages
Level 137
1,574 SR
1,500 Elo+

VS

Team Averages
Level 64
1,599 SR
1,430 Elo+
Ao Kuang
Ao Kuang
EyedHoodieee
Ao Kuang
Level 104
God Stats
1W - 4L
1,736 SR
Queue Stats
103W - 102L
1,472 Elo+
Solo
Arachne
Arachne
Thcfarmz
Arachne
Level 79
God Stats
37W - 22L
1,654 SR
Queue Stats
291W - 296L
1,513 Elo+
Party 2
Jing Wei
Jing Wei
chillenvillen
Jing Wei
Level 10
God Stats
4W - 13L
1,408 SR
Queue Stats
6W - 18L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
5 / 1 / 6
8,591
955
8,590
5,826
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 6
8,654
962
3,893
5,667
1,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
10
3 / 3 / 7
7,972
886
9,872
9,989
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
EyedHoodieee
Ao Kuang
3
0 / 1 / 0
5,560
618
0
1,348
499
Arachne
Thcfarmz
Arachne
10
4 / 6 / 1
7,408
823
8,121
12,745
6,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
chillenvillen
Jing Wei
9
1 / 5 / 2
6,646
738
2,906
12,901
4,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
5
5
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
6
8
L
Ao Kuang
EyedHoodieee
Ao Kuang
0
1
0
0
W
4
1
6
7
L
Arachne
Thcfarmz
Arachne
4
6
1
0.75
L
Jing Wei
chillenvillen
Jing Wei
1
5
2
0.4
W
Surtr
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,355
Damage
11,027
21,482
Taken
26,994
10,633
Mitigated
11,064
5,158
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,590
822
0
2,338
5,826
1,870
756
577
5,249
28,744
0
L
Ao Kuang
EyedHoodieee
Ao Kuang
0
0
0
0
1,348
499
0
776
572
0
0
W
3,893
392
0
0
5,667
1,697
1,013
252
5,415
31,318
0
L
Arachne
Thcfarmz
Arachne
8,121
6,256
0
998
12,745
6,074
0
5,731
7,014
0
18,732
L
Jing Wei
chillenvillen
Jing Wei
2,906
1,584
0
465
12,901
4,491
0
6,302
6,599
0
11,978
W
Surtr
9,872
4,829
0
2,820
9,989
7,066
245
0
9,989
361
23,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,217
Gold Earned
19,614
121
Minions Killed
37
0
Camps Cleared
0
513,283
Distance Traveled
293,267
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,591
955
45
5
0
159,621
1
L
Ao Kuang
5,560
618
0
0
0
0
0
W
Scylla
8,654
962
54
6
0
175,399
0
L
Arachne
7,408
823
22
2
0
145,092
0
L
Jing Wei
6,646
738
15
2
0
148,175
0
W
Surtr
7,972
886
22
2
0
178,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role