Player Matchup

Discordia
Discordia
AlilttlebitLIT
Discordia
Level 119
God Stats
6W - 5L
1,475 SR
Queue Stats
286W - 263L
1,541 Elo+
Solo
Nu Wa
Nu Wa
BobertTheWizard
Nu Wa
Level 149
God Stats
1W - 0L
1,418 SR
Queue Stats
19W - 10L
1,622 Elo+
Party 1
Rama
Rama
DrFeelgood269
Rama
Level 159
God Stats
3W - 2L
1,522 SR
Queue Stats
69W - 74L
1,481 Elo+
Party 1
Ra
Ra
IAmJuniorMx
Ra
Level 106
God Stats
4W - 2L
1,581 SR
Queue Stats
323W - 307L
1,536 Elo+
Solo
Odin
Odin
everth
Odin
Level 140
God Stats
2W - 2L
1,315 SR
Queue Stats
121W - 106L
1,614 Elo+
Solo
Team Averages
Level 135
1,462 SR
1,559 Elo+

VS

Team Averages
Level 146
1,543 SR
1,509 Elo+
Medusa
Medusa
Alzabar
Medusa
Level 162
God Stats
21W - 17L
1,646 SR
Queue Stats
678W - 708L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
Gambino 954190
Gilgamesh
Level 146
God Stats
5W - 7L
1,549 SR
Queue Stats
275W - 286L
1,528 Elo+
Solo
Neith
Neith
MAXIM021
Neith
Level 178
God Stats
10W - 11L
1,524 SR
Queue Stats
671W - 692L
1,456 Elo+
Solo
Terra
Terra
RustedSilver
Terra
Level 159
God Stats
1W - 5L
1,260 SR
Queue Stats
78W - 71L
1,589 Elo+
Solo
Hachiman
Hachiman
TWSS69
Hachiman
Level 83
God Stats
3W - 2L
1,737 SR
Queue Stats
173W - 168L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlilttlebitLIT
Discordia
20
6 / 1 / 12
12,072
805
17,016
9,646
4,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 14
10,961
731
14,843
12,568
5,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 3 / 10
11,273
752
12,944
16,032
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 10
11,572
771
11,434
13,020
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
everth
Odin
18
4 / 3 / 17
11,099
740
19,521
19,729
26,719
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alzabar
Medusa
17
1 / 3 / 3
9,653
644
11,608
12,386
6,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Gambino 954190
Gilgamesh
14
1 / 6 / 9
8,723
582
14,221
20,320
21,891
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
MAXIM021
Neith
16
4 / 5 / 6
9,957
664
12,334
17,652
10,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 7
10,610
707
12,252
18,090
18,020
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
TWSS69
Hachiman
17
3 / 7 / 5
10,382
692
10,028
16,107
8,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
24
Kills
11
12
Deaths
24
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlilttlebitLIT
Discordia
6
1
12
12
L
Medusa
Alzabar
Medusa
1
3
3
0.83
W
3
3
14
3.33
W
7
3
10
4
L
Gilgamesh
Gambino 954190
Gilgamesh
1
6
9
0.92
W
4
2
10
4.5
L
Neith
MAXIM021
Neith
4
5
6
1.4
L
2
3
7
1.83
L
Hachiman
TWSS69
Hachiman
3
7
5
0.79
W
Odin
everth
Odin
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,758
Damage
60,443
70,995
Taken
84,555
50,964
Mitigated
65,127
38,721
Healing
30,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlilttlebitLIT
Discordia
17,016
636
594
669
9,646
4,306
1,388
1,886
7,673
38,744
0
L
Medusa
Alzabar
Medusa
11,608
3,409
698
1,570
12,386
6,825
369
6,981
5,307
0
48,133
W
14,843
3,343
1,034
1,545
12,568
5,446
3,088
2,251
10,177
26,968
0
W
12,944
10,581
522
3,345
16,032
7,528
2,466
2,955
12,807
0
20,832
L
Gilgamesh
Gambino 954190
Gilgamesh
14,221
2,274
951
3,069
20,320
21,891
0
10,255
10,065
0
19,233
W
11,434
490
20,394
7,558
13,020
6,965
505
2,376
10,466
41,473
0
L
Neith
MAXIM021
Neith
12,334
2,569
518
3,904
17,652
10,165
420
10,399
7,091
0
25,993
L
12,252
672
9,892
7,854
18,090
18,020
0
9,187
8,784
20,051
0
L
Hachiman
TWSS69
Hachiman
10,028
4,525
710
1,334
16,107
8,226
474
9,326
6,781
0
32,133
W
Odin
everth
Odin
19,521
2,300
998
2,062
19,729
26,719
485
2,784
16,527
3,572
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
49,325
181
Minions Killed
195
0
Camps Cleared
0
1,339,975
Distance Traveled
1,293,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,072
805
54
4
0
289,092
0
L
Medusa
9,653
644
71
5
0
333,434
0
W
Nu Wa
10,961
731
18
1
0
254,052
0
W
Rama
11,273
752
23
2
0
217,663
0
L
Gilgamesh
8,723
582
11
1
0
265,609
0
W
Ra
11,572
771
68
5
0
317,644
0
L
Neith
9,957
664
39
3
0
251,499
0
L
Terra
10,610
707
15
1
0
244,341
0
L
Hachiman
10,382
692
59
4
0
198,458
0
W
Odin
11,099
740
18
1
0
261,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role