Player Matchup

Sobek
Sobek
Kyzoke
Sobek
Level 122
God Stats
8W - 12L
1,400 SR
Queue Stats
1,240W - 1,166L
1,453 Elo+
Solo
Horus
Horus
RadiatedRodent
Horus
Level 41
God Stats
6W - 6L
1,500 SR
Queue Stats
37W - 49L
1,500 Elo+
Party 2
Hades
Hades
WiseBEAR
Hades
Level 83
God Stats
2W - 0L
1,545 SR
Queue Stats
25W - 22L
1,467 Elo+
Solo
Hera
Hera
jakethosnakeXD
Hera
Level 14
God Stats
2W - 10L
1,209 SR
Queue Stats
40W - 51L
1,196 Elo+
Party 2
Hun Batz
Hun Batz
lIlSERPENTlIl
Hun Batz
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 37L
1,352 Elo+
Party 2
Team Averages
Level 66
1,431 SR
1,394 Elo+

VS

Team Averages
Level 70
1,648 SR
1,469 Elo+
Zhong Kui
Zhong Kui
MotherOfRavens
Zhong Kui
Level 45
God Stats
13W - 15L
1,493 SR
Queue Stats
117W - 185L
1,380 Elo+
Party 3
Cerberus
Cerberus
Squadly
Cerberus
Level 44
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Arachne
Arachne
Starlight_049
Arachne
Level 95
God Stats
27W - 28L
1,504 SR
Queue Stats
179W - 211L
1,450 Elo+
Party 3
Bellona
Bellona
VictorMiau6
Bellona
Level 66
God Stats
1W - 2L
1,718 SR
Queue Stats
31W - 23L
1,516 Elo+
Solo
Ishtar
Ishtar
saltyari
Ishtar
Level 101
God Stats
0W - 1L
1,852 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kyzoke
Sobek
4
0 / 1 / 1
3,497
699
1,394
3,570
2,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
1 / 0 / 0
3,412
682
1,666
3,270
1,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
WiseBEAR
Hades
6
2 / 1 / 0
3,705
741
3,119
3,108
1,012
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
2,988
598
1,587
2,327
662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
lIlSERPENTlIl
Hun Batz
6
0 / 1 / 1
3,481
696
645
3,663
1,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MotherOfRavens
Zhong Kui
7
2 / 0 / 0
3,920
784
2,737
2,617
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Squadly
Cerberus
4
0 / 2 / 1
3,043
609
2,237
6,667
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
6
2 / 0 / 1
3,900
780
2,009
3,944
1,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
VictorMiau6
Bellona
4
0 / 1 / 1
3,019
604
1,098
3,588
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
saltyari
Ishtar
1
0 / 0 / 0
999
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
4
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
Kyzoke
Sobek
0
1
1
0.5
L
Zhong Kui
MotherOfRavens
Zhong Kui
2
0
0
2
W
1
0
0
1
L
Cerberus
Squadly
Cerberus
0
2
1
0.25
L
Arachne
2
0
1
2.5
L
Bellona
VictorMiau6
Bellona
0
1
1
0.5
W
Hades
WiseBEAR
Hades
2
1
0
2
W
0
2
0
0
W
Hun Batz
lIlSERPENTlIl
Hun Batz
0
1
1
0.5
L
Ishtar
saltyari
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,411
Damage
8,081
15,938
Taken
16,816
7,040
Mitigated
8,631
4,109
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Kyzoke
Sobek
1,394
438
0
1,656
3,570
2,304
0
1,061
2,509
7,459
0
L
Zhong Kui
MotherOfRavens
Zhong Kui
2,737
720
0
800
2,617
2,042
0
721
1,858
16,099
3,469
W
1,666
656
80
436
3,270
1,996
0
1,075
2,195
0
12,395
L
Cerberus
Squadly
Cerberus
2,237
375
0
3,110
6,667
3,059
0
2,855
3,812
11,134
0
L
Arachne
2,009
1,767
0
973
3,944
1,311
0
1,658
2,286
0
14,304
L
Bellona
VictorMiau6
Bellona
1,098
284
0
372
3,588
2,219
0
866
2,509
0
6,102
W
Hades
WiseBEAR
Hades
3,119
771
244
1,693
3,108
1,012
0
1,176
1,932
20,194
0
W
1,587
318
0
0
2,327
662
14
1,198
1,129
10,578
0
W
Hun Batz
lIlSERPENTlIl
Hun Batz
645
101
0
0
3,663
1,066
0
319
3,344
0
21,681
L
Ishtar
saltyari
Ishtar
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,083
Gold Earned
14,881
129
Minions Killed
89
0
Camps Cleared
0
553,683
Distance Traveled
423,037
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,497
699
14
3
0
93,811
0
L
Zhong Kui
3,920
784
36
7
0
100,764
2
W
Horus
3,412
682
17
3
0
118,869
0
L
Cerberus
3,043
609
20
4
0
98,307
1
L
Arachne
3,900
780
26
5
0
130,270
0
L
Bellona
3,019
604
7
1
0
93,696
0
W
Hades
3,705
741
43
9
0
92,488
2
W
Hera
2,988
598
17
3
0
119,307
0
W
Hun Batz
3,481
696
38
8
0
129,208
1
L
Ishtar
999
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role