Player Matchup

Thanatos
Thanatos
EldritchWolves
Thanatos
Level 87
God Stats
10W - 22L
1,369 SR
Queue Stats
131W - 196L
1,341 Elo+
Party 2
Amaterasu
Amaterasu
Jcsuperstar95
Amaterasu
Level 63
God Stats
2W - 3L
1,510 SR
Queue Stats
45W - 76L
1,327 Elo+
Party 2
Ares
Ares
Killerjets97
Ares
Level 82
God Stats
2W - 8L
1,400 SR
Queue Stats
93W - 168L
1,302 Elo+
Party 2
Anubis
Anubis
RodeoRider666
Anubis
Level 57
God Stats
26W - 20L
1,590 SR
Queue Stats
126W - 113L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
slotman24
Zhong Kui
Level 91
God Stats
5W - 7L
1,485 SR
Queue Stats
131W - 202L
1,326 Elo+
Party 2
Team Averages
Level 76
1,471 SR
1,354 Elo+

VS

Team Averages
Level 85
1,543 SR
1,494 Elo+
Nemesis
Nemesis
AboveShip811
Nemesis
Level 96
God Stats
28W - 22L
1,568 SR
Queue Stats
364W - 346L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Carlosyamalpr
Ah Puch
Level 103
God Stats
7W - 5L
1,691 SR
Queue Stats
425W - 383L
1,551 Elo+
Solo
Sol
Sol
OffBrandJetlife
Sol
Level 88
God Stats
11W - 9L
1,473 SR
Queue Stats
278W - 249L
1,445 Elo+
Party 1
Horus
Horus
Raglik-
Horus
Level 60
God Stats
2W - 1L
1,482 SR
Queue Stats
88W - 93L
1,461 Elo+
Party 1
Persephone
Persephone
TheyEnvyuzi
Persephone
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
285W - 299L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 3 / 2
6,806
486
4,264
11,992
4,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Jcsuperstar95
Amaterasu
10
0 / 6 / 3
5,785
413
1,956
13,845
7,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 4 / 3
6,926
495
6,981
12,116
10,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 7 / 1
8,475
605
11,717
15,083
7,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
slotman24
Zhong Kui
14
2 / 2 / 3
7,702
550
7,833
10,150
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AboveShip811
Nemesis
15
3 / 1 / 8
8,665
619
9,376
14,969
6,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
14
12 / 1 / 3
9,552
682
13,828
11,821
6,241
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
4 / 2 / 2
7,587
542
8,222
8,588
3,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
Raglik-
Horus
11
1 / 2 / 8
7,435
531
4,543
14,982
13,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
TheyEnvyuzi
Persephone
13
2 / 4 / 8
7,992
571
8,953
8,921
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
22
22
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AboveShip811
Nemesis
3
1
8
7
W
Ah Puch
12
1
3
13.5
L
Thanatos
1
3
2
0.67
L
Amaterasu
Jcsuperstar95
Amaterasu
0
6
3
0.25
L
1
4
3
0.63
W
4
2
2
2.5
W
Horus
Raglik-
Horus
1
2
8
2.5
L
5
7
1
0.79
W
Persephone
TheyEnvyuzi
Persephone
2
4
8
1.5
L
Zhong Kui
slotman24
Zhong Kui
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,751
Damage
44,922
63,186
Taken
59,281
39,340
Mitigated
31,847
16,800
Healing
29,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AboveShip811
Nemesis
9,376
4,171
0
7,254
14,969
6,161
0
4,903
10,066
0
75,315
W
Ah Puch
13,828
934
0
6,647
11,821
6,241
139
3,954
7,867
63,557
0
L
Thanatos
4,264
1,043
0
5,353
11,992
4,726
0
1,994
9,998
0
56,222
L
Amaterasu
Jcsuperstar95
Amaterasu
1,956
330
0
2,472
13,845
7,276
0
9,035
4,810
0
19,846
L
6,981
412
0
1,736
12,116
10,906
250
5,518
6,598
15,207
0
W
8,222
3,298
0
4,473
8,588
3,242
2,672
5,104
3,484
51,941
4,162
W
Horus
Raglik-
Horus
4,543
2,537
2,724
5,826
14,982
13,422
160
6,828
8,154
0
19,471
L
11,717
112
0
4,490
15,083
7,858
502
9,353
5,730
61,625
0
W
Persephone
TheyEnvyuzi
Persephone
8,953
296
0
2,142
8,921
2,781
256
5,240
3,660
45,885
0
L
Zhong Kui
slotman24
Zhong Kui
7,833
2,001
0
2,749
10,150
8,574
820
5,080
5,070
55,509
9,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,694
Gold Earned
41,231
344
Minions Killed
366
0
Camps Cleared
0
1,362,449
Distance Traveled
1,379,420
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,665
619
110
8
0
340,455
0
W
Ah Puch
9,552
682
92
7
0
240,074
0
L
Thanatos
6,806
486
80
6
0
316,306
2
L
Amaterasu
5,785
413
27
2
0
282,535
1
L
Ares
6,926
495
15
1
0
282,785
2
W
Sol
7,587
542
83
6
0
258,451
1
W
Horus
7,435
531
24
2
0
279,060
1
L
Anubis
8,475
605
101
7
0
224,776
0
W
Persephone
7,992
571
57
4
0
261,380
0
L
Zhong Kui
7,702
550
121
9
0
256,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role