Player Matchup

Charon
Charon
ProfessorDad
Charon
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 101L
1,552 Elo+
Party 2
Neith
Neith
WaterWithIce
Neith
Level 65
God Stats
22W - 17L
1,466 SR
Queue Stats
128W - 107L
1,569 Elo+
Party 2
Janus
Janus
kili104
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 66
1,489 SR
1,540 Elo+

VS

Team Averages
Level 112
1,664 SR
1,562 Elo+
Chaac
Chaac
DUDEinTHEBoX
Chaac
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
ItsApplejak
Pele
Level 163
God Stats
14W - 4L
1,825 SR
Queue Stats
262W - 273L
1,603 Elo+
Party 1
Sol
Sol
Relm_of_darknes
Sol
Level 171
God Stats
31W - 16L
1,666 SR
Queue Stats
352W - 379L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
3 / 3 / 4
9,419
785
6,679
11,213
11,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 6
9,481
790
10,192
8,774
4,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
kili104
Janus
12
2 / 5 / 6
9,071
756
5,823
10,125
3,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
9,434
786
5,921
10,280
10,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
6 / 3 / 2
10,847
904
7,367
10,940
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 6
9,754
813
12,595
12,814
5,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
8
Kills
9
9
Deaths
9
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
6
3
2
2.33
L
Charon
3
3
4
1.67
W
2
3
6
1.67
L
3
1
6
6
L
Janus
kili104
Janus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
25,883
30,112
Taken
34,034
19,618
Mitigated
20,768
3,563
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,921
362
0
1,377
10,280
10,666
204
3,664
6,616
0
19,497
W
7,367
1,851
0
2,080
10,940
4,379
0
3,858
7,082
0
41,978
L
Charon
6,679
1,279
0
1,126
11,213
11,941
363
4,749
6,464
21,242
685
W
12,595
3,468
0
6,617
12,814
5,723
1,472
5,447
7,367
54,192
7,176
L
10,192
6,101
0
997
8,774
4,057
850
4,263
4,511
0
32,145
L
Janus
kili104
Janus
5,823
715
0
1,440
10,125
3,620
411
2,993
7,132
23,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
30,035
109
Minions Killed
166
0
Camps Cleared
0
589,386
Distance Traveled
692,562
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,434
786
18
2
0
236,472
0
W
Pele
10,847
904
71
6
0
242,067
8
L
Charon
9,419
785
14
1
0
170,536
2
W
Sol
9,754
813
77
6
0
214,023
0
L
Neith
9,481
790
48
4
0
199,067
0
L
Janus
9,071
756
47
4
0
219,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role