Player Matchup

Loki
Loki
Culz
Loki
Level 41
God Stats
3W - 3L
1,410 SR
Queue Stats
20W - 17L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
GetSpooky
Sun Wukong
Level 129
God Stats
1W - 0L
1,281 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Scylla
Scylla
JhengJongWu
Scylla
Level 126
God Stats
10W - 2L
1,861 SR
Queue Stats
474W - 429L
1,548 Elo+
Solo
Hou Yi
Hou Yi
Red6Dragen9
Hou Yi
Level 100
God Stats
6W - 2L
1,500 SR
Queue Stats
491W - 455L
1,551 Elo+
Solo
Merlin
Merlin
garrain
Merlin
Level 149
God Stats
1W - 0L
1,884 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 2
Team Averages
Level 109
1,587 SR
1,518 Elo+

VS

Team Averages
Level 163
1,545 SR
1,476 Elo+
Janus
Janus
D4rk_L1NK_101111
Janus
Level 159
God Stats
17W - 22L
1,465 SR
Queue Stats
213W - 213L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Kira_D_Seven
Ne Zha
Level 158
God Stats
3W - 3L
1,593 SR
Queue Stats
317W - 306L
1,502 Elo+
Solo
Persephone
Persephone
Quagsire1990
Persephone
Level 227
God Stats
7W - 5L
1,571 SR
Queue Stats
465W - 439L
1,474 Elo+
Party 3
King Arthur
King Arthur
josue964
King Arthur
Level 114
God Stats
0W - 1L
1,490 SR
Queue Stats
17W - 29L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
pyp33672
Baron Samedi
Level 156
God Stats
38W - 41L
1,605 SR
Queue Stats
580W - 467L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Culz
Loki
14
1 / 3 / 1
8,446
563
2,855
13,655
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
GetSpooky
Sun Wukong
12
1 / 1 / 6
7,958
531
4,927
11,065
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
17
7 / 1 / 1
11,075
738
11,172
9,237
6,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
16
4 / 0 / 2
10,035
669
8,831
8,612
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
garrain
Merlin
14
0 / 1 / 6
8,561
571
8,316
8,712
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,296
486
2,033
10,678
4,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
14
2 / 3 / 4
8,063
538
7,425
11,526
4,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Quagsire1990
Persephone
11
3 / 2 / 1
7,673
512
8,773
6,694
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
josue964
King Arthur
11
0 / 2 / 0
6,724
448
2,808
9,144
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
pyp33672
Baron Samedi
11
1 / 2 / 2
7,425
495
7,606
13,019
14,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
6
6
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Loki
Culz
Loki
1
3
1
0.5
L
0
4
0
0
W
Sun Wukong
GetSpooky
Sun Wukong
1
1
6
4
W
Scylla
7
1
1
7.5
L
Ne Zha
2
3
4
1.33
L
Persephone
Quagsire1990
Persephone
3
2
1
1.75
W
Hou Yi
4
0
2
5
W
Merlin
garrain
Merlin
0
1
6
3
L
King Arthur
josue964
King Arthur
0
2
0
0
L
Baron Samedi
pyp33672
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,101
Damage
28,645
51,281
Taken
51,061
29,786
Mitigated
31,892
20,262
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Culz
Loki
2,855
1,216
0
7,796
13,655
5,467
19
3,095
10,560
0
68,785
L
2,033
85
0
1,346
10,678
4,200
0
7,665
3,013
58,336
0
W
Sun Wukong
GetSpooky
Sun Wukong
4,927
628
0
1,712
11,065
11,021
0
5,219
5,846
0
24,779
W
Scylla
11,172
1,922
0
4,362
9,237
6,280
119
3,036
6,201
85,190
0
L
Ne Zha
7,425
1,638
0
4,275
11,526
4,964
0
5,419
6,107
0
52,487
L
Persephone
Quagsire1990
Persephone
8,773
177
0
1,927
6,694
2,611
0
3,656
3,034
52,962
0
W
Hou Yi
8,831
3,288
0
2,502
8,612
3,566
2,954
2,611
6,001
0
93,481
W
Merlin
garrain
Merlin
8,316
188
140
3,750
8,712
3,452
850
4,926
3,786
73,179
0
L
King Arthur
josue964
King Arthur
2,808
254
0
1,368
9,144
5,118
0
0
9,144
0
42,835
L
Baron Samedi
pyp33672
Baron Samedi
7,606
1,629
934
4,562
13,019
14,999
0
2,748
10,271
32,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,075
Gold Earned
37,181
532
Minions Killed
401
0
Camps Cleared
0
1,532,540
Distance Traveled
1,386,411
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,446
563
92
6
0
324,548
0
L
Janus
7,296
486
114
8
0
324,630
4
W
Sun Wukong
7,958
531
23
2
0
339,475
2
W
Scylla
11,075
738
138
9
0
283,387
4
L
Ne Zha
8,063
538
71
5
0
289,921
0
L
Persephone
7,673
512
91
6
0
235,514
4
W
Hou Yi
10,035
669
153
10
0
270,651
1
W
Merlin
8,561
571
126
8
0
314,479
2
L
King Arthur
6,724
448
95
6
0
256,217
1
L
Baron Samedi
7,425
495
30
2
0
280,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role