Player Matchup

Chiron
Chiron
 
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Queenofgods0012
Nox
Level 67
God Stats
0W - 1L
1,742 SR
Queue Stats
13W - 7L
1,512 Elo+
Party 1
Atlas
Atlas
StarBlazeSpirit
Atlas
Level 82
God Stats
2W - 1L
1,662 SR
Queue Stats
24W - 14L
1,525 Elo+
Party 1
Pele
Pele
Tompuz-
Pele
Level 42
God Stats
5W - 1L
1,852 SR
Queue Stats
25W - 33L
1,481 Elo+
Solo
Team Averages
Level 97
1,651 SR
1,504 Elo+

VS

Team Averages
Level 81
1,530 SR
1,367 Elo+
Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
EKBALL0
Achilles
Level 65
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 2
Amaterasu
Amaterasu
Hellish SiIence
Amaterasu
Level 84
God Stats
1W - 1L
1,630 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Neith
Neith
Mass1147
Neith
Level 107
God Stats
18W - 9L
1,538 SR
Queue Stats
103W - 101L
1,482 Elo+
Solo
Jormungandr
Jormungandr
OSG Ronin
Jormungandr
Level 78
God Stats
1W - 2L
1,490 SR
Queue Stats
1W - 5L
1,175 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
0 / 1 / 1
5,854
532
4,338
7,398
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
 
Medusa
9
1 / 2 / 0
5,194
472
4,746
5,450
2,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
5,552
505
4,481
5,106
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,052
459
3,496
9,471
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Tompuz-
Pele
11
1 / 0 / 0
6,132
557
2,184
9,482
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 0 / 0
6,126
557
4,176
5,491
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
EKBALL0
Achilles
10
4 / 1 / 0
5,857
532
6,025
10,173
7,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Hellish SiIence
Amaterasu
12
2 / 0 / 1
7,297
663
3,076
9,276
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Mass1147
Neith
10
1 / 1 / 3
6,020
547
5,135
6,547
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
OSG Ronin
Jormungandr
10
1 / 1 / 0
6,279
571
4,338
6,570
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
11
Deaths
3
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
1
0.5
L
Medusa
 
Medusa
1
2
0
0.5
W
Bastet
 
Bastet
2
0
0
2
W
Achilles
EKBALL0
Achilles
4
1
0
4
W
Amaterasu
Hellish SiIence
Amaterasu
2
0
1
2.5
W
Neith
Mass1147
Neith
1
1
3
2.5
W
Jormungandr
OSG Ronin
Jormungandr
1
1
0
1
L
0
4
0
0
L
0
4
0
0
L
Pele
Tompuz-
Pele
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
22,750
36,907
Taken
38,057
15,973
Mitigated
20,334
5,605
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,338
1,804
204
2,357
7,398
2,777
0
3,462
3,577
0
40,512
L
Medusa
 
Medusa
4,746
1,345
0
1,223
5,450
2,311
0
0
5,450
0
37,775
W
Bastet
 
Bastet
4,176
925
0
3,098
5,491
1,864
0
318
5,173
0
34,190
W
Achilles
EKBALL0
Achilles
6,025
832
0
2,100
10,173
7,807
0
2,054
8,119
0
26,801
W
Amaterasu
Hellish SiIence
Amaterasu
3,076
760
0
5,011
9,276
5,349
596
4,321
4,955
0
49,201
W
Neith
Mass1147
Neith
5,135
1,381
0
1,444
6,547
2,105
252
1,284
5,263
0
39,085
W
Jormungandr
OSG Ronin
Jormungandr
4,338
1,301
0
1,196
6,570
3,209
571
0
6,570
37,676
0
L
4,481
848
0
0
5,106
1,942
0
0
5,106
31,711
0
L
3,496
1,494
0
504
9,471
5,546
0
0
9,471
15,073
0
L
Pele
Tompuz-
Pele
2,184
638
0
1,317
9,482
3,397
0
383
8,965
0
67,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,784
Gold Earned
31,579
292
Minions Killed
307
0
Camps Cleared
0
1,092,989
Distance Traveled
1,176,045
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,854
532
70
6
0
210,754
0
L
Medusa
5,194
472
44
4
0
209,606
5
W
Bastet
6,126
557
55
5
0
257,754
2
W
Achilles
5,857
532
41
4
0
243,046
4
W
Amaterasu
7,297
663
85
8
0
236,573
1
W
Neith
6,020
547
61
6
0
211,877
0
W
Jormungandr
6,279
571
65
6
0
226,795
0
L
Nox
5,552
505
65
6
0
200,520
0
L
Atlas
5,052
459
23
2
0
204,284
0
L
Pele
6,132
557
90
8
0
267,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role